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Mc Price Of A Dropship?


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#1 tvaughanx

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Posted 09 October 2013 - 05:37 AM

The cbill price being 225600000 cbills using my calculation that 1 Mc is = to 2500 cbills that puts the mc cost at 90240 mc that is 399.80$ 4x 99.95 packs worth of mc is that close to what the price of a drop ship will be?

will it be less?

can 12 people use MC?

will there be no MC option?

for one person to grind 225600000 cbills it takes 564 hours 23 days an 12 hours 24/7
for 12 it takes 47 hours of game play 1 day 23 hours 24/7

personally i thank if a MC price is attached to a drop ship 60$ would be fair what does every one else think?


Please note i am not attempting to defame or slander pgi with this topic.

Edited by tvaughanx, 09 October 2013 - 05:38 AM.


#2 Threat Doc

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Posted 09 October 2013 - 06:10 AM

No. The DropShip is going to be nothing more than a device. Bryan Ekman already explained that this is little more than a device, it's not something you're actually going to see on the battlefield, and it can only be used to carry up to a Lance of 'Mechs for a single MechWarrior. The weapons won't be used, the ECM, etc., and there's no place for 24 DropShips on a battlefield, regardless what size and shape they take. If the DropShip costs ANYTHING -and keep in mind PGI has said NOTHING about whether it will or not-, I have a feeling there will be a LOT of problems with that.

Sincerely yours,
Trollicus Follus

#3 Syllogy

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Posted 09 October 2013 - 08:22 AM

View PostKay Wolf, on 09 October 2013 - 06:10 AM, said:

No. The DropShip is going to be nothing more than a device. Bryan Ekman already explained that this is little more than a device, it's not something you're actually going to see on the battlefield, and it can only be used to carry up to a Lance of 'Mechs for a single MechWarrior. The weapons won't be used, the ECM, etc., and there's no place for 24 DropShips on a battlefield, regardless what size and shape they take. If the DropShip costs ANYTHING -and keep in mind PGI has said NOTHING about whether it will or not-, I have a feeling there will be a LOT of problems with that.

Sincerely yours,
Trollicus Follus


Actually, they said that purchasing a drop ship is a requirement to create a Merc Unit.

To answer the OP: 12 people must be in the same party to create a Merc Unit. 12 total "ticket" items must be purchased in order to create the unit, but each player is not required to purchase 1 ticket (other players can cover the cost by purchasing multiple tickets.)

So, in theory, one person can purchase a dropship, but when the cost is spread out across 12 players, the cost is much easier to handle.

Edited by Syllogy, 09 October 2013 - 08:25 AM.


#4 Adridos

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Posted 09 October 2013 - 08:29 AM

Titans in EVE Online are worth ~$4000 or hundreds of years worth of work for a single individual, so where's the problem? :(

I think it's too soon to even think about the pricing of dropships and such. Even the tiniest of costs have been changed for this game, let alone something massive like a dropship. Plus, making it purchasable with MC kinda kills the point of making sure you're not flooded with 1 man merc groups, which the high (for an individual, not for a group) C-Bill entry could do pretty decently.

#5 tvaughanx

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Posted 09 October 2013 - 08:35 AM

View PostAdridos, on 09 October 2013 - 08:29 AM, said:

Titans in EVE Online are worth ~$4000 or hundreds of years worth of work for a single individual, so where's the problem? :(

I think it's too soon to even think about the pricing of dropships and such. Even the tiniest of costs have been changed for this game, let alone something massive like a dropship. Plus, making it purchasable with MC kinda kills the point of making sure you're not flooded with 1 man merc groups, which the high (for an individual, not for a group) C-Bill entry could do pretty decently.

Ok, but this is not eve online i was simply requesting some input on the pricing scheme not a well this is cheaper the X product.... also where in my post does it appear that i have a problem? as far as your input thank you.

Edited by tvaughanx, 09 October 2013 - 08:44 AM.


#6 Lord Ikka

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Posted 09 October 2013 - 08:39 AM

Well, the ticket price is 18.88 million c-bills per individual, so that's a total of 226.56 million for the whole group.

According to Sarna, a Union class dropship capable of hold/transporting 12 Mechs is 160 million.
http://www.sarna.net/wiki/Union
So it's very possible that the Merc tickets are used as collateral for the start-up expenses.

#7 tvaughanx

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Posted 09 October 2013 - 08:41 AM

View PostSyllogy, on 09 October 2013 - 08:22 AM, said:


Actually, they said that purchasing a drop ship is a requirement to create a Merc Unit.

To answer the OP: 12 people must be in the same party to create a Merc Unit. 12 total "ticket" items must be purchased in order to create the unit, but each player is not required to purchase 1 ticket (other players can cover the cost by purchasing multiple tickets.)

So, in theory, one person can purchase a dropship, but when the cost is spread out across 12 players, the cost is much easier to handle.

Thank you.

#8 Voidsinger

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Posted 09 October 2013 - 08:42 AM

View PostSyllogy, on 09 October 2013 - 08:22 AM, said:


Actually, they said that purchasing a drop ship is a requirement to create a Merc Unit.

To answer the OP: 12 people must be in the same party to create a Merc Unit. 12 total "ticket" items must be purchased in order to create the unit, but each player is not required to purchase 1 ticket (other players can cover the cost by purchasing multiple tickets.)

So, in theory, one person can purchase a dropship, but when the cost is spread out across 12 players, the cost is much easier to handle.


This is still an unanswered question (probably still in the creative works). Will one person be able to stake up for the entire merc unit? Or is that cost forced on a per member basis? Or will there be gifting of merc shares available?

In practice, I could afford 3. The game won't let me, because the economics won't handle it. Fine.

Bryan Exkman did say that the 12 person minimum was due to the 12 per drop, and has to do with being able to perform contracts. They ARE looking at smaller units, but nothing final there.

#9 Adridos

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Posted 09 October 2013 - 08:47 AM

View Posttvaughanx, on 09 October 2013 - 08:35 AM, said:

Ok, but this is not eve online i was simply requesting some input on the pricing scheme not a well this is cheaper the X product.... also where in my post does it appear that i have a problem? as far as your input thank you.

That's why I've put a "sarcastic" smiley after my first sentence and proceeded to explain my real point below... :)

Also, I was getting the impression of a problem from the way you've structured your post, i.e. It takes untold hundreds of hours to grind this thing, I think it will cost untold hundreds of dollars and...

#10 Syllogy

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Posted 09 October 2013 - 08:50 AM

View PostVoidsinger, on 09 October 2013 - 08:42 AM, said:

This is still an unanswered question (probably still in the creative works). Will one person be able to stake up for the entire merc unit? Or is that cost forced on a per member basis? Or will there be gifting of merc shares available?


Since the only requirement is that 12 tickets are purchased, (it was specifically mentioned that each person does not need to buy one, only that a total of 12 needed to be purchased), I would assume that one persion could pay for the entire dropship.

#11 Lord Ikka

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Posted 09 October 2013 - 10:15 AM

View PostSyllogy, on 09 October 2013 - 08:50 AM, said:


Since the only requirement is that 12 tickets are purchased, (it was specifically mentioned that each person does not need to buy one, only that a total of 12 needed to be purchased), I would assume that one persion could pay for the entire dropship.

It also requires 12 members that are level 10 or higher. True, one person could pay for the entire thing I guess, but that's 225 million c-bills on one member.

Founding a Merc Unit

In order for players to found a Merc Unit, they have to meet a number of conditions.
  • A Merc Unit must be formed by exactly [12] players.
  • The players must have reached level [10] or higher (~[2] hours of playtime).
Between them, the players must have at least [12] Mercenary Review Board authorizations in their inventories
  • These are a special item that can be purchased in the store.
  • MRB authorizations cannot be sold back to the store.
  • Each authorization costd [18.88 million] C-Bills.
When [12] players who meet these conditions form a group, the group leader is presented with a button he can click to turn the group into a Merc Unit. Each player (including the leader) is then shown a screen in which they choose how many of their Mercenary Review Board authorizations they wish to contribute towards forming the Merc Unit. Even if a player has no authorizations (or chooses not to use them), he must still provide his consent in founding/joining the Merc Unit. Regardless of how the authorizations are contributed, it is made clear that the leader of the group will become the leader of the Merc Unit, and that they will be responsible for promoting any of the other players.

#12 Threat Doc

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Posted 09 October 2013 - 10:54 AM

View PostSyllogy, on 09 October 2013 - 08:22 AM, said:

Actually, they said that purchasing a drop ship is a requirement to create a Merc Unit.

To answer the OP: 12 people must be in the same party to create a Merc Unit. 12 total "ticket" items must be purchased in order to create the unit, but each player is not required to purchase 1 ticket (other players can cover the cost by purchasing multiple tickets.)

So, in theory, one person can purchase a dropship, but when the cost is spread out across 12 players, the cost is much easier to handle.
So, each person in a merc unit has a stake in that merc unit... I like that, a lot!

View PostLord Ikka, on 09 October 2013 - 10:15 AM, said:

It also requires 12 members that are level 10 or higher. True, one person could pay for the entire thing I guess, but that's 225 million c-bills on one member.<snip>
All of this actually sounds reasonable to me. Lord Ikka, you wouldn't happen to have the forum address for that information, would you? I know it's not finalized, but it's a damn nice start, and I think, personally, that it's reasonable. If I can show that to those who may, potentially, join me eventually, and I have that link at hand for later reference, it can help me build my unit when the tickets are made available.

#13 Threat Doc

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Posted 09 October 2013 - 10:59 AM

View PostLord Ikka, on 09 October 2013 - 10:15 AM, said:

It also requires 12 members that are level 10 or higher. True, one person could pay for the entire thing I guess, but that's 225 million c-bills on one member.
Okay, wait a minute... now that I've done the math on this, if it's true that 2500 MC = $1.00, then you're looking at $90,000, real-world American money. That can't possibly be right. That would be $7,500 per member in a 12-Man group. No, that number is decidedly incorrect.

#14 Voidsinger

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Posted 09 October 2013 - 11:13 AM

View PostKay Wolf, on 09 October 2013 - 10:59 AM, said:

Okay, wait a minute... now that I've done the math on this, if it's true that 2500 MC = $1.00, then you're looking at $90,000, real-world American money. That can't possibly be right. That would be $7,500 per member in a 12-Man group. No, that number is decidedly incorrect.


You're confusing C-Bills and MC.

Usually around 1000 C-Bills: 1 MC with Mech prices.

MC prices are for the $100 package (25 000) makes 250 MC = $US1

Edited by Voidsinger, 09 October 2013 - 11:15 AM.


#15 Threat Doc

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Posted 09 October 2013 - 12:12 PM

Well, that's even worse, as that would make the price of a DropShip $900,000. Is that the same math you're getting?

#16 Lord Ikka

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Posted 09 October 2013 - 12:24 PM

View PostKay Wolf, on 09 October 2013 - 10:54 AM, said:

All of this actually sounds reasonable to me. Lord Ikka, you wouldn't happen to have the forum address for that information, would you? I know it's not finalized, but it's a damn nice start, and I think, personally, that it's reasonable. If I can show that to those who may, potentially, join me eventually, and I have that link at hand for later reference, it can help me build my unit when the tickets are made available.

http://mwomercs.com/...re-association/
First section is all about starting up a Merc Unit.

160,000,000 c-bills= 160,000MC (given Voidsinger's 1000:1 conversion)
160,000MC= $640


That's for Sarna, BT universe prices. Using MWO's tonnage based pricing would be different. 3,600 tons for a Union- don't know MWO's price per ton off the top of my head, but I'm guessing that it would be more than $640.

Edited by Lord Ikka, 09 October 2013 - 12:27 PM.


#17 tvaughanx

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Posted 09 October 2013 - 12:39 PM

View PostLord Ikka, on 09 October 2013 - 12:24 PM, said:

http://mwomercs.com/...re-association/
First section is all about starting up a Merc Unit.

160,000,000 c-bills= 160,000MC (given Voidsinger's 1000:1 conversion)
160,000MC= $640


That's for Sarna, BT universe prices. Using MWO's tonnage based pricing would be different. 3,600 tons for a Union- don't know MWO's price per ton off the top of my head, but I'm guessing that it would be more than $640.

Ok to be exact the conversion is 1mc is = to 2494.89 cbills to be exact take the raven 3l
5863992/2350=2494.89 most mechs come are similar to this conversion + or - 5 cbills

View PostVoidsinger, on 09 October 2013 - 11:13 AM, said:


You're confusing C-Bills and MC.

Usually around 1000 C-Bills: 1 MC with Mech prices.

MC prices are for the $100 package (25 000) makes 250 MC = $US1

Ok to be exact the conversion is 1mc is = to 2494.89 cbills to be exact take the raven 3l
5863992/2350=2494.89 most mechs come are similar to this conversion + or - 5 cbills

#18 Kaijin

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Posted 09 October 2013 - 12:44 PM

Glad I'm not a 'pay to play' mercenary.

#19 tvaughanx

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Posted 09 October 2013 - 12:48 PM

View PostKaijin, on 09 October 2013 - 12:44 PM, said:

Glad I'm not a 'pay to play' mercenary.

+1 i just like to run the numbers of everything also due to limited time i wanted to see if i could buy a drop ship for my merc unit seeing that i could make the $ faster than the cbills but it is clear that the cbills are the way to go note im off to day but got work around the house an yard so tied up can grind

Edited by tvaughanx, 09 October 2013 - 12:49 PM.


#20 Threat Doc

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Posted 09 October 2013 - 12:57 PM

View PostLord Ikka, on 09 October 2013 - 12:24 PM, said:

http://mwomercs.com/...re-association/
First section is all about starting up a Merc Unit.

160,000,000 c-bills= 160,000MC (given Voidsinger's 1000:1 conversion)
160,000MC= $640


That's for Sarna, BT universe prices. Using MWO's tonnage based pricing would be different. 3,600 tons for a Union- don't know MWO's price per ton off the top of my head, but I'm guessing that it would be more than $640.
How in the world did I miss this? I'm subscribed to the forum for Command Chair and other things PGI does so I receive all of their notifications... unless...

Was this one of the threads that I would have received the notification "These are not the droids you're looking for", instead? If so, that just ****** me off. Don't put up a thread until you're ready to put up a bloody thread, hehe.

Lord Ikka, thank you for this. And, please forgive the horrid math... I was trying to help my kid figure out Algebra I've not worked on in nearly 24 years, hehe.





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