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No Ecm = Big Problem?


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#1 DarkMetalBlade

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Posted 10 January 2014 - 08:15 PM

Lately, I've been getting teams in which not a single person on our side is packing ECM on their mechs, & generally speaking, I see it as a disadvantage, if the other team is packing LRM boats &/or especially has ECM themselves.

So everyone, if your team ends up not having ECM, is it going to be a problem for you?

#2 Threat Doc

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Posted 10 January 2014 - 08:29 PM

You mean having a relatively fair fight?! Holy smokes... you mean, I can actually see 'Mechs on radar, and lock them as targets? You mean, since ECM is not ECM in this game, but a cloaking device, you would be willing to go without it?

I may swoon.

If both teams, all teams, went entirely sans the OP ECM -it does NOT work remotely as it's supposed to- in this game, I would be enormously happy, and I could actually fight.

#3 Arahantius

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Posted 11 January 2014 - 12:09 AM

From what I've seen, you simply deal with what you're dealt and start using strategy.

#4 StormDll

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Posted 11 January 2014 - 12:14 AM

No MWO - no problem :P

#5 sneeking

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Posted 11 January 2014 - 12:58 AM

no ecm on my team is never a concern, my only worry is ecm on the other team.

so answer to your question is no :P

#6 Rebas Kradd

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Posted 11 January 2014 - 01:18 AM

View PostKay Wolf, on 10 January 2014 - 08:29 PM, said:

You mean, since ECM is not ECM in this game, but a cloaking device, you would be willing to go without it?


Pretty sure a cloaking device makes something invisible to the naked eye, so I don't think your analogy works.

#7 ImperialKnight

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Posted 11 January 2014 - 01:27 AM

View Postsneeking, on 11 January 2014 - 12:58 AM, said:

no ecm on my team is never a concern, my only worry is ecm on the other team.

so answer to your question is no :P


^this. nowadays i refer to it as ECM-r^pe when there are multiple DDC/3L/3M/5Ds on the opposite team.

I actually bring TAG on my assaults even when they don't run LRMs to paint the ECM carrier. Suddenly the ECM carrier is wondering why there are 12 mechs shooting at it

#8 sneeking

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Posted 11 January 2014 - 01:43 AM

I just look after numero uno these days I don't paint anything I either shoot it or run ( sometimes both and in the shoot then run order )

lol

the radar is horribly unreliable at best even if nobody is using anything and im looking at it less lately and hunting visually, even with lrms im more often locking to fire after I visualy tracked the target.

#9 SgtMagor

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Posted 11 January 2014 - 07:39 AM

if I can't mount a BAP, then I make sure I have the advanced sensor, and seismic module so I can see whats going on around me, to see if there is a Cat, Stalker, and other known mechs to pack missiles. I don't need ECM but it sure is nice if someone is packing one.

#10 Khobai

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Posted 11 January 2014 - 07:47 AM

You can always choose to play a mech with ECM, so I fail to see the problem.

#11 Duke Hector

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Posted 11 January 2014 - 06:27 PM

i could care less about ECM since i don't use missiles i use direct damage only.

my stance of it is that its for wimps that don't know how to play and cowards.

if your smart and use your eyes and use cover to fire from behind the missles lose lock which is the same thing.

#12 Turist0AT

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Posted 12 January 2014 - 04:44 AM

Yes its going to be a problem.
But we need DDCs ECM, lights just dont use ECM to protect the team and why should they, their job is to run around hunt other lights and cap. So we need DDCs.
Now that LRMageddon is back DDCs dictates if a team wins or loses.

#13 theta123

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Posted 12 January 2014 - 05:30 AM

Posted Image

"Concentrate all firepower on that Super-ECM atlas

#14 Nicholas Carlyle

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Posted 12 January 2014 - 07:09 AM

It's a dumb item, and definitely puts your team at a disadvantage if you don't have it. Especially when you end up with no ECM against 3 or 4 ECM mechs,

Suddenly they can stack and negate BAP, potentially turning off not only LRM's but Streaks as well.

#15 Mawai

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Posted 12 January 2014 - 08:23 AM

No. ECM is useful but not game breaking anymore.

If facing LRMs you have to use cover and be careful crossing open spaces. Fitting AMS also helps.

However, in most games I have played with light or medium mech ECM ... they run off and never come back. They scout, they harass, they die and do very little for their team from an ECM perspective. Atlas DDC ECM is the most useful since you can use the Atlas as a rallying point ... at least until the DDC fits LRMs and sits at the back ... but DDCs aren't as often LRM boats these days.

#16 Kubernetes

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Posted 12 January 2014 - 03:27 PM

You can always dead-fire LRMS. I'm not much of an LRM guy, but I've been using them on my Orion VA. You may not be able to target a DDC Atlas, but they're so slow you can easily dead-fire on them within reasonable ranges. Either that or aim at their left torso with your direct fire weapons.

I don't get the whining about ECM. No, you can't just sit in a defile and destroy the entire team from range without exposing yourself. Get over it. Learn to dead-fire or carry a TAG. The most annoying thing is when an LRM guy sits 900 m behind the line and then whines that no one is holding locks. It's hard to hold locks even when the enemy isn't using ECM, because most fights involve popping out of cover once every few seconds to take a shot. Guys who stand out in the open to get targeted usually die in the first two minutes.

#17 Claxton Weathers

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Posted 12 January 2014 - 05:25 PM

When I am spectating a match (which is often) sometimes I see blinking enemies, is that the effect of a tag?

#18 Bagheera

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Posted 12 January 2014 - 06:19 PM

View PostDarkMetalBlade, on 10 January 2014 - 08:15 PM, said:

So everyone, if your team ends up not having ECM, is it going to be a problem for you?


Nope.

#19 Will Pike

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Posted 12 January 2014 - 08:08 PM

Easy way to fix the ECM.....Make TAG a module....everyone would equip it.

#20 xhrit

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Posted 12 January 2014 - 10:07 PM

Dropping with no ECM is like going into a dungeon with no healer.





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