Need Help Or Explanation!
#1
Posted 22 October 2013 - 12:23 PM
#2
Posted 22 October 2013 - 12:28 PM
If you're being surrounded and focused down I would say 2 things:
1. Stop getting out of position.
2. Stay with your team.
#3
Posted 22 October 2013 - 12:50 PM
#4
Posted 22 October 2013 - 12:58 PM
#5
Posted 22 October 2013 - 01:05 PM
#6
Posted 22 October 2013 - 01:51 PM
I would suggest tweaking your PC for better performance, Blackviper.com is a great place to start. Now if you have an uber quantum mechanics pc with 42 gigs of RAM etc, then not sure what to say.
#7
Posted 22 October 2013 - 02:42 PM
If you are dueling, and overheat at any point in the fight they will win if they stay powered up.
The other possibility is down to aim. If they keep their targeting on your CT more, even while you twist. Your reticle might drift slightly between say, the CT and one of the side torsos. This will split your damage over two areas, they might have done all theirs to one area.
You can see this by people who know where to aim on different mechs. Over the arms on Atlas, under arms on Jagers etc. This way even if you are twisting, they can stay on target for longer due to the angles of attack.
Finally, it is very rare for a fight to be truly one on one. A stray shot from one of their team mates at a critical moment can make all the difference. With the bug at the moment where you don't hear or see mist of the damage warnings you probably won't even notice they had backup shooting you too.
More info like your favourite loadout, mech you run etc could help us give specific advice also. Hope this helps.
#8
Posted 22 October 2013 - 02:49 PM
By way of example, I don't really ever put more than 15-20 points of armor on my rear (and the faster the 'Mech, the less rear armor I assign), and then I put all of the rest on the front.
#9
Posted 22 October 2013 - 11:48 PM
Here is an example.
(As an ironic statement, the Misery build I run has 40 armor in the rear, and is renown for "impossible" survival in many situations)
From the comments here, the others seem to be under the impression you might be running standard heatsinks or at least running really hot. I'm not thinking this is the case, otherwise you'd be describing a fight more like this.
What is your FPS (F9) and what is your processor, ram, and graphics card? There might be something underlying here.
#10
Posted 23 October 2013 - 06:15 AM
Edited by spottiedogman, 23 October 2013 - 06:25 AM.
#11
Posted 23 October 2013 - 06:23 AM
#12
Posted 23 October 2013 - 07:29 AM
I have never heard of this kind of thing being an actual bug or problem with the game. Especially since you say it's ALL 'Mechs.
It's very likely that you're getting hit with more lasers than you think you are. Many 'Mechs have multiple energy hardpoints in one location, that all shoot from the same spot (or very near) on the 'Mech. So a couple of lasers may appear as one beam. Playing since closed beta, you should already know this.
And you cannot use the death screen as a count of the weapons that hit you. Each weapon type is listed, but not the count of each -- so if you get hit and killed by three large lasers, only one large laser entry is shown on the death screen. You should already know this as well.
To get the real story, we would have to spectate you. If you run with a team, you should have them do that and tell you if they think you are dying too quickly. I personally don't think you are -- it's just your perception.
Edited by Durant Carlyle, 23 October 2013 - 07:34 AM.
#13
Posted 23 October 2013 - 07:55 AM
1 ) Centurions are insanely durable even if you hit it perfectly Center Torso with both of those shots you wouldn't have killed it.
2 ) Centurions and Highlanders both have Energy Hardpoints that are so close together that it looks like 1 beam. In reality you probably got shot with 2 Medium Lasers from the Centurion and 3 Large Lasers from the Highlander. That and you say the Centurion hit you with SRMs. You were shot by 2 MLs (10pts), 2xSRM6 most likely on the Cent AL (24 pts), and likely 3 LL from the Highlander (27 pts) for a total of 61 points of damage. Since you mention shooting the LBX 3 times it is likely that you in fact took 2 shots from the Cent and Highlander for something on the order of 122 points of damage plus whatever else the Highlander was carrying besides the LL.
3 ) You were outgunned in the engagement and that rarely works out even when the opponents are damaged.
4 ) Even piloting one of my Master Rated Victors I'd have never engaged those 2 Mechs alone. Without JJ, normal, Speed Engine, and having taken some battle damage before your odds of winning that fight were ZERO to NIL.
I assess your main difficulty in not understanding the enemies Mech. Your TDR is a fine build but I don't think you are correctly assessing the threat you face from the enemies.
#14
Posted 23 October 2013 - 09:34 AM
I would like to state that I am not pointing fingers at anyone just looking for what might be going on with my play style. I really appreciate all the help!
Edited by spottiedogman, 23 October 2013 - 09:36 AM.
#15
Posted 23 October 2013 - 09:37 AM
For instance, everyone complains about spider hit-boxes, right? Now, I am very low ping for MWO, 30 to 60 or so most of the time.
When I pilot a spider, I just die. If I am seen and fired upon, I get hammered and am down in less than 10 seconds if I can't reach cover, fast. Ballistics, lasers, missiles, PPC's, doesn't matter what they are shooting, I just die.
Yet I spectate others in spiders "doing the same things I do" and taking what appears to be far too much damage. And this is me spectating the spider player, watching how they play and watching weapons hit them.
And I see other similar things - If I walk out in the open in a Battlemaster, twisting torso like mad between shots, even timing my twist to occur as the enemy fires, I die. Battlemaster walks out in front of me and three friends, we unload on him, he lasts easily twice as long as I would
Naturally, some of this is just perception, I'm sure.
But I do think there is some "sweet spot" for your ping whereby you end up taking less damage than someone of a higher / lower ping. Just a hair-brain theory at this point.
#16
Posted 23 October 2013 - 09:46 AM
#17
Posted 23 October 2013 - 09:58 AM
Edited by spottiedogman, 23 October 2013 - 10:01 AM.
#18
Posted 23 October 2013 - 10:01 AM
#19
Posted 23 October 2013 - 10:36 AM
It just sounds like you're getting shot in the same spot, which will get you killed very quickly (ie. alot faster than you can kill them)
I have survived 3, 4, even 5 mechs all firing on me for significantly longer than I thought possible simply because I was jumping and firing, twisting all over the place, etc.
#20
Posted 23 October 2013 - 10:38 AM
spottiedogman, on 23 October 2013 - 09:34 AM, said:
Spectating is not the "real view"! It isn't! I can not emphasize this enough. What you are seeing is the players ping + yours. What you think should be hits HSR is showing you as misses and vice versa.
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