TygerLily, on 27 February 2014 - 08:23 AM, said:
So, if I'm following correctly, could they fix it by just lowering some of the sub-250 engine weights to reflect the heatsinks that would need to be added?
No, they've already done that - that's why the sub-100 engines aren't possible; engine weight minus weight of heat sinks needed to get to 10 would go negative in their system.
In BT, a 100-rated STD engine weighs 3 tons, a gyro for it weighs 1 ton, and a cockpit weighs 3 tons; you get 4 heat sinks in the engine, and you need to allocate crit space but not weight for 6 heat sinks more before you're drop-legal. That's 3+1+3 = 7 tons.
In MWO gyro and cockpit are weight-free, but heat sinks are not. The 100-rated STD engine weighs 1 ton; you get 4 heat sinks in the engine, and you have to allocate crit space and tonnage for 6 more heat sinks before you're drop legal. That's 1+6 = 7 tons, so it matches the TT values.
The problem is with e.g. a STD 60-rated engine (like the one needed for the UrbanMech); that should weigh 1.5 tons, which with the 4 tons for gyro+cockpit would be 5.5 tons total. It would have 2 heat sinks in-engine, and need 8 more to be drop legal
In MWO, that engine would have to weigh -2.5 tons for the system to work out to 5.5 tons (-2.5 + 8 = 5.5).