I agree, though I feel that there should be no heatsink requirements. Some mechs plainly and simply do not need them. I know that TT has them (10) as a requirement, but TT also has randomized damage instead of aim requirements, no speed caps, actual overhead strategy and otherwise much different play.
For (two of) the LCT, more are just plainly and simply not needed in many situations. It's a great little mech in many situations (Though it really needs 170kmh and has a steep learning curve.), but needs to have the sink requirements lifted in order to have any chance of being competitively useful.
You didn't release the Urban because you know how much of a flop it would be in this iteration of Battletech. Please remove minimum heatsink requirements for exactly the same reason.


[Request] Locus Hs Requirements.
Started by Gwydion Ward, Oct 15 2013 01:50 PM
104 replies to this topic
#101
Posted 18 October 2013 - 07:46 AM
#102
Posted 18 October 2013 - 07:50 AM
Snow, I'm not getting our Smurfy to load! 
Did that sound as weird to you as it did to me?

Did that sound as weird to you as it did to me?

Edited by Joseph Mallan, 18 October 2013 - 07:52 AM.
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