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Pugs Vs Clans Cue Split


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#121 WarHippy

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Posted 01 November 2013 - 10:03 AM

View PostJohnnyWayne, on 01 November 2013 - 09:27 AM, said:

Thats a simple reason: They claim to want to play with friends and life is not fair as long as they have the advantage. As soon as they stop teaming up for coordination, they'll lose and see how bad they really are.

I'd say you are that needy that you drop in 4 mans and don't want different qeueus, because you SUCK at the game. You'd rather continue roflstomping pugs, because that way you can continue pretending to be awesome, instead of having real competition.

You truly are scum if you think so. Exactly that kind of scum that aims to destroy the game and the most stupid among these don't even realise that.

I hate to break it to you cupcake, but I drop 99 out of 100 times alone. I see no point in segregating the community so you can continue to cry when you die because someone out played you. I have yet to see at any time in all the games I have played where a premade group of any size made things unfair in anyway. You are just looking for excuses as to why you lost without ever considering that it may just be you that is to blame.

#122 JohnnyWayne

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Posted 01 November 2013 - 10:13 AM

And now we are at the point that I really wish I could see mine / your elo. Not because I want brag or anything but I'd like to see if there are things different on different elo levels.

I see it all the time that this happens, that a premade group shifts the game in a unfair manner. As long as there are game shifting groups allowed in random queues as long "I will have an excuse" how you call it. It is way easier to "outplay" someone if you are not alone and can call targets and targetareas. Thats actually not outplaying, it's teamwork and as long as there are different levels of teamwork that are not the sam for everyone it will be an unfair advantage.

I would love to play coordinated with the lance I drop with ingame. But in the current situation its not possible without playing unfair.

And no its not just always premades, sometimes I **** up (e.g. overheating n a ton of enemeys), sometimes my team ***** it up (ok thats quite often because people lack situational wareness) and sometimes (50%) it's obvious that there are premades involved.

#123 WarHippy

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Posted 01 November 2013 - 10:42 AM

View PostJohnnyWayne, on 01 November 2013 - 10:13 AM, said:

And now we are at the point that I really wish I could see mine / your elo. Not because I want brag or anything but I'd like to see if there are things different on different elo levels.
Why does it matter? I will give you a hint. It doesn't matter.

View PostJohnnyWayne, on 01 November 2013 - 10:13 AM, said:

I see it all the time that this happens, that a premade group shifts the game in a unfair manner. As long as there are game shifting groups allowed in random queues as long "I will have an excuse" how you call it. It is way easier to "outplay" someone if you are not alone and can call targets and targetareas. Thats actually not outplaying, it's teamwork and as long as there are different levels of teamwork that are not the sam for everyone it will be an unfair advantage.
I have seen premades do amazing, and I have seen premades that should probably find a different game because this one is not for them. What I have not seen is a premade group push the balance out of whack in any way that I would consider unfair. Sometimes people are just better than I am, and sometimes they just naturally work in a group better in a group than I do regardless of Voip. Sometimes I am the better one, (just ask Roadbeer :huh: ) but I don't see how it can ever be seen as unfair.

View PostJohnnyWayne, on 01 November 2013 - 10:13 AM, said:

I would love to play coordinated with the lance I drop with ingame. But in the current situation its not possible without playing unfair.
Wait so you play in a premade, but you don't talk to them other than typing? You do know that according to the op you are still taking advantage of teamwork over and above random pugs right? When a group of players work together long enough very little needs to be said for them to be in sync with each other. You are kind of being a hypocrite here.

View PostJohnnyWayne, on 01 November 2013 - 10:13 AM, said:

And no its not just always premades, sometimes I **** up (e.g. overheating n a ton of enemeys), sometimes my team ***** it up (ok thats quite often because people lack situational wareness) and sometimes (50%) it's obvious that there are premades involved.
Are you sure? Maybe you also had a premade, and given the fact you said you drop in premades one would assume you do. Then they were just better than you when they win.

#124 JohnnyWayne

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Posted 01 November 2013 - 11:14 AM

View PostWarHippy, on 01 November 2013 - 10:42 AM, said:

Why does it matter? I will give you a hint. It doesn't matter.


It does because I have a made completly opposing experience and I'd like to know if it's different on other elo ratings. I noticed that as I leveled my shadowhawks (never played mediums before), it was a piece of cake to win matches. Complete opposite stroy on my heavys and assaults. Known elo would give some hints how it is working and why we have so different impressions.

A lance is no premade. A lance is a group of 4 players and every team has 3 lances. It does not mean that I dropped with a premade lance. I'd even love to play together with 3 randoms in a lance, that was my point. But I need integrated voip to do that on almost even terms.
Usually players listen to orders and I think the game experience will drastically shift if voip is integrated into the game, as long as you are the lance leader and not an *****.

To the last point: I'm not sure, I understand what you meant but I'll try to explain. I usually drop solo or with a friend max. I did 4 mans one or two evening(s) and it was between boring and a little fun. Not much competition out there on those days. It would be nice to know who is in a premade team on your team and even better if teams were matched evenly against other teams in relation of premade groups.

I like the conept of teamplay and 4 man premades, but not mixed with pugs.

Edited by JohnnyWayne, 01 November 2013 - 11:17 AM.


#125 Roadbeer

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Posted 01 November 2013 - 11:24 AM

View PostJohnnyWayne, on 01 November 2013 - 11:14 AM, said:

It would be nice to know who is in a premade team on your team


Typically, if there is a group (VoIP or not) that qualifies as a "Premade" they are in Lance Alpha. if there is more than one "Premade" on the team, Lance Alpha is the larger if they're different size.

#126 WarHippy

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Posted 01 November 2013 - 11:43 AM

View PostJohnnyWayne, on 01 November 2013 - 11:14 AM, said:


It does because I have a made completly opposing experience and I'd like to know if it's different on other elo ratings. I noticed that as I leveled my shadowhawks (never played mediums before), it was a piece of cake to win matches. Complete opposite stroy on my heavys and assaults. Known elo would give some hints how it is working and why we have so different impressions.

A lance is no premade. A lance is a group of 4 players and every team has 3 lances. It does not mean that I dropped with a premade lance. I'd even love to play together with 3 randoms in a lance, that was my point. But I need integrated voip to do that on almost even terms.
Usually players listen to orders and I think the game experience will drastically shift if voip is integrated into the game, as long as you are the lance leader and not an *****.

To the last point: I'm not sure, I understand what you meant but I'll try to explain. I usually drop solo or with a friend max. I did 4 mans one or two evening(s) and it was between boring and a little fun. Not much competition out there on those days. It would be nice to know who is in a premade team on your team and even better if teams were matched evenly against other teams in relation of premade groups.

I like the conept of teamplay and 4 man premades, but not mixed with pugs.

:huh:

#127 RussianWolf

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Posted 01 November 2013 - 11:58 AM

View PostKunae, on 31 October 2013 - 10:20 AM, said:

No fight will ever be "even and 'fair'". That is loser talk, and only people who can't handle competition talk that way.


Man, that's just idiotic. You must be very young, to have that attitude.

Here, let me enlighten you... this is a team game. Teams have leaders. Leaders tell you how to play, so that everyone is doing the best thing for the team to win.

Ah yes, I am just out of kindergarten, how did you know?

So this is a team game? You have a registered team that you play with and it never changes? there are rankings an such for the different teams?

Nope, not seeing it. I came here as an individual. I play as an individual in a team construct (not my choice, gimme Solaris VII any day). I don't issue orders nor do I take them. I was in the Navy once already and don't need that nonsense again.

I communicate via text as I see fit.

I've watched a team pitch a fit because someone took leader and moved one of them, the person gave up leader, they took it and put their lance back together and never issued another "order" or communicated in any way. You're on a team, not a solo lance. talk to the rest of them too. Seen things like this happen more than once.

This is a game, I play my way as I enjoy it. Got a problem with it, that's on you.

Here's the big thing. Teams need the solos (people like me) to fill slots when they can't field a full team. Solos don't need the teams to play the game.


I came to play and enjoy. Winning/Losing? Killing/Dying? doesn't matter to me. Playing the game as I want. All that matters.

As I said in my first post, I'm not interested in a separate queue for myself (I play with the big boys), but if you want the new guys to stick around more, they need a place to learn and not get so discouraged.

Edited by RussianWolf, 01 November 2013 - 12:38 PM.


#128 JohnnyWayne

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Posted 01 November 2013 - 01:04 PM

View PostWarHippy, on 01 November 2013 - 11:43 AM, said:

:huh:


Anything you wanna share with us? I don't see what you mean.

#129 Navy Sixes

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Posted 02 November 2013 - 09:21 AM

View PostRussianWolf, on 01 November 2013 - 11:58 AM, said:

I came to play and enjoy. Winning/Losing? Killing/Dying? doesn't matter to me. Playing the game as I want. All that matters.

As I said in my first post, I'm not interested in a separate queue for myself (I play with the big boys), but if you want the new guys to stick around more, they need a place to learn and not get so discouraged.


Agreed, although someone suggested the 'solo only' PUG should also be 'stock only:' trial mechs/ no customization. I'd really like to try that. I think it would be a challenge and it would become very popular, for all the right reasons.

#130 Warrior UK

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Posted 04 November 2013 - 07:58 AM

MMMM Let me think......back to when we used to play the old Mech games....???....did we drop solo or was it a team, even if it was a Bot Team, it was still a team, if i am not mistaken. MechWarrior has always been some sort of team game, in the old game before MWO you couldnt launch without buying another pilot, with this one it takes away that. Yes I play in a Merc unit onTs, Yes we group up and we know that we will face another group and pugs and NO i dont care about my stats, the only thing I care about when playing is having FUN, enjoying the game as ment to be even if I drop solo, which I also do but I am still part of a team. It is not hard to get into a group on Ts or form one yourself, you can even drop solo on Ts if thats what you wish to do while waiting for others to group up with. When we have more than four members on we either try to sync (which is harder to do these days than in the past), or the spare move to another open ship and drop solo or form up, we even drop from group to let friends drop with us, it's that simple and has NO inpact on game performance.

All I can say is if you find that dropping with premades is off-putting then go play another game that is none team work or put up with it, sync dropping is more luck than success, there will always be team work in MWO, with or without voice comms. This is a team game and always will be, whats the point of community warfare, if not working a part of a team, plain and simple.

Four, Eight, Twelve, Pug, the numbers make no differance, it all adds up to team work, remember there is no " I " in Team even if you are not in a premade

Edited by Warrior UK, 04 November 2013 - 08:01 AM.


#131 Joseph Mallan

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Posted 04 November 2013 - 08:06 AM

View PostJohnnyWayne, on 01 November 2013 - 09:58 AM, said:

@ Joseph The two of us had this discussion already and I accept that you have a different opinion about it. That doesn't mean that I have to agree with you.

All I can say is, as soon as I use voip and command a 4 mans it gets laughably easy to win against pugs even with premades integrated. That brings me to the result that bad players form up to dominate solo players. I'd love to have 3*4 vs 3*4 queues with lance commanders in every lance and an external commander like in bf2142 that can use sat scans and has control over arty and airstrike. This would result in lance gameplay like I had hoped for in mwo.

For random queues there should not be more than 2 players in a queue, thats small enough to not make such an influence like 4 players. 3 friends have to find a fourth one. Thats way easier than finding 3 people without any reasonable possibility of social interaction ingame.

What you don't acknowledge is that since there are at least 2 different results maybe the need to separate ques is not something the game really needs. Maybe the players need to remember that there are hundreds of players or more every day with a different view of how the game is working.

#132 Joseph Mallan

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Posted 04 November 2013 - 08:17 AM

View PostJohnnyWayne, on 01 November 2013 - 09:17 AM, said:


As long as you use ANY kind of voip for coordination instead of simple chatter it's an advantage. At least as long as you do and the rest of the players don't have voip integrated into the game so that they can too.

All you did was taking a dump onto the forums instead of awnsering my question.I think you are that "stupid" you mentioned.


None of you explained the difference. I'd guess none of you sees one, just like I.

So If you are using a better computer than mine with faster processors & video cards I should be allowed to complain, cause you have an unfair advantage over my computer?? If your computer cost $1500 and mine is $500 you are cheating, right!?! Cause you are using hardware I cannot. Really, Using Comms is no different than that except that Comm porgrams is something everyone can have for free. ;) :P

#133 JohnnyWayne

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Posted 04 November 2013 - 02:01 PM

View PostJoseph Mallan, on 04 November 2013 - 08:06 AM, said:

What you don't acknowledge is that since there are at least 2 different results maybe the need to separate ques is not something the game really needs. Maybe the players need to remember that there are hundreds of players or more every day with a different view of how the game is working.


I'd wish too meet these players, to show them how my gameplay experience looks like, but MM and Elo keeps matching me against the same people...
All I want for now is VOIP integrated into the game. Properly of course not like this C3 ****...


Just to throw around with some numbers:

15 matches today, 9 spoiled by premades all lost, 1 lost closely because we had a premade too.

2 Pugmatches (at least no obvious Premades) and 2 against the same premade that sucked balls and one against CJF and seemingly another premade that was unbeliveable boring, but we won closely because we had a premade too...

10:5 matches lost due to premades... 12 were boring as **** because of them...


Friend of mine I'm dropping withnow and then got so sick of it that he stopped playing for today. This is how my gameplay experience looks like. Great eh?

Now the intresting thing is, that I, even if we're stomped, am usually the best on the team.
I'm so sick of my teammates...

Edit: to your hardware "argument" - thats what min system specs are there for. The game has to run smoothly enough to be playable without drawbacks. Furthermore hardware is not software. Show me a hardware for PCs aimbot for comparision pls. Sorry but that is no argument that is nothing.

If you argument on that basis, why doesn't everyone get an aimbot? I mean it's out there for free. Why permit something that can get anyone and then we will have the same chances of hitting the cockpit first...

You see where this kind of argumentation leads?

Edited by JohnnyWayne, 04 November 2013 - 02:08 PM.






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