Show Us Your Minecraft Battletech! 1 to 1 Scale Summoner Inside!
#21
Posted 21 November 2011 - 12:32 PM
Also, you can use the edit function instead of triple posting.
#22
Posted 21 November 2011 - 07:37 PM
Adridos, on 21 November 2011 - 08:54 AM, said:
More or less - yes. Also if you are new to posting images, I am partial to using http://imgur.com/ over most other free image hosts. Good job, I like the nice touches on the inside. The antennae and caution stripes worked out great. I had always thought the thing on top of the torso was one of the electrics suites/TAG and not a cannon.
#23
Posted 21 November 2011 - 08:02 PM
#24
Posted 21 November 2011 - 11:04 PM
PLEXI, on 21 November 2011 - 12:32 PM, said:
Sorry, but I wanted to separate the final post from the urbie post and I wanted to add that part about internet posting to the second post, but the system said you can't edit posts with images.
#25
Posted 22 November 2011 - 08:42 AM
Cementblade, on 21 November 2011 - 08:02 PM, said:
Wasn't aware of being unable to edit posts with images Adridos, my bad.
Edited by PLEXI, 22 November 2011 - 08:42 AM.
#26
Posted 08 January 2012 - 08:31 PM
These are as 1:1 as I could make it, all done in creative.
Mad Cat Mk. II
Vulture. With Timby next to it.
#28
Posted 15 January 2012 - 05:09 PM
#29
Posted 15 January 2012 - 06:05 PM
http://www.minecraft...battletech-mod/
#31
Posted 15 January 2012 - 07:03 PM
#32
Posted 15 January 2012 - 09:20 PM
Edited by Peachy Davion, 15 January 2012 - 09:21 PM.
#33
Posted 16 January 2012 - 09:05 AM
#34
Posted 16 January 2012 - 01:38 PM
WOOL PPCS!
Edited by Peachy Davion, 19 January 2012 - 09:16 AM.
#35
Posted 18 January 2012 - 06:53 PM
But wait... there's more! I didn't do just the outside of the ship, but the interior as well!
Let's start out with the unseen starboard side.
My Jenner's in the open 'Mech bay I included retractable 'Mech ramps and a retractable personnel ramp just to make it easier to get the machines on and off the ship.
My Lance's heavy hitters: A phoenix Hawk and an Archer. (They're 1:1 scale. You can't get too much detail on a model 10-12 blocks high.)
And of course, 'Mech #4 has got to be a Locust. A 1E variant, of course.
The Bridge. Cramped, isn't it?
My quarters. Compared to the Union and the Overlord, crew quarters are opulent. Each crew member and Mechwarrior/Pilot has their own room!!!
Spacious, isn't it?
Last stop on the tour is the Engine Room.
I've got a more pictures of the Leopard on my newly created photobucket account. I've probably went overboard with the pictures as it is. Feel free to take a look.
#36
Posted 19 January 2012 - 08:31 AM
Dragon Lady that is AWSOME!!
#37
Posted 23 February 2012 - 02:16 AM
My favourite mecha are the marauder, marauder mkII and stone rhino (behemoth), so i tryed to replicate a X:1 scale marauder based on the mechwarrior: living legends model.
laser here are totally random since it was 2 AM and i didn't feel like searching for correct weaponry... i'll fix them
how would you improve it?
#38
Posted 23 February 2012 - 02:56 AM
#39
Posted 23 February 2012 - 11:20 AM
#40
Posted 24 February 2012 - 02:26 AM
Quote
...
...
... Thats a brilliant idea for a mech actually.
The CRP-3R Creeper.
Class: Medium
Armament: 2 Chest Mounted SRM-6s, 2 Chest Mounted AC2s, 2 small pulse lasers (or something like that!)
This mech is unusual in that it is a quadrupedal medium mech, built for increased stability as firing platform. Built for urban combat, this mech is notorious for its ammunition exploding spectacularly, which is often preceded by a strange hissing noise from a mechanical fault in its CASE.
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