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The Best Thing You Can Do While Dead Spectating


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#1 Mechteric

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Posted 26 September 2013 - 02:53 PM

... is to tell your team who is almost dead, and where the enemy is!

I just finished a match where we were teetering between winning and losing, down a couple kills, then up one, then down a couple again. Before long I died as well, then I start using spectating to see what mechs players had targeted and if I spotted one that was almost dead I would type in team chat something like "atlas L is CT crit".

I continued to do this for the rest of the match and we won. While I can't say 100% sure it made us win, it certainly helped. I would really like to see more people do this especially seeing as we don't have in game VOIP, and when people are shooting at a target they just don't have the time to type it usually. Use that team chat and help your team, specters of the dead!

Edited by CapperDeluxe, 26 September 2013 - 02:54 PM.


#2 Alaskan Nobody

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Posted 26 September 2013 - 04:16 PM

Other than watching how others play... is this not the point of spectating?

#3 Mechteric

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Posted 26 September 2013 - 06:00 PM

View PostShar Wolf, on 26 September 2013 - 04:16 PM, said:

Other than watching how others play... is this not the point of spectating?


100% yes. More people should be doing this!

#4 Hexenhammer

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Posted 26 September 2013 - 06:05 PM

THE BEST THING YOU CAN DO WHILE DEAD SPECTATING

The Chive.

#5 TheArcher

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Posted 26 September 2013 - 06:24 PM

Also useful: Immediately upon death, report where you died and how many enemies were there. That way, if a teammate was trying to join you attacking the one mech you had targeted, he/she may not get jumped by the same 4 that jumped you.

#6 Johnny Reb

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Posted 26 September 2013 - 09:41 PM

View PostCapperDeluxe, on 26 September 2013 - 02:53 PM, said:

... is to tell your team who is almost dead, and where the enemy is!

I just finished a match where we were teetering between winning and losing, down a couple kills, then up one, then down a couple again. Before long I died as well, then I start using spectating to see what mechs players had targeted and if I spotted one that was almost dead I would type in team chat something like "atlas L is CT crit".

I continued to do this for the rest of the match and we won. While I can't say 100% sure it made us win, it certainly helped. I would really like to see more people do this especially seeing as we don't have in game VOIP, and when people are shooting at a target they just don't have the time to type it usually. Use that team chat and help your team, specters of the dead!

After, intel watching someone, preferably who is doing good and alive, is a good way to see good loadouts and how to play.

#7 Sadistic Savior

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Posted 27 September 2013 - 06:38 AM

View PostShar Wolf, on 26 September 2013 - 04:16 PM, said:

Other than watching how others play... is this not the point of spectating?

No. Technically, it is kinda cheating. You are blabbing about stuff your character would normally not know.

Not that I care. I do it all the time. But I don't think that was the intent of spectator mode.

#8 MoonDragn

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Posted 27 September 2013 - 06:53 AM

I used spectating as a learning experience to see how other people play. It was interesting to see how light mechs zoomed around the battlefield behind assault mechs and not even get noticed.

It certainly opened my eyes as to how I should play my assault mech.

#9 Lord Perversor

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Posted 27 September 2013 - 07:11 AM

View PostCapperDeluxe, on 26 September 2013 - 02:53 PM, said:

... is to tell your team who is almost dead, and where the enemy is!

I just finished a match where we were teetering between winning and losing, down a couple kills, then up one, then down a couple again. Before long I died as well, then I start using spectating to see what mechs players had targeted and if I spotted one that was almost dead I would type in team chat something like "atlas L is CT crit".

I continued to do this for the rest of the match and we won. While I can't say 100% sure it made us win, it certainly helped. I would really like to see more people do this especially seeing as we don't have in game VOIP, and when people are shooting at a target they just don't have the time to type it usually. Use that team chat and help your team, specters of the dead!


Even if you just rely basic info a player with good awareness can turn matches.

I remember one after i died it was a 3v1 at our disadvantage, when i went down i quickly recalled the last bits of info i had ( Enemy atlas 1 good hit on Ct and is gone, Dual Ac 20 is without ammo!!)

Our remaining pilot didn't think twice and pushed forward ignoring the Jager to finish the Atlas and them focusing on the bigger threat remaining before finish the Jager, thus earning a win for the team.


Also i oftenly found the opposite, pilots who don't rely any info and my teammates are beaten in a 2v1 due focusing the first threat while ignoring the 2nd threat carry more dangerous weapons or is more weakened due previous fights.


P.S: i don't consider cheating report last info upon death i always imagined the pilot bitching at radio coms while ejecting.

#10 oldradagast

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Posted 27 September 2013 - 08:06 AM

View PostTheArcher, on 26 September 2013 - 06:24 PM, said:

Also useful: Immediately upon death, report where you died and how many enemies were there. That way, if a teammate was trying to join you attacking the one mech you had targeted, he/she may not get jumped by the same 4 that jumped you.


Yep, I always try to do this if there's any question about what happened. I'm surprised they haven't added a "distress beacon" module yet that broadcasts your position and number / types of enemies around you to the whole team once you're dead and/or health reaches a certain low level. Typing may be easier, but this would be faster. It would also be great as an auto-equip on trial mechs so the newer players would have a better idea just how important information can be in the game.

#11 Modo44

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Posted 27 September 2013 - 08:29 AM

I think the module you are talking about is called "UAV".

#12 Hop per

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Posted 27 September 2013 - 09:10 AM

View PostSadistic Savior, on 27 September 2013 - 06:38 AM, said:

No. Technically, it is kinda cheating. You are blabbing about stuff your character would normally not know.

Not that I care. I do it all the time. But I don't think that was the intent of spectator mode.


I can see your point, but until they have voice chat in game, I would say its null, as you would be talking a great deal with your company

And as you said, use the tools you have for what ever advantage you can, despite intent. You know other people will

#13 mailin

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Posted 27 September 2013 - 09:56 AM

It's not cheating. Cheating is something that gives one team or person an unfair advantage over the other. The other team can, and should, do this as well. In addition, I also look at what weapons my teammates are firing and I will try to offer suggestions. For example, "<name> please press R " or " <name> the minimum range on lrms is 180m". Once I noticed that a friendly was alpha striking with 3 mlas, but he had 4. I called this out to him, he ran to behind an obstacle and paused, came back to the fight and was now using all 4 mlas. I will also type, things like "friendly Atlas in trouble at <coords>". It really can make the difference between victory and defeat.

#14 Sadistic Savior

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Posted 27 September 2013 - 12:34 PM

View Postmailin, on 27 September 2013 - 09:56 AM, said:

It's not cheating. Cheating is something that gives one team or person an unfair advantage over the other. The other team can, and should, do this as well. In addition, I also look at what weapons my teammates are firing and I will try to offer suggestions. For example, "<name> please press R " or " <name> the minimum range on lrms is 180m". Once I noticed that a friendly was alpha striking with 3 mlas, but he had 4. I called this out to him, he ran to behind an obstacle and paused, came back to the fight and was now using all 4 mlas. I will also type, things like "friendly Atlas in trouble at <coords>". It really can make the difference between victory and defeat.

In chess, I can move your pieces if I want to. Since you can also move mine, that must mean that moving your opponents pieces is not cheating.

#15 IllCaesar

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Posted 27 September 2013 - 12:46 PM

View PostHop per, on 27 September 2013 - 09:10 AM, said:


I can see your point, but until they have voice chat in game, I would say its null, as you would be talking a great deal with your company


Even then, not everybody has the capability for voice chat. On game consoles like the Xbox 360 if you want to communicate, you can either voice chat, or use an out-of-game messaging system which is actually extremely cumbersome so it does more harm than good to use. Here on a PC though, not only is typing practical, its something everybody can do, whereas not everybody can voice chat.

If you wanted to eliminate dead players communicating with living teammates, I'd probably implement a cut-off limit for typing to your team. Twenty or thirty seconds to type, then you can only talk to other dead players. This of course cut off general communication too, which can be useful, like "our last guy is AFK in G6, end the match please".

#16 Colonel Fubar

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Posted 26 January 2014 - 03:37 PM

Who are these Corpse's that enter my cockpit after dying in the first two minutes that think I need their advice??? ;)

#17 Dirk Le Daring

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Posted 26 January 2014 - 03:42 PM

Dead men do not talk. Any form of communication that is battle related from the dead is cheating.

#18 IraqiWalker

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Posted 26 January 2014 - 03:54 PM

View PostSadistic Savior, on 27 September 2013 - 06:38 AM, said:

No. Technically, it is kinda cheating. You are blabbing about stuff your character would normally not know.

Not that I care. I do it all the time. But I don't think that was the intent of spectator mode.

Pretty sure that's not cheating. It has always been part of the spectator experience in pretty much every game that employed a spectator mode. Other than League of Legends.

Cheating is when people report their teammates' locations and stats. THAT is cheating and a reportable offense.

#19 Oogalook

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Posted 26 January 2014 - 04:22 PM

View PostDirk Le Daring, on 26 January 2014 - 03:42 PM, said:

Dead men do not talk. Any form of communication that is battle related from the dead is cheating.


Please do not come into an earnest discussion with this kind of negativity. In all previous manifestations of Mechwarrior, the pilot is always assumed to have ejected upon the destruction of his 'mech, with the possible exception of MechAssault, which isn't a great example of the franchise (even if a rockin' great game).

There's not much you can type in the chat which constitutes cheating, though you still are expected to behave as a gentleman and a good sport. Blatantly raging against another player or giving away info to your opponent with the intent of damaging your own team are both unacceptable, yes, but friendly communication is desirable in any form at any time within the team.

GJ, OP. Good tip for all of us.

#20 loopala

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Posted 26 January 2014 - 05:28 PM

also you are not giving out any info that is not available to the "living players" as you have no control over there sensors. as far as typing out what was happening when i died, if i have voice como you bet your *** i would have sent that info before i ejected if not after. besides not everyone reads the chat line.
now in one match i saw a blip coming from behind my lance. i turned and engaged. turned out to be 4 mechs under ecm. now my lance was about 200m ahead of me. perks of the heavy metal you are always tail end charlie. me dead in 30 sec. repeated r key but 2 ECMs. when i died i typed "behind you" with the lay out of the enemy mechs. lance turned and engaged. cheating? i don't think so. if i had a better way to communicate with my lance i would of yelled for help before engaging.
i bet every body has many tails of the same. me i chat if i feel it will help. normally ignored but i tried.





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