Pgi Be Trolling - Spider
#1
Posted 06 October 2013 - 01:28 AM
Pssst. Beta test is over. Fix it.
#2
Posted 07 October 2013 - 06:10 AM
#3
Posted 07 October 2013 - 06:13 AM
#5
Posted 07 October 2013 - 06:35 AM
#6
Posted 07 October 2013 - 10:24 AM
John Wolf, on 07 October 2013 - 06:13 AM, said:
Playtest in production? After that super awesome launch? Surely, you jest.
Edited by ShadowSpirit, 07 October 2013 - 10:25 AM.
#7
Posted 07 October 2013 - 05:43 PM
Electron Junkie, on 07 October 2013 - 06:35 AM, said:
dude it has 3 weapons, if your getting owned by a mech that can fit at most 1 ll and 2 ml you need to think about your life.
i will admit its broken but its hardly game breaking, more just irritating.
#8
Posted 07 October 2013 - 05:49 PM
#9
Posted 07 October 2013 - 11:30 PM
Deathlike, on 07 October 2013 - 05:49 PM, said:
Phase 1 - Release Bug
Phase 2 - ??? (Do nothing?)
Phase 3 - Profit
Nice ... I see we're subscribing to the South Park method of commercialization.
Edited by ShadowSpirit, 07 October 2013 - 11:32 PM.
#10
Posted 08 October 2013 - 12:28 AM
A week later: we fixed the Spider, but here comes the Locust!
#11
Posted 08 October 2013 - 12:57 AM
#12
Posted 08 October 2013 - 03:22 AM
#13
Posted 08 October 2013 - 04:10 AM
Edited by Wesxander, 08 October 2013 - 04:10 AM.
#14
Posted 08 October 2013 - 05:28 AM
Derrpy, on 07 October 2013 - 05:43 PM, said:
dude it has 3 weapons, if your getting owned by a mech that can fit at most 1 ll and 2 ml you need to think about your life.
i will admit its broken but its hardly game breaking, more just irritating.
The problem is that the hitboxes are so borked that you can shoot a shutdown Spider with two AC20's and it will just power up and scoot away taking ZERO DAMAGE. Multiply that by 4 Spiders in a match and it is broken.
When we are having matches where a single Spider is Center Coring 6 Heavy/Assault mechs and taking almost zero damage through out the entire match there is an exploit that needs to be addressed.
#15
Posted 08 October 2013 - 08:22 AM
Wesxander, on 08 October 2013 - 04:10 AM, said:
Yes, of course, rewinds happen, even to spider pilots. But that does not invalidate the statements, that the spider chassis has remaining unwanted (perhaps not yet unintended, because they want to sell them soon) "damage sinks".
#16
Posted 08 October 2013 - 08:39 AM
Wesxander, on 08 October 2013 - 04:10 AM, said:
#17
Posted 08 October 2013 - 08:40 AM
#19
Posted 08 October 2013 - 09:24 AM
#20
Posted 08 October 2013 - 09:52 AM
Javenri, on 08 October 2013 - 09:24 AM, said:
[Disclaimer] Yes I think spiders are broken to some degree. I have had my fun with them and suspect that soon fun time will be over.
However:
I have been known to run not just Spiders, but Jenners and Ravens right through enemy formations of 4-12 mechs spraying laser fire as I go deliberately to distract/disrupt them. About 33% of the time I die in a huge fireball regardless of type of mech. But 66% of the time I get out with heavy damage only.
I've event tried this with my 100kph Yen Lo Wang. Thats has about a 50 50 success rate. The spider is borked but please there are some good or at least damn'd lucky Light pilots out there. And if you run into one of them they are gonna tear through your formation regardless of Mech. A watched open mouthed the other night as a Lancemate scored over 1300 damage in his jenner...
One day I wanna be that good ion
But back on Topic. Yeah PGI is trolling the user base with this champion. No fair waving a Mech like this to the new players then disengaging its damage resistance. New spider pilots will think they suck far more than they really do when this is eventually fixed. And thats demoralising. Why demoralise your player base deliberately? Oh wait...
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