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Show Us Your Minecraft Battletech! 1 to 1 Scale Summoner Inside!


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#41 Rusted Knight

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Posted 24 February 2012 - 05:51 PM

impressive. i barely manage a house in minecraft.

#42 Moot MacLeod

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Posted 24 February 2012 - 06:08 PM

View PostLongsword, on 24 February 2012 - 02:26 AM, said:

...
...
... Thats a brilliant idea for a mech actually.

The CRP-3R Creeper.
Class: Medium
Armament: 2 Chest Mounted SRM-6s, 2 Chest Mounted AC2s, 2 small pulse lasers (or something like that!)
This mech is unusual in that it is a quadrupedal medium mech, built for increased stability as firing platform. Built for urban combat, this mech is notorious for its ammunition exploding spectacularly, which is often preceded by a strange hissing noise from a mechanical fault in its CASE.


lol. . . I'd pay some credits to see a CRP-3R go up in flames. . .from a safe distance of course.

#43 Nikoli Steiner

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Posted 01 April 2012 - 11:29 PM

Mine can't compare to some of these, but i'll post em anyway.


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OOOOOOOOOOooooooooooooooo who lives in a pineapple under the sea!!!?????


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#44 PeteRePete

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Posted 07 April 2012 - 05:11 PM

You think those are good... MWAHAHAHAHAHA!
Behold my MadDog and Timberwolf!





Bigger = more details.

#45 Archtus

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Posted 07 April 2012 - 11:56 PM

Has anyone walked out of their garage, and suddenly heard a subtle "Ssssssssss...." sound from behind them?

#46 Catharsis

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Posted 08 April 2012 - 12:18 AM

Oh! I made a Stormcrow using Valve's Hammer editor for Source engine ;)

I will have to go find the screenshots so I can share.

#47 Amechwarrior

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Posted 08 April 2012 - 09:24 PM

View PostPeteZone, on 07 April 2012 - 05:11 PM, said:

You think those are good... MWAHAHAHAHAHA!
Behold my MadDog and Timberwolf!

Bigger = more details.

Amazing work! Tell us more about them, how did you plan and built it out?

#48 PeteRePete

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Posted 09 April 2012 - 12:33 AM

View PostAmechwarrior, on 08 April 2012 - 09:24 PM, said:

Amazing work! Tell us more about them, how did you plan and built it out?


Well firstly, I get schematics of the mechs. I start with the legs, up. To make sure the scale is correct I look at the legs and check it from the side and compare it with the schematic. If that is fine, I go ahead with the rest of the mech making sure every 10 minutes that the scale is right.

Both mechs took 4 - 8 hours
so I would imagine it should be awesome.

#49 Convaras Bloodskorn

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Posted 09 April 2012 - 12:43 AM

Damn this is some pretty impressive stuff guys, nice work.

#50 Archtus

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Posted 09 April 2012 - 12:49 PM

Found this on the tubes.



#51 Watchit

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Posted 13 April 2012 - 03:38 PM

Here's my attempt at a Shadow Hawk :o

and of course it's in Skjaldborg colors!

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Tried to go for just the standard variant, Medium laser, AC/5, LRM5

back view:
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Edited by Watchit, 13 April 2012 - 03:39 PM.


#52 ice trey

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Posted 27 April 2012 - 08:41 PM

So, I really should ask.

I've been contemplating making a Battletech/Mechwarrior related Minecraft skin, but between lack of skill and aborting each attempt less than a tenth of the way through, I have never succeeded.

Are there any Minecraft character skins that are Battletech related? I kind of get the feeling that the Commando, Quickdraw, and Atlas would lend themselves well to the shape of the player model.

#53 Motionless

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Posted 27 April 2012 - 08:57 PM

View Postice trey, on 27 April 2012 - 08:41 PM, said:

So, I really should ask.

I've been contemplating making a Battletech/Mechwarrior related Minecraft skin, but between lack of skill and aborting each attempt less than a tenth of the way through, I have never succeeded.

Are there any Minecraft character skins that are Battletech related? I kind of get the feeling that the Commando, Quickdraw, and Atlas would lend themselves well to the shape of the player model.

I'd say take the default skin and put a neurohelmet on him ;) I'd wear that.

#54 Runz

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Posted 27 April 2012 - 11:12 PM

Thosssssse are sssssome very nice mech you got there....

It'd be a sssshame if something were to happen to them.

XD

#55 Magnus Grimm

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Posted 24 May 2012 - 06:57 PM

View PostRunz, on 27 April 2012 - 11:12 PM, said:

Thosssssse are sssssome very nice mech you got there....

It'd be a sssshame if something were to happen to them.

XD


Silly creeper, what do you think it being used as LRM ammo? :P

#56 RoboCyberMummy

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Posted 24 May 2012 - 07:31 PM

These are fantastic! Keep up the good work, everybody. :P

#57 Haitchpeasauce

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Posted 08 February 2013 - 06:28 AM

Here's my Atlas AS7 D-HP
http://mwomercs.com/...atlas-as7-d-hp/

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#58 CyclonerM

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Posted 22 March 2013 - 06:01 AM

Hello guys! This Timberwolf/Mad Cat is not really 1:1 scale (it won't be very detailed) so i made it a bit bigger .. I know it isn't very good about proportions, and it's quite "approximate" but i made it in a multiplayer server and i wasn't able to fly (i used a jetpack cause i was in a Tekkit server but it isn't very confortable to place/remove blocks) .. i'm using an interesting Mechwarrior texture pack which can be found here: http://www.minecraft...chwarrior-pack/

Frontal view

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Lateral focus on cockpit and rocket launchers:



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Rear-right view:

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Frontal Cockpit view:
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internal cockpit view:
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Internal view 1:

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Internal view 2:

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Internal view 3:

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I had troubles because this is my house and it's a bit narrow , but i like living in a Mad Cat :) and i'm making an underground base too .

#59 Alopex

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Posted 24 March 2013 - 06:41 PM

HP and I both play on the OMC Minecraft server, his Atlas is also visible in this first shot.
Introducing the vastly over-scaled Catapult C1 and Procyon Protomech!

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Edited by Alopex, 24 March 2013 - 06:42 PM.


#60 Maxxinator

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Posted 14 July 2013 - 11:43 AM

*Sigh* I just spent about three and a half hours on a Pixel art rendition of the Flea, just to come across this page and see Scaled 3D 'Mechs that were made in about the same time. First thing's first, though. To give credit where it's due. I took the fan picture and inserted in a program "Spritecraft" to select the blocks that I would use, which took about 2 minutes. I then spent the next few hours placing the individual blocks based on their location as shown to me by Spritecraft. What I did required no creativity or skill, but it did take a lot of time. I feel like I'm going to be overshadowed by some of these incredible creations, but whatever; I tried. :D
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Edited by Maxxinator, 14 July 2013 - 11:49 AM.






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