Edited by Sierra19, 16 June 2012 - 08:25 AM.
Upgrading Founder's Mechs (Again)
#21
Posted 16 June 2012 - 08:25 AM
#22
Posted 16 June 2012 - 08:28 AM
Sierra19, on 16 June 2012 - 07:45 AM, said:
I agree with this. I wish everyone thought like this too. It's business right? Yet a lot of players are talking like their founders mech will give them big advantages. It may simply give us a mech that is slightly more flexible to build than other mechs.
Easiest way to look at an MMO is first by knowing plus accepting that we're not going to get everything we want straight away or in any single special offer. That never happens.
There must always be something else to come to keep interest.
#23
Posted 16 June 2012 - 08:30 AM
#24
Posted 16 June 2012 - 08:35 AM
#25
Posted 16 June 2012 - 08:37 AM
GHQCommander, on 16 June 2012 - 08:28 AM, said:
I agree with this. I wish everyone thought like this too. It's business right? Yet a lot of players are talking like their founders mech will give them big advantages. It may simply give us a mech that is slightly more flexible to build than other mechs.
Easiest way to look at an MMO is first by knowing plus accepting that we're not going to get everything we want straight away or in any single special offer. That never happens.
There must always be something else to come to keep interest.
Exactly. The game is F2P, however the game is/will be designed to make you want to spend money, whether it's a temp c-bill boost for a mech, in-game cash, unlocking more mech bays, premium account ect... You don't NEED to spend money, but it will make your life in game easier.
#26
Posted 16 June 2012 - 08:37 AM
#27
Posted 16 June 2012 - 08:44 AM
#28
Posted 16 June 2012 - 08:46 AM
#29
Posted 16 June 2012 - 08:46 AM
#30
Posted 16 June 2012 - 08:49 AM
#31
Posted 16 June 2012 - 08:55 AM
Sierra19, on 16 June 2012 - 08:11 AM, said:
Any crew of that nation and Class ie Heavy Med or Light
But If I can not change stuff on a funders mech it is not worth the money
But comparing them to a Lowe as a cash cow is correct
#32
Posted 16 June 2012 - 08:55 AM
#33
Posted 16 June 2012 - 08:57 AM
Sierra19, on 16 June 2012 - 08:49 AM, said:
I would rather have a steak and be able to make the 'Mech I buy mine by changing it the way I want to or is that a crime
Edited by Arnie1808, 16 June 2012 - 08:57 AM.
#35
Posted 16 June 2012 - 09:00 AM
CCC Dober, on 16 June 2012 - 08:19 AM, said:
I must admit that it is rather easy to fall back to what you know from WoT. I know, I did at first when I came over here. My best advice is to delete any lingering memory of that game and the stuff that has been forced on you. It affects the way you think and ask questions. The way the devs at WG interacted with us was through empty promises, delays, proxies, trolling and outright insults from the very top of the company (Victor Kisly dissing the Pirates' success in Moscow). None of that to be found here. It's like somebody opened the window to give us some fresh air to breathe, instead of forcing us to wear gas masks and do push ups LOL
I play WOT still very much in clan wars, and have to agree with this post. Hopefully this will be a moving on to the next generation of online gaming. WOT is the benchmark that alot of people here are hoping to exceed....me included. The graphics so far blow WOT out of the water. Lets hope that the gameplay will as well. I think that the devs want to please the community as well as make a competitive and fun game. Games with crappy UI, and difficult to figure out menu's and loading screens typically don't make it. So I am guessing that they are going to try to take the best points from the current and past free-to-play games and make this better.
#36
Posted 16 June 2012 - 09:13 AM
Sierra19, on 16 June 2012 - 08:46 AM, said:
Thanks!
Is there any more background that could be useful to know? Like which factions are the primary users of each mech and thus would have a lower price for them (i read somewhere that prices of mechs is dependent on where your allegiances lie).
#37
Posted 16 June 2012 - 09:21 AM
The Fridge, on 16 June 2012 - 09:13 AM, said:
Thanks!
Is there any more background that could be useful to know? Like which factions are the primary users of each mech and thus would have a lower price for them (i read somewhere that prices of mechs is dependent on where your allegiances lie).
I would like to know this as well.
#38
Posted 16 June 2012 - 09:25 AM
One thing is certain however: Steiner likes Assault Mechs and they've got enough money to ab/use them as scouts
Edited by CCC Dober, 16 June 2012 - 09:25 AM.
#39
Posted 16 June 2012 - 09:49 AM
CCC Dober, on 16 June 2012 - 09:25 AM, said:
One thing is certain however: Steiner likes Assault Mechs and they've got enough money to ab/use them as scouts
Why waste money on several lances, when you can simply have your scouting party complete all they objectives if they see fit. XD
#40
Posted 16 June 2012 - 09:54 AM
2 user(s) are reading this topic
0 members, 2 guests, 0 anonymous users