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Critical Damage Waaaaaaaaa


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#1 Captain Stiffy

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Posted 11 October 2013 - 01:31 AM

WHY

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#2 Captain Stiffy

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Posted 11 October 2013 - 01:34 AM

so annoying flashy red thing for no reason ALL THE TIME

#3 VIPER2207

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Posted 11 October 2013 - 01:37 AM

just for my understanding... you complain about a red indicator while sitting in the god-mode-mech? tell me more, please :(

#4 Rascula

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Posted 11 October 2013 - 01:40 AM

Someone waves a laser over you and the on board computer starts crying.. poor spider :(

#5 Mehlan

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Posted 11 October 2013 - 01:45 AM

View PostVIPER2207, on 11 October 2013 - 01:37 AM, said:

just for my understanding... you complain about a red indicator while sitting in the god-mode-mech? tell me more, please :(


If he's in a 'god-mode' mech, how did he take damage, much less critical damage? How abotu you show us these god-mode abusing pilots with the 12-0 kdr's.

#6 VIPER2207

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Posted 11 October 2013 - 01:49 AM

View PostMehlan, on 11 October 2013 - 01:45 AM, said:


If he's in a 'god-mode' mech, how did he take damage, much less critical damage? How abotu you show us these god-mode abusing pilots with the 12-0 kdr's.


i had a match yesterday in my AWS-9M with 3 PPCs in chainfire... i came up against a spider, and shot those 3 PPCs right into his torso, got hitmarkers on each shot, and his paperdoll didn't even change to color.... i recorded some matches yesterday, but i don't know whether this was one of them. i will check this when i get home and post it, if i recorded it.

#7 Wispsy

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Posted 11 October 2013 - 02:08 AM

View PostVIPER2207, on 11 October 2013 - 01:49 AM, said:


i had a match yesterday in my AWS-9M with 3 PPCs in chainfire... i came up against a spider, and shot those 3 PPCs right into his torso, got hitmarkers on each shot, and his paperdoll didn't even change to color.... i recorded some matches yesterday, but i don't know whether this was one of them. i will check this when i get home and post it, if i recorded it.


I shot 2ppcs and an ac10 yesterday into a shut down victor. He definitely did not dodge the shots. None of them hit...


Just checking, was the spider under 90m as you hit him?

#8 Captain Stiffy

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Posted 11 October 2013 - 02:11 AM

View PostVIPER2207, on 11 October 2013 - 01:37 AM, said:

just for my understanding... you complain about a red indicator while sitting in the god-mode-mech? tell me more, please :(


any mech

High Horse - You - Get off of it!

I guess I need to remake this thread

Using any other mech

So that tryhard bads won't dumb their idiocy all over it

#9 VIPER2207

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Posted 11 October 2013 - 02:20 AM

View PostWispsy, on 11 October 2013 - 02:08 AM, said:

Just checking, was the spider under 90m as you hit him?


no.... between 100 and 120 meters... i know the effective range :(

#10 GalaxyBluestar

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Posted 11 October 2013 - 02:24 AM

@ OP; it's because your rear armour has taken dramatic dmg and the core will soon be exposed. :(

Edited by GalaxyBluestar, 11 October 2013 - 02:25 AM.


#11 Captain Stiffy

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Posted 11 October 2013 - 02:27 AM

View PostGalaxyBluestar, on 11 October 2013 - 02:24 AM, said:

@ OP; it's because your rear armour has taken dramatic dmg and the core will soon be exposed. :(


This is what I was after. You are saying that this is a warning that does not necessarily have anything at all whatsoever even a little bit to do with actually taking critical damage.

To this I say that the warning is very badly named.

#12 Nryrony

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Posted 11 October 2013 - 02:29 AM

View PostWispsy, on 11 October 2013 - 02:08 AM, said:

I shot 2ppcs and an ac10 yesterday into a shut down victor. He definitely did not dodge the shots. None of them hit...


Just checking, was the spider under 90m as you hit him?


I do too have hit reg problems with all kinds of mechs, they don't occur often (harder to tell with lasers then ballistics...) but I recently had a Jagermech that was legged and somehow survived 3 x 6medlaser alphas into his remaining leg with apparently no dmg.

On the other hand, 3 days?! ago my K2 Cat had 0 problems killing a spider with ppcs at 100m range... (poor noob apparently)

And my Atlas usually does well with the UAC5s at hit reg, when i hit small mechs...

Edited by Nryrony, 11 October 2013 - 02:29 AM.


#13 GalaxyBluestar

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Posted 11 October 2013 - 02:37 AM

View PostCaptain Stiffy, on 11 October 2013 - 02:27 AM, said:


This is what I was after. You are saying that this is a warning that does not necessarily have anything at all whatsoever even a little bit to do with actually taking critical damage.

To this I say that the warning is very badly named.


many people ignore this and soon their internal ct is ruined and they've died to a backstabbing. the system is doing everything it can do to save you that embarresing death.

i wouldn't knock it if i were you.

#14 DeadlyNerd

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Posted 11 October 2013 - 02:48 AM

View PostGalaxyBluestar, on 11 October 2013 - 02:24 AM, said:

@ OP; it's because your rear armour has taken dramatic dmg and the core will soon be exposed. :(

Nope, this doesn't happen until your core turns yellow.

Edited by DeadlyNerd, 11 October 2013 - 02:49 AM.


#15 GalaxyBluestar

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Posted 11 October 2013 - 03:00 AM

View PostDeadlyNerd, on 11 October 2013 - 02:48 AM, said:

Nope, this doesn't happen until your core turns yellow.


funny it happens to me aswell as the op. i thought it was when over 50-90% of your armour gets stripped quickly. i've seen many people through spectating get the crit warning without any internals showing yet.

#16 Kaspirikay

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Posted 11 October 2013 - 03:32 AM

Check out catapults. as soon as someone looks at my back in a weird way i get the warnings

#17 C E Dwyer

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Posted 11 October 2013 - 03:41 AM

Because your armour is bellow a certain value, its telling you next hits there is going to get messy...

There a sensible answer

#18 Captain Stiffy

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Posted 11 October 2013 - 04:00 AM

View PostCathy, on 11 October 2013 - 03:41 AM, said:

Because your armour is bellow a certain value, its telling you next hits there is going to get messy...

There a sensible answer


Thanks. What I'm really after is a clear and concise explanation of this. I want to make a suggestions thread totally bitching up about how this mechanic works but I need to fully understand it first.

#19 Commodore Frank

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Posted 11 October 2013 - 05:22 AM

I've been at 95% with no internal damage with the critical warning flashing. I've also had a red CT with no flashing. The system makes no sense to me.

#20 Xeno Phalcon

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Posted 11 October 2013 - 05:25 AM

yeah the rear CT warning system is a weee bit touchy.if anything on your backside turns red, dosnt have to be a armor breach even, it will stick you with a critical damage warning the rest of the ******** match sometimes.





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