The main reason lrms are underused is the 3x range for ballistics.
If they would have only 2x like energy, the only weapons that would do something noticeable around 1000m would be gauss, ac2, erppc, erll and lrms.
The other reasons are:
Flightspeed - should be a little more, maybe around 125-150.
Missilewarning - should only come if you install ams and start at shorter range
Tag - should be invisible and only be seen with heatsight, range should be increased
NARC - near useless, should counter ecm for target and needs more damage to taken of or just have a fixed time, but not both
Not 1000 range on lrms - they should hit at 1000m, not at 1000-arc
Capt Sternn, on 26 October 2013 - 12:47 PM, said:
To all the LRM boats out their, its not you, its the morons on your team.
Thats why i use the C1 ...
Edited by Galenit, 27 October 2013 - 01:21 AM.