stjobe, on 22 October 2013 - 07:05 AM, said:
And nobody's asking for them to be able to stand still in front of a heavy or assault and trade blows (and win!). But look at what Bishop said:
He doesn't want a light to EVER be able to win a 1v1 against anything even 20 tons heavier. Not "brawling", not "flanking", not hit-and-run - NEVER.
And that's just wrong.
Actually, it's me that's wrong. Reading comprehension FTW, right? Right. Sorry Bishop.
I think that when Bishop said a light should 'NEVER' be able to solo a 20+ ton larger mech, he mispoke.
A GOOD light pilot should be able to smoke a BAD assault pilot, MOST of the time, etc. But given equal pilots and a loadout in the Med/Heavy/Assault that is not: 2 PPCs, 2 LRM15s, and 2 Small Lasers, the Med/Heavy/Assault should win against a light mech MOST of the time. And to that point I think this is true in the outcomes of most matches, and I do not see a large issue in the game right now with GOOD players with GOOD builds in untouched mechs getting owned by ANY light mech regularly. When it does happen, it is almost assuredly to a VERY GOOD light pilot that knows what he has and how to use it.
But what we do see, a great many of us, is our screen telling us we hit that damned spider, but the spider's paper doll is laughing at us in return, as it blinks away with no change in color or the expected missing parts. Even when the spider is shut down and/or immobile for any reason, AC20 rounds often bounce right off the spider like it's a battleship.
I will say tho, to Steiner's point, there seem to be no shortage of average to bad spider pilots that like to gloat after having a good game against bad pugs, and if the Spider wasn't broken, those Spider pilots would not be having those games and would either be driving something else like a Centurian with a broken hit box, or would not be playing MWO, instead finding some other game to exploit and troll.
Edited by Mavek, 23 October 2013 - 12:02 PM.