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#41
Posted 22 November 2013 - 06:38 PM
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#42
Posted 23 November 2013 - 07:57 AM
#43
Posted 07 March 2014 - 07:24 PM
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#44
Posted 29 March 2014 - 08:59 PM
I've been working on the thing I'm sorry if anyone has been waiting for this to any degree, I loose interest and or ideas so after the first push it becomes less prevalent.
Any who there is the new leg, I am going to tweak it to some point but I'm thinking that it's going to say like this.
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Edited by NautilusCommand, 29 March 2014 - 08:59 PM.
#45
Posted 30 March 2014 - 04:31 AM
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#47
Posted 04 April 2014 - 10:36 PM
#48
Posted 04 April 2014 - 11:44 PM
It even looks like it would be well-balanced and not fall over
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#50
Posted 05 April 2014 - 05:41 AM
#51
Posted 05 April 2014 - 06:22 AM
#53
Posted 05 April 2014 - 08:50 AM
Weight Class and weaponry? Sorry if it has been said. It's a long thread.
Any links to your other projects?
I tried my hand at Blender for a couple of years. Made a bunch of mechs but none of them got to this stage in development.
My favorite ended up like a mixture of a roadkilled toad and a crab. Yes that sounds grotesque but it's close to the truth.
Hence i named it the Flat Crab.
#54
Posted 05 April 2014 - 08:57 AM
Spleenslitta, on 05 April 2014 - 08:50 AM, said:
Weight Class and weaponry? Sorry if it has been said. It's a long thread.
Any links to your other projects?
I tried my hand at Blender for a couple of years. Made a bunch of mechs but none of them got to this stage in development.
My favorite ended up like a mixture of a roadkilled toad and a crab. Yes that sounds grotesque but it's close to the truth.
Hence i named it the Flat Crab.
I don't know the weight right this second but most likely from 55-70 tons. It mounts two ER-Large Lasers, four MGs, one TAG, and four SRM4's. Also comes with a Beagle Active Probe.
http://mwomercs.com/...x-aero-fighter/
Edited by NautilusCommand, 05 April 2014 - 09:05 AM.
#55
Posted 06 April 2014 - 01:11 PM
#57
Posted 06 April 2014 - 08:36 PM
NautilusCommand, on 06 April 2014 - 06:06 PM, said:
I actually asked in a letter once as a kid and that was pretty much the response I got. Nothing to do with war and specifically the military. I wish I still had that letter. Their criteria for this is questionable at times.
Things Lego has made relating to war: Many space sets (at least the second generation ones had the excuse of a Space Police faction so they could chalk it up to "Cities, innnnn, spaaaaaace!". I still want that friggin' huge first generation monorail set). Every medieval and medieval fantasy set (does not really get more brutal and bloody than hand-to-hand armed combat). Bionical sets. Star Wars. Every pirate set ever. Cowboys and Indians (now there is a messy and cruel conflict from a historical standpoint). Many of their "beneath the sea" theme sets came with harpoons (get a pass for most sets coming with a dangerous underwater animal). Basically, they are willing, if the franchise or theme appears at first glance, can be made harmless enough, or is very clearly tame fantasy.
PlagueBones, on 06 April 2014 - 01:11 PM, said:
They never will. BT is too overtly military in nature.
#58
Posted 18 June 2014 - 03:20 PM
BUMPBUMPBUMP *MECHPORN*
So I'm sorry about the lack of updates I've been super busy and just about a few weeks ago I started getting free time and just wanted to relax. Today I decided to work on it some more, hope you enjoy as I hope you alwasys do.
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Edited by NautilusCommand, 18 June 2014 - 03:24 PM.
#59
Posted 18 June 2014 - 06:47 PM
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