DirePhoenix, on 26 November 2013 - 08:55 AM, said:
I didn't buy a founder's package to buy into the development of the company or to support the devs. If my purchase supported the devs then that is a side benefit, but the reason I bought a Founder's Package was because they were offering something I wanted to purchase: Founder's 'Mechs, MC, Premium Time, and name in the credits, oh and the forum tag I guess is nice too. And what do you know! That's exactly what I got!
But that's it. No emotional "here, let me help you make the game I want!" or "I'm investing in you because I BELIEVE!!!". Just make something I want and I will buy it. This isn't about the hopes and dreams for a mystical future game that only exists in my head (which only I can make, and likely only I would enjoy). I'm here now because I want MechWarrior and this is where MechWarrior is for me.
They made something I wanted and I bought it. It's that simple. If they make more stuff I want, I will buy that too. We're not Angel Investors or Stock Holders with a stake in the company or a say in its direction, we're customers. Consumers.
You are right and as my sales team at work is fond of saying, "Customers have choices". I have made one not to spend another dime until I see a major milestone advance, the money I spent I feel I got value out of however I am to the point where that is done and I am spending elsewhere. Bottom line if they don't deliver a product there company won't survive. In my opinion they are at a crucible and they have to put up or shut up as many folks are now beginning to close thier wallets.
They chose the timeline to go open beta, they chose the timeline to announce a release date without any content to garner attention and or generate excitement and show a progression of development, and honestly a shooter without any means to immerse people behind a goal is not going to allow them to retain a player base that allows them to continue to generate funds.
This is not on the players, development is on them, they want to change the design pillars fine I dont care make the game as you see fit...but make the damn game. To have content bottled up behind a design element of the game after you have launched is well just bad decision making and this customer has made a choice to spend money elsewhere until there is something more than the stale same old thing.
Happy Holidays
Edited by WM Jeri, 30 November 2013 - 11:38 AM.