Prospective Battlemaster Builds
#1
Posted 11 October 2013 - 07:40 AM
My first attempt:
http://mwo.smurfy-ne...660317b160bf0a8
It runs too hot, but packs a huge punch. (I went standard engine due to the fact that side torsos look rather large)
#2
Posted 11 October 2013 - 09:01 AM
http://mwo.smurfy-ne...e3b9b2e4a6fc2ac
You can Swap out the PPC for a Large Pulse Laser if you want to have more firepower in a brawl.
I have to say, I am almost glad they added the PPC ghost heat nerf, otherwise we would be running into these:
http://mwo.smurfy-ne...83018b5e91b1383
You thought the 6 PPC Stalker was bad? Well say hello to the 7 PPC Battlemaster!
#3
Posted 11 October 2013 - 09:36 AM
I'm looking at running something like this, possibly on the 1D chassis: Battlemaster No-SRM Brawler. I've been playing with a faster XL version to try out, but I haven't found one I really like yet... Maybe something like this? Battlemaster XL Brawler
I also feel like you could make a peakaboo sniper with those high shoulder energy mounts.
BigBangA1, on 11 October 2013 - 09:01 AM, said:
Can't say that I did. It was dangerous to get hit by... once. And then it died while cooling down.
#4
Posted 11 October 2013 - 11:43 AM
This build could be fun. Basically it is a base Battlemaster, but the Engine has been downgraded to a STD 300 and the machine guns have been upgraded to AC2's. I wouldn't run it, but it could be fun...
http://mwo.smurfy-ne...36e3fd322ebe9a3
Also, this is a modified version of my earlier build. Swapped out the machine gun and the machine gun ammo for BAP (only thing that weighs 1 and 1/2 tons and fits in two crit slots.
http://mwo.smurfy-ne...bb413deb51b602b
#7
Posted 11 October 2013 - 12:01 PM
http://mwo.smurfy-ne...976a0715142b168
Two arm shields, STD engine, even losing one side doesn't take you out of the fight. Runs hot if you alpha, but if you go chain fire...
Fairly nasty.
#8
Posted 11 October 2013 - 12:20 PM
#9
Posted 11 October 2013 - 01:16 PM
#10
Posted 11 October 2013 - 01:19 PM
NRP, on 11 October 2013 - 01:16 PM, said:
It won't. But I wouldn't power up. It's gonna take a LONG time to recover safely. When's the last time you tried to alpha strike a 6 ER PPC stalker?
Give it a shot. Just... do it far from the enemy. And do NOT power back up by force. That's when you die.
#13
#14
Posted 11 October 2013 - 01:54 PM
3rdworld, on 11 October 2013 - 01:41 PM, said:
Koniving, on 11 October 2013 - 01:50 PM, said:
My rig has more armor and no ammunition dependency. It needs to be able to take the abuse after the 7 ER PPC alpha strike. It's almost 45 seconds of being powered off.
You're both doing it wrong
Edited by Mr Titian, 11 October 2013 - 01:55 PM.
#15
Posted 11 October 2013 - 02:50 PM
http://mwo.smurfy-ne...8ad0952e8bef0f4
#16
Posted 11 October 2013 - 04:15 PM
Std 320
6 x medium Pulse
1 x AC 10
AMS
Somthing like 16 or so DHS
#18
Posted 12 October 2013 - 05:55 AM
Katotonic, on 11 October 2013 - 07:40 AM, said:
My first attempt:
http://mwo.smurfy-ne...660317b160bf0a8
It runs too hot, but packs a huge punch. (I went standard engine due to the fact that side torsos look rather large)
I'm not sure using tonnage on one srm6 with respect to artemis is efficient. I'd use that for more ammo or heat sinks...etc..
for me I think I want to try an 400XL and just squeeze as much weaponry that I can.
Edited by Widow Maker, 12 October 2013 - 05:57 AM.
#20
Posted 12 October 2013 - 08:38 AM
Seems optimal, to me, at least, and logistically sound, considering a majority of the mechs I operate can carry up to a 360 XL engine.
Edited by Vaskadar, 12 October 2013 - 08:38 AM.
8 user(s) are reading this topic
0 members, 8 guests, 0 anonymous users