Jump to content

Oct. 15Th - Servers LIVE! (With Patchnotes)


385 replies to this topic

#341 Rift Hawk

    Member

  • PipPipPipPipPipPipPip
  • Storm
  • Storm
  • 532 posts
  • LocationThe moon

Posted 15 October 2013 - 07:05 PM

Well after this patch this game is probably getting an uninstall. The shadow hawk is useless because as a medium your the size of a ******* Atlas. You guys really need to go over your size charts again and throw them away. Make some new ones, ones where mediums aren't the same size as 100 ton mechs. There is no firepower limits to seperate the classes. Lights can run around strapped out with ER PPCs and AC/20s. Most of weapons in mechwarrior are not even in the game. Mainly all the Assault Class weapons. And I'm not going to even get started on the hardpoint system. I've been fairly patient with this game but thats over. Enjoy the game folks, I'd rather go play MW4:Mercs.

#342 Tarzilman

    Member

  • PipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 1,011 posts
  • LocationRim Territories

Posted 15 October 2013 - 07:06 PM

Thumbs up, PGI! I'm very happy with my new toys. This patch was awesome.

Just one Question: Where's the badged? How to activate it?

Edit: Bye bye, Imperial X!
Posted Image

Edited by Tarzilman, 15 October 2013 - 07:09 PM.


#343 The Shepherd

    Member

  • PipPipPipPipPipPip
  • Little Helper
  • Little Helper
  • 215 posts
  • LocationAdelaide, South Australia

Posted 15 October 2013 - 07:09 PM

View PostMista Whizzard, on 15 October 2013 - 04:46 PM, said:


Fantastic trollng first post.

Nice work PGI, another big step in the right direction by the sounds of things. People, please keep the feedback (positive or negative) constructive.

Got up early to see all my shiny new mechs... will play the game when I get home from work tonight and check it all out.

Whiz.



Agreed. Certainly made me laugh ;)

I did exactly the same thing this morning. I'll see you there Whiz!

The shineys.. my eyes... they burn...

#344 Farnax

    Member

  • PipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 730 posts
  • Twitter: Link
  • LocationAlmaty

Posted 15 October 2013 - 07:55 PM

And where the overlord and other icons on the forum?

#345 Xtrekker

    Member

  • PipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 865 posts
  • LocationOn your six

Posted 15 October 2013 - 07:58 PM

View PostJimbery, on 15 October 2013 - 04:20 PM, said:


Oh, great! So, now, with a Champion, Premium, and First Victory of the Day in that order, I'll get 3.3x XP (1.1 * 1.5 * 2 = 3.3), instead of the old way where I'd only get 3.3x XP (2 * 1.1 * 1.5 = 3.3)?


I'm going to guess it must have been 1 + 50% + 100% before. No telling how it's coded.

Like, for example...RL, a construction contractor may charge 10/10 for overhead and profit. That's supposed to be 10% and 10%, not 10% on 10%. The latter actually equals about 21%. No idea if they have a similar issue, but if they changed it, I assume it was borked before.

#346 Deathz Jester

    Member

  • PipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 2,107 posts
  • LocationOH, USA

Posted 15 October 2013 - 08:32 PM

  • how long do I have to select 4 medallions, as there is no incentive to choosing right now
  • Where is my Overlord forum title?


#347 Deathlike

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Littlest Helper
  • Littlest Helper
  • 29,240 posts
  • Location#NOToTaterBalance #BadBalanceOverlordIsBad

Posted 15 October 2013 - 09:22 PM

View Postshintakie, on 15 October 2013 - 05:01 PM, said:

I dont want an engine cap increase, I want an engine speed increase so that at max engine I'm at least faster than a Jenner. In a max armor, max engine with Endo and FF a Cicada is slower than a Jenner and has less tonnage to put on weapons than the Jenner.

The only "advantage" the Cicada has is the extra armor, but since this is a Cicada we're talkin about the only actual important number is 4. Thats the amount of extra armor on the CT the Cicada gets for goin slower and havin less weapons than a Jenner. Not to mention the XL 340 is horrible for weight/hs efficiency.


I kinda meant what you're saying (maybe not in the correct words or terms), but at this point, you can't really improve the Cicada that much more. The ECM variant would certainly not get the buff as this is PGI's "nerf" to them (which isn't too much of a balance point).

The Jenner is still the master race despite the buff, but the ECM Spider has a lot more value over the ECM Raven though...

#348 Macbrea

    Member

  • PipPipPipPipPipPip
  • The Hunter
  • The Hunter
  • 270 posts

Posted 15 October 2013 - 09:33 PM

Was something missing from the release? It doesn't appear that the commando had it's engine size changed. This is from my commando in game. I wouldn't mind the extra weight and speed.
  • Commando COM-1B, -1D, -3A:
    • Increased maximum engine size to 240
    • Increased turning rate by 10%
    • Increased maximum reverse speed to 75% of forward speed

Posted Image

#349 Mahws

    Member

  • PipPipPipPipPipPipPip
  • 670 posts

Posted 15 October 2013 - 09:42 PM

View PostMacbrea, on 15 October 2013 - 09:33 PM, said:

Was something missing from the release? It doesn't appear that the commando had it's engine size changed. This is from my commando in game. I wouldn't mind the extra weight and speed.

That's a 2D right? Check the list again, engine upgrade is only for the ones that no one uses.

#350 Corvus Antaka

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 8,310 posts
  • Twitch: Link
  • LocationInner Sphere

Posted 15 October 2013 - 10:13 PM

View PostMahws, on 15 October 2013 - 09:42 PM, said:

That's a 2D right? Check the list again, engine upgrade is only for the ones that no one uses.


Finally ECM mechs have some disadvantages ;)

#351 Mahws

    Member

  • PipPipPipPipPipPipPip
  • 670 posts

Posted 15 October 2013 - 10:21 PM

It's disadvantage was being a Commando. It was the only one that was vaguely useable. ;)

The 3L still has a larger engine size than any other Raven and the non-5D Spiders speed advantage doesn't matter because once the hit registration gets fixed again they'll be right back to being considered completely useless, 170kp/h or not.

Edited by Mahws, 15 October 2013 - 10:22 PM.


#352 Zongoose

    Member

  • PipPipPip
  • Wrath
  • Wrath
  • 89 posts
  • LocationSouthampton

Posted 15 October 2013 - 11:29 PM

This is just a test as I can't find any way to enable it but are the forum badges working?

Edit: Yes they are, displayed automagically.

Edited by Zongoose, 15 October 2013 - 11:29 PM.


#353 Egomane

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • 8,163 posts

Posted 16 October 2013 - 01:46 AM

View PostZongoose, on 15 October 2013 - 11:29 PM, said:

This is just a test as I can't find any way to enable it but are the forum badges working?

Edit: Yes they are, displayed automagically.

And looking at the first page... Garth is an Overlord as well! B)

#354 Warge

    Member

  • PipPipPipPipPipPipPipPip
  • 1,027 posts
  • LocationKiyiv

Posted 16 October 2013 - 03:18 AM

View PostQuimMorius, on 15 October 2013 - 05:25 PM, said:

Will not be in as it has been polled and accepted by community

Community voted (95%) against 3PV.

View PostQuimMorius, on 15 October 2013 - 05:25 PM, said:

to be only for 12-man premades.

This is what PGI left for us, but it wasn't our choice.

#355 Lishta

    Member

  • PipPip
  • 37 posts
  • LocationMy Living Room

Posted 16 October 2013 - 03:48 AM

I have to admit i was one of those who rage quit when 3pv came out. I took time out to calm down. I took a step back and decided that playing MWO with my husband was more fun than not playing due to a game mechanic i didn't like. I still don't like it, but i enjoy playing more, so much so that i decided to buy the Saber package. I'm really enjoying the new mechs though it's going to take forever to grind them all up. I picked my medallions, although not actually knowing anything about the houses i just picked ones which i thought looked the best. I hope that doesn't matter to me in the future B)

#356 Kunae

    Member

  • PipPipPipPipPipPipPipPipPip
  • 4,303 posts

Posted 16 October 2013 - 04:59 AM

View Postshintakie, on 15 October 2013 - 05:01 PM, said:

I dont want an engine cap increase, I want an engine speed increase so that at max engine I'm at least faster than a Jenner. In a max armor, max engine with Endo and FF a Cicada is slower than a Jenner and has less tonnage to put on weapons than the Jenner.

The only "advantage" the Cicada has is the extra armor, but since this is a Cicada we're talkin about the only actual important number is 4. Thats the amount of extra armor on the CT the Cicada gets for goin slower and havin less weapons than a Jenner. Not to mention the XL 340 is horrible for weight/hs efficiency.

K, that confirms it... you're on drugs.

A Cicada goes 1.3kph slower than a Jenner. You're making a stink about 1.3kph, which isn't even noticeable?

A Cicada can mount the same, and better, weapons than a Jenner.

A Cicada can mount ballistics, if it chooses. Jenners cannot.

One variant of the Cicada has ECM. No variants of Jenners do, due in part to whiners like you.

The only thing that the 5-ton lighter Jenner gets, that the Cicada doesn't, is the option to mount jump-jets. And it must expend tonnage and crit-slots to do so.
....

Can you spare some of what you're smoking? B)

#357 gamewiz1

    Rookie

  • 5 posts
  • LocationFoley, AL

Posted 16 October 2013 - 05:27 AM

Hey Everyone, just curious, I haven't been able to find where to set my Overlord badge from the Project Phoenix yet and was wondering if anyone would be so kind as to help me find that. I have also been trying to find out if the Overlord badge on the mech cockpit also gives out loyalty points, to be sure I set the right one, vs the four that we got for our particular group type. If you can, please let me know, I'll sleep much better knowing what's happening:) Thank you for your help.

View Postgamewiz1, on 16 October 2013 - 05:25 AM, said:

Hey Everyone, just curious, I haven't been able to find where to set my Overlord badge from the Project Phoenix yet and was wondering if anyone would be so kind as to help me find that. I have also been trying to find out if the Overlord badge on the mech cockpit also gives out loyalty points, to be sure I set the right one, vs the four that we got for our particular group type. If you can, please let me know, I'll sleep much better knowing what's happening:) Thank you for your help.


And bam, as soon as I ask, there is the badge, sorry:) Still not sure about the Overlord medallion though, does that still give out loyalty points?

#358 ViridianKnight

    Member

  • PipPip
  • Overlord
  • Overlord
  • 46 posts
  • LocationThe Underdark

Posted 16 October 2013 - 05:57 AM

DEVELOPERS pls go here!!!!

http://mwomercs.com/...-far-too-large/

#359 Kraven Kor

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 5,434 posts

Posted 16 October 2013 - 06:23 AM

View PostImperial X, on 15 October 2013 - 07:05 PM, said:

Well after this patch this game is probably getting an uninstall. The shadow hawk is useless because as a medium your the size of a ******* Atlas. You guys really need to go over your size charts again and throw them away. Make some new ones, ones where mediums aren't the same size as 100 ton mechs. There is no firepower limits to seperate the classes. Lights can run around strapped out with ER PPCs and AC/20s. Most of weapons in mechwarrior are not even in the game. Mainly all the Assault Class weapons. And I'm not going to even get started on the hardpoint system. I've been fairly patient with this game but thats over. Enjoy the game folks, I'd rather go play MW4:Mercs.


The Shadowhawk is comparable in size to the trebuchet. Still a bit large in my opinion, but it is not "the size of the Atlas" by far.

Have fun in MW4.

#360 Pyrrho

    Member

  • PipPipPipPipPipPipPip
  • Bad Company
  • 854 posts

Posted 16 October 2013 - 09:41 AM

So... the End of Round screen.... It is the same as it was before. Flipping between screenshots pre and post patch of EoR screens shows no difference in layout, info, fonts... anything really.

I LOVE the new mechs on the field. I love the optimization passes and detail fixes.

I hate that often times your team comes off looking like it doesn't know what it is doing due to poor communication habits.

Can someone please tell me what the differences are pre and post patch? I seem to be missing something--or, PGI is.





14 user(s) are reading this topic

0 members, 14 guests, 0 anonymous users