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Proposal To Improve Shs And Dhs


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#1 gensaber

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Posted 13 October 2013 - 09:09 PM

for starters, yes i realise this is my first post ever, but i've been passively reading the forums for a while now; and this issue is something i feel strongly about, so i'd like to chip in with this small little idea.

i would also like to mention that i am no maths buff, so if the math seem OP, but the idea is good, perhaps the values could be changed.

Here's the idea:

for every external heatsink you have, your heatsink efficiency improves a little.

Single heatsinks (1.0x efficiency)
  • every external unit adds ~0.05 to the efficiency, to a maximum of 1.5x or maybe even 2.0x :(
  • for e.g. trying to get it to 2.0x efficiency would require 20 external SHS, which should be a hard target to hit.
Double heatsinks (1.4x efficiency)
  • every external unit adds ~0.1 to the effiency, to a maximum of 2.0x
for example:

Each Single heat sink equipped on a mech cools it by 0.1 heat/sec and increases its maximum heat threshold by 1 [taken from http://mwo.gamepedia.com/Heat_Sinks]

with my proposal each addition external heatsink will have (additive/multiplcative?) values
  • 1 external SHS = 0.1 heat/sec
  • 2 external SHS = 0.15 heat/sec
  • 3 external SHS = 0.20 heat/sec
  • so on and so forth...
and all external SHS will receive the same bonuses relative to the number of external heatsinks
  • 3 external SHS will grant a total of 0.6 heat/sec
something to this effect.

I would also like to state that all maths was made under the assumption that the baseline efficiency for SHS and DHS are 1.0x and 1.4x respectively,
  • therefore 1 + (20 x 0.05) = 2
  • and 1.4 + (6 x 0.1) = 2 [whereby adding 6 external DHS can be quite tough when considering endo-steel structure and/or ferro-fibrous armor]

p.s i am aware there are some who wants the heat sink efficiency to be returned to their true values, but the way the heat system is now, i believe that this would make a decent proposal, but that is only my single opinion.


please criticise and discuss ;)

did some editing to move up the post from a reply

Edited by gensaber, 15 October 2013 - 05:17 PM.


#2 FupDup

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Posted 13 October 2013 - 09:16 PM

If I'm reading this correctly, you're basically cutting the effectiveness of heatsinks in half from what they are now? Are you referring to just the dissipation and capacity values when you say "efficiency," or is this something else entirely and my presumption is wrong?

Edited by FupDup, 13 October 2013 - 09:19 PM.


#3 Kazairl

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Posted 13 October 2013 - 09:17 PM

View Postgensaber, on 13 October 2013 - 09:09 PM, said:

please criticise


Will do

20 x 0.05 = 1 not 2

But I think a cumulative bonus would be a good idea.

Edited by Kazairl, 13 October 2013 - 11:01 PM.


#4 gensaber

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Posted 13 October 2013 - 09:29 PM

i apologise if i didn't do enough research to do this proposal, but what i was trying to say is that we keep the current values, and improve on the values with the numbers that i stated.

for e.g.

Each Single heat sink equipped on a mech cools it by 0.1 heat/sec and increases its maximum heat threshold by 1 [taken from http://mwo.gamepedia.com/Heat_Sinks]

with my proposal each addition external heatsink will have (additive/multiplcative?) values
  • 1 external SHS = 0.1 heat/sec
  • 2 external SHS = 0.15 heat/sec
  • 3 external SHS = 0.20 heat/sec
  • so on and so forth...
and all external SHS will receive the same bonuses relative to the number of external heatsinks
  • 3 external SHS will grant a total of 0.6 heat/sec
something to this effect.

[color="#ffffff"]ee[/color]

Edited by gensaber, 15 October 2013 - 05:18 PM.


#5 Joseph Mallan

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Posted 14 October 2013 - 03:43 AM

An interesting idea but...
Posted Image

#6 FupDup

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Posted 14 October 2013 - 04:14 AM

View Postgensaber, on 13 October 2013 - 09:29 PM, said:

i apologise if i didn't do enough research to do this proposal, but what i was trying to say is that we keep the current values, and improve on the values with the numbers that i stated.

for e.g.

Each Single heat sink equipped on a mech cools it by 0.1 heat/sec and increases its maximum heat threshold by 1 [taken from http://mwo.gamepedia.com/Heat_Sinks]

with my proposal each addition external heatsink will have (additive/multiplcative?) values
  • 1 external SHS = 0.1 heat/sec
  • 2 external SHS = 0.15 heat/sec
  • 3 external SHS = 0.20 heat/sec
  • so on and so forth...
and all external SHS will receive the same bonuses relative to the number of external heatsinks
  • 3 external SHS will grant a total of 0.6 heat/sec
something to this effect.

[color=#ffffff]ee[/color]

Oh, I get it now.

#7 Matthew Ace

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Posted 14 October 2013 - 04:18 AM

Here's my idea which can add an additional strategic aspect to mech-building.
http://mwomercs.com/...same-component/

#8 gensaber

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Posted 15 October 2013 - 05:09 PM

View PostKazairl, on 13 October 2013 - 09:17 PM, said:


Will do

20 x 0.05 = 1 not 2

But I think a cumulative bonus would be a good idea.


i'm sorry for the confusion, but my simple maths was made under the assumption that the base line efficiency for SHS and DHS was 1x and 1.4x respectively, therefore 1 + (20 x 0.05) = 2

View PostJoseph Mallan, on 14 October 2013 - 03:43 AM, said:

An interesting idea but...
Posted Image


thank you =), but it seems as though not much anyone else wants to develop this idea =(

View PostFupDup, on 14 October 2013 - 04:14 AM, said:

Oh, I get it now.


glad i cleared it up, so what do you think?





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