What Streaks need once and for all is to have their targeting mechanic changed from the ground-up so that they seek the area that you aim at. Additionally, damage would be matched with that of standard SRMs (the extra weight sacrifice is for the guidance system). If you aim at the CT, you should hit the CT. If you aim point at the left arm, you should hit the left arm. If you aim at the right leg, you should hit the right leg.
Note that this doesn't mean 100% guaranteed to hit the aimed-at location, it just means that the missile will try its best to hit that spot. For instance, if you aim at the hunch of a Hunchie and he twists fast enough to the right prior to impact, the missiles may end up hitting somewhere on the left side of his body instead of the hunch.
This solves the issue of being too easymode against lights/mediums, while simultaneously improving their effectiveness against larger targets, and increases the overall skill floor of the weapon.
Edited by FupDup, 05 October 2013 - 04:52 PM.