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Marauder Concept / Design Contest - (Unofficial) - Ended


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#261 EVlCERATOR

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Posted 08 November 2013 - 09:45 PM

Greetings MechWarriors! Here's my vision of Marauder, modelled in 3D. Did it in my free time with some additions like LRM-launcher. Thou it's not complete and i can remove that launcher))
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#262 Sybreed

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Posted 08 November 2013 - 09:46 PM

View PostOdanan, on 08 November 2013 - 09:08 PM, said:

Guys, far from wanting to compete with the masters... this is just my humble (and flawed) vision of the Reseen Marauder, made with parts of MWO mechs.

It's seriously work-in-progress (I can't continue any longer... it's 3 AM here and I'm almost fainting over my keyboard). If you never see me again in the forums is because my wife killed me.

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It's based on this:
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really liking it!

#263 Fherot

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Posted 08 November 2013 - 09:59 PM

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My first attempt at painting in photoshop... Drew this Sunday then have been messing with it in photoshop learning as I go.

#264 Reno Blade

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Posted 08 November 2013 - 10:39 PM

View PostOdanan, on 08 November 2013 - 09:08 PM, said:

Guys, far from wanting to compete with the masters... this is just my humble (and flawed) vision of the Reseen Marauder, made with parts of MWO mechs.

It's seriously work-in-progress (I can't continue any longer... it's 3 AM here and I'm almost fainting over my keyboard). If you never see me again in the forums is because my wife killed me.

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It's based on this:
Spoiler



Great one!
Nice to see someone else with "shields" :)
I think the legs on mine are too skinny (reseen ones)
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View PostFherot, on 08 November 2013 - 09:59 PM, said:

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My first attempt at painting in photoshop... Drew this Sunday then have been messing with it in photoshop learning as I go.

This one turned out great too!
I like the reptilian look, the arms could be a bit bigger B)

Edited by Reno Blade, 08 November 2013 - 10:41 PM.


#265 vetal l

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Posted 08 November 2013 - 10:50 PM

View PostOdanan, on 08 November 2013 - 09:08 PM, said:

Guys, far from wanting to compete with the masters... this is just my humble (and flawed) vision of the Reseen Marauder, made with parts of MWO mechs.

It's seriously work-in-progress (I can't continue any longer... it's 3 AM here and I'm almost fainting over my keyboard). If you never see me again in the forums is because my wife killed me.

Posted Image
It's based on this:
Spoiler


the legs, the arms and shields are from existing designs. apart of that - nice one. ah... an torso.

Edited by vetal l, 08 November 2013 - 10:57 PM.


#266 dak irakoz

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Posted 08 November 2013 - 10:54 PM

View PostShimmering Sword, on 08 November 2013 - 01:51 AM, said:

I almost didn't enter, but after finishing up some work tonight I pumped this out. Pretty loose work, but time is short.

I worked up a mixture of my past Marauder design while referencing MWO concept art to get the style closer (properly emulating Alex's art style would be quite time consuming). I pulled in a few MWO Cataphract details to round it out.

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For those wondering about the relation between my original design and the official MAD-4X. Mine came first, or rather mine was done at the same time the 4X was being designed. Catalyst saw my version and asked to use it, swapping and modifying a few parts to fit the loadout and existing concepts. I then painted the official cover art to handle payment for my design work, while Matt Plog finished his job of making the lineart.


This is my favourite thing.

Edited by dak irakoz, 08 November 2013 - 10:54 PM.


#267 GalaxyBluestar

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Posted 09 November 2013 - 02:01 AM

just sent my email in.

good luck everyone!

#268 GalaxyBluestar

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Posted 09 November 2013 - 02:06 AM

View PostKain, on 08 November 2013 - 11:57 AM, said:

I Still prefer Dadrick entry.

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Shimmering Swords design has a lot of quality, but the mech has also taken alot of carbs. :)


i keep thinking of a catapult when i see it though, the legs the cockpit ct and even the shoulder joints are taken from the missle rack joints of a catapult... is it just me seeing too much catapult in that design?

#269 MustrumRidcully

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Posted 09 November 2013 - 03:02 AM

View PostEviceratorN, on 08 November 2013 - 09:45 PM, said:

Greetings MechWarriors! Here's my vision of Marauder, modelled in 3D. Did it in my free time with some additions like LRM-launcher. Thou it's not complete and i can remove that launcher))


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It's not my favorite rendition so far, but it has its appeal.
From your WIP, I kinda like this one the best. I'd still ditch the missile launcher, probably, but this might require a few further steps to "balance" the top. The WIP feels "retro".

And is it just me, or does this Marauder look like it's smoking a cigarette? Maybe it's the "Lucky Luke" Marauder hero?

View PostOdanan, on 08 November 2013 - 09:08 PM, said:

Guys, far from wanting to compete with the masters... this is just my humble (and flawed) vision of the Reseen Marauder, made with parts of MWO mechs.

It's seriously work-in-progress (I can't continue any longer... it's 3 AM here and I'm almost fainting over my keyboard). If you never see me again in the forums is because my wife killed me.

Posted Image
It's based on this:
Spoiler


Yours seems to be the original design done in good. :) I like it.

#270 EVlCERATOR

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Posted 09 November 2013 - 03:16 AM

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And is it just me, or does this Marauder look like it's smoking a cigarette? Maybe it's the "Lucky Luke" Marauder hero?
No, it is two small antennas

#271 ResidentCrow

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Posted 09 November 2013 - 04:18 AM

Thanks a lot for organizing this contest and thanks to those who also put up money for the prizes, there have been some really cool submissions to come out of all this.
Here is my submission, I had a lot of fun working on it:

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Edited by ResidentCrow, 09 November 2013 - 04:34 AM.


#272 Zephiris

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Posted 09 November 2013 - 04:22 AM

So, from what i understand so far, the problem of the marauder is not the legs, the arms or the center cannon, but rather the torso design itself. so i am sketching around a bit and trying stuff on paper... my patience with myself is coming to an end, and i still can not manage to finish the entire thing... legs missing and so on...

i kind of doubt i will be meeting the deadline, so i decided to just quickly sketch the concept in gimp and post anyway, for people to see what is going on so far...

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*edit*
hmmm... it looked better when i was still drawing on paper...

Edited by Zephiris2, 09 November 2013 - 04:24 AM.


#273 Odanan

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Posted 09 November 2013 - 04:42 AM

View Postvetal l, on 08 November 2013 - 10:50 PM, said:

the legs, the arms and shields are from existing designs. apart of that - nice one. ah... an torso.

And everything.

View PostOdanan, on 08 November 2013 - 09:08 PM, said:


this is just my humble (and flawed) vision of the Reseen Marauder, made with parts of MWO mechs.

As I can't draw, I did it the hard way (or the easy way?). Everything is from some MWO mech - the legs are clearly from the Cataphract, like they are supposed to.

Why I did the Reseen? Because the Unseen Marauder is like that perfect ex-girlfriend you used to love deeply but got married with a NBA player. You need to let go.

I don't know if I will be able to finish it in time, so this is my entry.

#274 JohnnyWayne

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Posted 09 November 2013 - 04:44 AM

Reminds me of this xD:
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I get the feeling many are messing with the cockpit location. Not the thing i would change. I would make the legs slimmer at the end and mess with the 60° angle but still keep the leg joints hidden in the torso. Sadly i'm no artist.^^

Edited by JohnnyWayne, 09 November 2013 - 04:46 AM.


#275 Odanan

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Posted 09 November 2013 - 04:44 AM

View PostResidentCrow, on 09 November 2013 - 04:18 AM, said:

Thanks a lot for organizing this contest and thanks to those who also put up money for the prizes, there have been some really cool submissions to come out of all this.
Here is my submission, I had a lot of fun working on it:

Holly mother! This is beast!

#276 vetal l

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Posted 09 November 2013 - 06:05 AM

View PostResidentCrow, on 09 November 2013 - 04:18 AM, said:

Thanks a lot for organizing this contest and thanks to those who also put up money for the prizes, there have been some really cool submissions to come out of all this.
Here is my submission, I had a lot of fun working on it:

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funny thing i've noticed. most artists do not compare sizes of elements with human size. steps on armor plates for example. i do not mean only this design but most of them. even official ones.

no offence but elements must be functional. if you make an air intake why make air intake above first one? there's no sense in it.

the legs on this one are good ones. because i can imagine how to make turn on this mech. most mechs have hips and knees and even ankles but legs can only bend. this one as far as i can see can make a turn around ankle.

#277 ResidentCrow

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Posted 09 November 2013 - 06:18 AM

View Postvetal l, on 09 November 2013 - 06:05 AM, said:

funny thing i've noticed. most artists do not compare sizes of elements with human size. steps on armor plates for example. i do not mean only this design but most of them. even official ones.

no offence but elements must be functional. if you make an air intake why make air intake above first one? there's no sense in it.

the legs on this one are good ones. because i can imagine how to make turn on this mech. most mechs have hips and knees and even ankles but legs can only bend. this one as far as i can see can make a turn around ankle.


Actually I was imagining the vents are for heat sinks, so I felt okay putting them near eachother as a mech can have many in the same part. I'm glad to hear when things like that dont communicate to the viewer properly though, so thanks for the comment! Gives me things to work on.

Edited by ResidentCrow, 09 November 2013 - 06:18 AM.


#278 vetal l

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Posted 09 November 2013 - 06:38 AM

View PostResidentCrow, on 09 November 2013 - 06:18 AM, said:


Actually I was imagining the vents are for heat sinks, so I felt okay putting them near eachother as a mech can have many in the same part. I'm glad to hear when things like that dont communicate to the viewer properly though, so thanks for the comment! Gives me things to work on.

nice to hear =). also that things on legs under the knees. that looks like smoke grenade launchers. they wouldn't allow legs to bend in knees i guess.

and the things that looks like blast shields around lasers and cockpit. they surely add details but do not add sense =)

i really like your model. do you have a back side view?

#279 ResidentCrow

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Posted 09 November 2013 - 06:52 AM

View Postvetal l, on 09 November 2013 - 06:38 AM, said:

nice to hear =). also that things on legs under the knees. that looks like smoke grenade launchers. they wouldn't allow legs to bend in knees i guess.

and the things that looks like blast shields around lasers and cockpit. they surely add details but do not add sense =)

i really like your model. do you have a back side view?


Ah, yeah, the blast shields around the lasers are just for styling, The pipes under the knees could probably be pushed to the side a smidge to make it clear the top can fit into them too.

The back 3/4 sketches I did for myself aren't really presentable. I really wanted to finish one, or maybe some orthographics but I only found out about this recently and had to finish in a short amount of time.

I appreciate the interest though, makes me want to do a few tweaks and add the extra view.

#280 vetal l

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Posted 09 November 2013 - 07:04 AM

View PostResidentCrow, on 09 November 2013 - 06:52 AM, said:


Ah, yeah, the blast shields around the lasers are just for styling, The pipes under the knees could probably be pushed to the side a smidge to make it clear the top can fit into them too.

The back 3/4 sketches I did for myself aren't really presentable. I really wanted to finish one, or maybe some orthographics but I only found out about this recently and had to finish in a short amount of time.

I appreciate the interest though, makes me want to do a few tweaks and add the extra view.


you must be perfect in skinning 3D models. so many small details... i like em.





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