Я к вопросу подошёл практично, написал что да как и куда.
И это уже не первый раз.
Когда барахлили текстуры я скринил и кидал.
Провалы в пол и т.д. и т.п.
Но надоедает же, ей богу...
Вот сейчас такое накатал...
///////////////////////////////////////
Good day!
I am really sorry, I know how many letters you DO receive now, but:
- now it is impossible to see lvl of *basic*, *master*, *elite* of mechs that were sold. The lvl is not shown
- the hard points of mech are now not shown from overview, that makes one check each part of mech
- the size of tonnage used and other info is really small and hard to see.
- I use 5760x1200 and all buttons are concentrated on opposite sides of screen,
can they be adjustable or maybe have a limit of running *left* and *right* sides.
Or just a way of windowed mechbay...
- now it became really hard to refresh *consumables* before each battle. 3 directories to enter...
- GXP is not shown when out of mechbay. *home*
- CPU performance DROPPED! I have Intel i7-970 old 6 cored processor, 12 Gb ram, GTX 780, all overclocked significantly.
Before this patch CPU load was like this
4 cores loaded almost *PERFECT*, and 2 cores *LOW LOADED*. But after patch I detected
2 cores loaded almost *PERFECT*, and rest 4 *LOW LOADED*. That dropps FPS significantly when many mechs or hard fight is in sight.
I am sure that FPS drop has something with this.
- I am gaming 5760x1200 resolution, and after patch the picture before battle is wrong. It is not fit to resolution...
- friends in list refresh is really slow. Sometimes it takes abt 2-3 minutes for them to appear as out of battle, though I know they are ready and waiting for invite.
- it is impossible to set EXACT amount of credits I want to convert to GXP. That is really annoying when you always have 1-2-3-4-5-6-7-8 credits left which are impossible to spent.
- It is not possible to switch of trial mechs. If I want to see only my owned mechs.
Apart questions and hints:
- it is yet impossible to see received damage. Gaming as Assault, it is really important for team, to see who was a *DAMAGE EATER*. At least for assaults.
- button of *cheater*, or *farmer*, or just *COMPLAIN* in after match score is really necessary.
- is support of MANTLE in your plans? At least mention this idea, and we will love you.
CPU limitation is a BIG problem. I am a member of many overclockers forums and many overclockers are in MWO.
Some of us have REALLY fast CPU and good GPU. But CPU is never enough. In some cases, like when you see 10 mech fighting, it is impossible to reach 60 FPS at resolution over FullHD.
With ANY CPU+GPU. That is the problem of optimization, not of hardware... That's why I mentioned *Mantle*, though I understand it is 99% not worth it for old released game...
- what abt new textures? if full CPU usage optimization will take place, is picture to be upgraded? If waste of resources will be solved, DX11 and hi res textures will be a good development...
With best regards
Konstantin Seriogin.
///////////////////////////////////////////////
Вот признайтесь, ВСЕ написали подобное? Или только ноем?
Edited by kotya, 06 February 2014 - 04:35 AM.