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Ac40 Still A Problem


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#241 Almond Brown

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Posted 18 February 2014 - 09:36 AM

View PostFelio, on 22 October 2013 - 06:19 AM, said:

Ghost heat didn't really affect the AC/40. It still does way too much damage. You usually do not have the luxury of picking off this mech with ER Large Lasers.


Well then the Atlas -D-DC should be looked at. It has as good speed, way more armor and can generate a 50Pt Alpha at the exact same range as the AC40, and reach out with a pair of erLL's and tickle that AC40 from 800m. :)

So apparently if the D-DC it is not an issue at 50, then why is it for some reason a 40 gets folks panties all in a bunch? Weird eh?

#242 Joseph Mallan

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Posted 18 February 2014 - 11:44 AM

View PostAzargo, on 18 February 2014 - 09:04 AM, said:

So long as perfect accuracy and convergence exist in this game, there will be 30 - 40 pinpoint alphas lobbed around and all you can do about it is play carefully. This is sad but hey, at least Gauss and PPCs are desynced. :D

Perfect accuracy means that if you are pointing just beyond the intended target, you hit where you are aiming and not the hit the "intended" target. I see no problem with perfect accuracy. :rolleyes:

Edited by Joseph Mallan, 18 February 2014 - 11:44 AM.


#243 Nryrony

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Posted 18 February 2014 - 12:25 PM

View PostAlmond Brown, on 18 February 2014 - 09:36 AM, said:

Well then the Atlas -D-DC should be looked at. It has as good speed, way more armor and can generate a 50Pt Alpha at the exact same range as the AC40, and reach out with a pair of erLL's and tickle that AC40 from 800m. :D

So apparently if the D-DC it is not an issue at 50, then why is it for some reason a 40 gets folks panties all in a bunch? Weird eh?

View PostJoseph Mallan, on 18 February 2014 - 11:44 AM, said:

Perfect accuracy means that if you are pointing just beyond the intended target, you hit where you are aiming and not the hit the "intended" target. I see no problem with perfect accuracy. :rolleyes:


The point is that it is instant 40 dmg at pinpoint.

The DDC will never be able to bring its full dmg on the target unless it's enemy is standing perfectly still, and even then its not pinpoint.


So why is he not the go too mech in the current meta right? - because of range and no1 because of pop mechs like the HGN-733C (apparently as well as the CTF-3D SJs)that can - due to jumping all shoot at the same time while having more armor, range as well as "cover" from JJs.

#244 Joseph Mallan

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Posted 19 February 2014 - 03:26 AM

View PostNryrony, on 18 February 2014 - 12:25 PM, said:


The point is that it is instant 40 dmg at pinpoint.

The DDC will never be able to bring its full dmg on the target unless it's enemy is standing perfectly still, and even then its not pinpoint.


So why is he not the go too mech in the current meta right? - because of range and no1 because of pop mechs like the HGN-733C (apparently as well as the CTF-3D SJs)that can - due to jumping all shoot at the same time while having more armor, range as well as "cover" from JJs.
Pin point alphas are a bit different from what I was thinking you were talking about. We agree that 2 AC20 should probably not hit the same location every time... Unless a Advanced Targeting Computer is involved. :rolleyes:

#245 Nryrony

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Posted 19 February 2014 - 03:46 AM

View PostJoseph Mallan, on 19 February 2014 - 03:26 AM, said:

Pin point alphas are a bit different from what I was thinking you were talking about. We agree that 2 AC20 should probably not hit the same location every time... Unless a Advanced Targeting Computer is involved. :rolleyes:


The main idea was to convert the single slug into a stream or a number of "shots", if the interval is short enough it won't change balance wise - except vs fast moving light mechs.

Otherwise, since everybody seems to agree, that an AC40 Jager is a troll build, why not simply make it impossible to fire 2x AC20 at once...... ?

Edited by Nryrony, 19 February 2014 - 03:49 AM.


#246 Joseph Mallan

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Posted 19 February 2014 - 04:10 AM

View PostNryrony, on 19 February 2014 - 03:46 AM, said:


The main idea was to convert the single slug into a stream or a number of "shots", if the interval is short enough it won't change balance wise - except vs fast moving light mechs.

Otherwise, since everybody seems to agree, that an AC40 Jager is a troll build, why not simply make it impossible to fire 2x AC20 at once...... ?

Cause Not everybody agrees. That is a faulty generalization. I have designed A King Crab that won a place in a TRO, 2 LBX-20(TT can use slugs remember) and a Heavy PPC! And I have a Stone Rhino that carries 3 Gauss and 2 ERPPC, also a design contest winner. It is a power player build One that gets used by folk who like to end Mechs quick and clean.

ACs shoot in various methods from belt fed Rotary Cannons to big bore boom sticks. In MWO ALL our ACs are AC20s, with similar DpS. I am not a stream of damage player. I don't want little DpS numbers. I want to have 10+ DpS Heck If I can arrange it I'd build a 20+ DpS Mech. I LIKE killing my opponents quickly. I also accept dying unexpectedly. Not everyone wants the same fighting style. I love Smash mouth heavy hitting in you face combat. I respect the whirling dervish players, But I don't get into it unless my whirling dervish can cut through your forces like a hot knife through butter.

#247 KharnZor

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Posted 19 February 2014 - 04:15 AM

View PostJoseph Mallan, on 19 February 2014 - 04:10 AM, said:

I love Smash mouth heavy hitting in you face combat. I respect the whirling dervish players, But I don't get into it unless my whirling dervish can cut through your forces like a hot knife through butter.

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#248 Nryrony

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Posted 19 February 2014 - 04:48 AM

Fine with me, just remove the stupid beam duration from my lasers, as well as the fake extra heat. Thanks!

#249 Joseph Mallan

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Posted 19 February 2014 - 05:49 AM

View PostNryrony, on 19 February 2014 - 04:48 AM, said:

Fine with me, just remove the stupid beam duration from my lasers, as well as the fake extra heat. Thanks!

I'm down with this. I like High power game play man. Gimme 40DpS and I will say thank you
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#250 MaxStr

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Posted 19 February 2014 - 06:05 AM

I never would have guessed pinpoint 40pt of damage would still be an issue. Who would have guessed this could be a problem, this problem we have had since the cataphract came out, this problem very similar to 4x PPC. We have the amazing system of ghost heat that was implemented to solve alpha damage like this though. Clearly its working and fixed everything, that's why we have no released assault mechs with ballistics in more than one location right lolol

At this rate the Dire Wolf will come out and the only ballistics weapon you can fit will be machine guns with clan AC/UACs being pushed back a few months every month until UI 3.0 comes out. A single UAC/20 in the current system would be like godmode haha

Edited by MaxKarnage, 19 February 2014 - 06:06 AM.


#251 Nryrony

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Posted 19 February 2014 - 06:53 AM

The Dire Wolf will ofc be limited to energy weapons and head mounted mgs 😃...

#252 wanderer

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Posted 19 February 2014 - 06:57 AM

Clan weapons just make it glaringly obvious how powerful being able to put instant, large amounts of damage down the line really is. There's a reason already why the Jagermech and Cataphract are popular, and big ol' barrages of that kind are why.

Burst-fire for AC's. Shouldn't have been this single-shot model from the start, the lesson from pre-MWO lasers should have been applied months ago to the other guns in the game.





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