Kill Leeches
#61
Posted 22 October 2013 - 06:07 AM
#63
Posted 22 October 2013 - 06:24 AM
Egomane, on 22 October 2013 - 06:11 AM, said:
Yeah, so we also need less ridiculous game modes as well. Also, at that time capping took significantly less time than it does now so it was much harder to respond to it.
#64
Posted 22 October 2013 - 07:22 AM
tvaughanx, on 21 October 2013 - 08:18 PM, said:
You can say what you want but just about everyone on your thread (this one) is telling you why you looking at this in the wrong way. There's nothing adolescent ot high school about pointing out the fallacy in your mentality. Just because you don't get a get kill shot you posted on the forums about it, complained about it, and talked about how your teammates are doing a "bad job" because they're "stealing" your kills. Tell me again how I am being adolescent? The bottom line is it's a TEAM game and you are not the only one shooting at mechs.
#65
Posted 22 October 2013 - 08:24 AM
Sandpit, on 22 October 2013 - 07:22 AM, said:
This post was not about me getting the killing blow. Do you know how to read?
#66
Posted 22 October 2013 - 08:37 AM
#67
Posted 22 October 2013 - 08:44 AM
tvaughanx, on 21 October 2013 - 04:34 AM, said:
This is very annoying not in the sense that im losing a kill but that i took a ton of damage while they could have been firing. So the incentive is they want to get he savior kill and get the killing blow on the mech i have been working on i say remove kills from the game git rid of kills take that factor out so people are more focus on the team instead of their self's.
Or at least give me the option to turn around and pump a ac20 in their chest!
tvaughanx, on 22 October 2013 - 08:24 AM, said:
Yes, yes it is. It's all about you not getting the killing shot. So much so that you asked that the entire stat be removed so you don't get more kills "stolen" Yet you fail to acknowledge what everyone else has said in that this is the actual teamwork you're promoting. You are complaining that a teammate somehow killing an enemy mech is a bad thing because you don't get credit for the kill after soaking up damage as an assault class mech (which really is a big part of your role anyhow in an assault). THEN you turn around and say you should be allowed to pump an AC20 into a teammate if they get the killshot. So please, enlighten me as to how this is NOT about you getting kills "stolen". Just because you use the word teamwork in your post doesn't make it any less obvious that you are upset that someone else is getting a bonus for getting the kill shot while you are not and you feel cheated by this.
StainlessSR, on 22 October 2013 - 08:37 AM, said:
pull back and leave them out to be targeted. They may very well be firing at some other mech you don't see. If they are actually just standing around doing nothing then get behind them and use them as cover and let THEM soak the damage. If you're getting shot at and you're the only one being targeted then drop back behind cover for a minute and let them notice another target, then pop back up and make them regret losing focus on you
#68
Posted 22 October 2013 - 10:06 AM
Sandpit, on 22 October 2013 - 08:44 AM, said:
pull back and leave them out to be targeted. They may very well be firing at some other mech you don't see. If they are actually just standing around doing nothing then get behind them and use them as cover and let THEM soak the damage. If you're getting shot at and you're the only one being targeted then drop back behind cover for a minute and let them notice another target, then pop back up and make them regret losing focus on you
Is there something wrong with you? Or is your idea of reading comprehension "selective reading comprehension" you quoted what i said and still didn't read it.
my expression is below
Edited by tvaughanx, 22 October 2013 - 10:50 AM.
#69
Posted 22 October 2013 - 10:21 AM
tvaughanx, on 21 October 2013 - 04:49 PM, said:
Sandpit, on 21 October 2013 - 05:20 PM, said:
tvaughanx, on 21 October 2013 - 05:45 PM, said:
Plays team based game.
Thinks ensuring team's victory over enemy team isn't the objective.
-----
You should re-think the way you play this game, and you should pay more attention to what those mediums around you are doing. When I shadow an atlas in my Hunchie I'm repeatedly pumping an AC20 round into the same hitbox location of whatever target they are shooting. It's called efficiency. A red section + ac20 round == dead section and often dead mech.
Kill secured, move on to the next. That's how it is done. It's called "focus fire," and it's a pretty big part of the way to win matches in MW:O. I'd recommend getting used to it.
#70
Posted 22 October 2013 - 10:34 AM
Bagheera, on 22 October 2013 - 10:21 AM, said:
Plays team based game.
Thinks ensuring team's victory over enemy team isn't the objective.
-----
You should re-think the way you play this game, and you should pay more attention to what those mediums around you are doing. When I shadow an atlas in my Hunchie I'm repeatedly pumping an AC20 round into the same hitbox location of whatever target they are shooting. It's called efficiency. A red section + ac20 round == dead section and often dead mech.
Kill secured, move on to the next. That's how it is done. It's called "focus fire," and it's a pretty big part of the way to win matches in MW:O. I'd recommend getting used to it.
For the love of god my point is not about winning or losing it is about incentives that are geared to discourage team play and me witnessing anti team play read the post don't go to the last page and butt-in with some half-cocked BS about my play style.
#71
Posted 22 October 2013 - 10:57 AM
tvaughanx, on 22 October 2013 - 10:34 AM, said:
For the love of god my point is not about winning or losing it is about incentives that are geared to discourage team play and me witnessing anti team play read the post don't go to the last page and butt-in with some half-cocked BS about my play style.
You might be WANTING to talk about that but your post is clearly talking about something different. If 90 people read your post and come to the same conclusion and you are the only person obtaining a different opinion based on the words written maybe it's not the other people reading it that are confused...... Even with what you say, I don't feel you're right. First and foremost your "solutions" are to remove kill stats (maybe you should read the post that's linked in my signature about that?) or to be allowed to pop an AC20 into a teammate because they "stole" your kill. Your words, no one else's. What mechanic would you use to encourage team play? What are you wanting done that will help out with what you feel is a discouraging mechanic aside from removing a reward for kills or popping an ac20 into your teammate? If you're wanting real change to a game mechanic at the very least come up with some solid ideas on how to do that.
#72
Posted 22 October 2013 - 10:57 AM
#73
Posted 22 October 2013 - 10:58 AM
#74
Posted 22 October 2013 - 11:07 AM
#75
Posted 22 October 2013 - 11:43 AM
#76
Posted 22 October 2013 - 11:43 AM
#77
Posted 22 October 2013 - 05:15 PM
tvaughanx, on 22 October 2013 - 08:24 AM, said:
Your perceptions of other players actions are colored with some sort of contempt, therefore you are reading their use of focused fire, ammo conservation, and selectively shooting damaged locations not as smart tactical decisions, but as maliciously trying farm some mechanic that not really that many people are paying attention to.
Stop visiting on people's intentions, you'll be happier for it. Most of us are just playing smart and supporting the Atlas, you know, like most Atlas pilots tend to appreciate.
#78
Posted 22 October 2013 - 05:45 PM
Bagheera, on 22 October 2013 - 05:15 PM, said:
Your perceptions of other players actions are colored with some sort of contempt, therefore you are reading their use of focused fire, ammo conservation, and selectively shooting damaged locations not as smart tactical decisions, but as maliciously trying farm some mechanic that not really that many people are paying attention to.
Stop visiting on people's intentions, you'll be happier for it. Most of us are just playing smart and supporting the Atlas, you know, like most Atlas pilots tend to appreciate.
I believe the problem is people are trying to offer tactical solutions to what is in reality a problem of player behaviour. It diverts attention from the issue, which is people are foregoing teamplay in favour of something where they can exploit their teammates to their own benefit.
It DOES happen, and with increasing frequency. I've seen it, along with more cowardice, lack of initiative and other detrimental factors. To ignore this is simply sticking your head in the sand.
Yes, these behaviours will always exist, but we need to minimise them for the sake of game enjoyability.
#79
Posted 22 October 2013 - 05:53 PM
Edited by Hellcat420, 22 October 2013 - 05:55 PM.
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