

Whats Happening
#1
Posted 07 October 2013 - 03:45 PM
I dont know if this people joining dying so they can move on to the next match? but Ive watched a ddc just walk out into the middle on the Tourmaline map, he didnt disconnect just sat there.
But the amount of times that someone doesnt even make it past 40 dmg is starting to get annoying because these are the mechs that should be easily breaking 2-300 no problems.
Anyone else noticing this?
Oh and while im at it disconnecters need to be taken care of, its really turning into a joke when there is almost 1 disconnect or afk a match.
#2
Posted 07 October 2013 - 03:55 PM
#3
Posted 07 October 2013 - 03:55 PM
Homeless Bill, on 07 October 2013 - 03:55 PM, said:
OH MY GOD THEY'RE MULTIPLYING!
#4
Posted 07 October 2013 - 04:02 PM
#5
Posted 07 October 2013 - 07:16 PM
#6
Posted 07 October 2013 - 07:42 PM
#7
Posted 07 October 2013 - 08:26 PM
#8
Posted 07 October 2013 - 08:31 PM
Wilhelm Fraek, on 07 October 2013 - 03:45 PM, said:
I dont know if this people joining dying so they can move on to the next match? but Ive watched a ddc just walk out into the middle on the Tourmaline map, he didnt disconnect just sat there.
But the amount of times that someone doesnt even make it past 40 dmg is starting to get annoying because these are the mechs that should be easily breaking 2-300 no problems.
Anyone else noticing this?
Oh and while im at it disconnecters need to be taken care of, its really turning into a joke when there is almost 1 disconnect or afk a match.
That because they are getting headshot early on...easy to do currently until PGI fixes the hitbox size on the head of the atlas. I tend to find them, ping them, kill them in one shot sometimes.
#9
Posted 07 October 2013 - 09:03 PM
Homeless Bill, on 07 October 2013 - 03:55 PM, said:
That might explain some of the weird issues I was having with MM this last week...lots of scrubs...derping around like imbeciles...and for some reason I got stuck on baby-sitting duty for a couple days.
It sucked.
#10
Posted 07 October 2013 - 09:53 PM

#12
Posted 07 October 2013 - 11:04 PM
Homeless Bill, on 07 October 2013 - 03:55 PM, said:
Haha, well that explains it

#13
Posted 07 October 2013 - 11:58 PM
Homeless Bill, on 07 October 2013 - 03:55 PM, said:
I'll believe that when there's a player counter that works.
#14
Posted 07 October 2013 - 11:59 PM
#16
Posted 08 October 2013 - 01:18 AM
Krivvan, on 08 October 2013 - 12:01 AM, said:
Hush, you. Don't you know MWO is dying? Whyever else would they remove the player counter that didn't show the correct number? THERE IS NO REASON! MWO IS DYING I'S TELLS YOU! DYYYYYING! Or my rage will have been for naught, and we can't have that, now can we?
#18
Posted 08 October 2013 - 02:50 AM
It must really suck to be an uber ace mech pilot forced to play matches with the unwashed masses of nOObs.

Edited by Piney, 08 October 2013 - 02:53 AM.
#19
Posted 08 October 2013 - 02:56 AM
I only did 100 odd damage yesterday because i followed a few of guys to Epsilon on Canyon Network and the entire enemy team walked round the corner.
#20
Posted 08 October 2013 - 03:43 AM
FupDup, on 07 October 2013 - 03:55 PM, said:
We got scrubs
They're multiplyin'
And we're losing control
The firepower
they're supplyin'
Is dissatisfyin'!
You better shape up,
'cus I need a 'Mech
And I dropped in game with you
You better shape up,
you better understand
That your aim - it must be true...
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