

Er Ppc's Viable On Atlas?
#1
Posted 26 October 2013 - 09:48 AM
So after a few upgrades, I decided to put a pair of ER PPCs on there accompanied by an AC-20, (Which I now realise is bad idea, due to the AC-20's rather short range,) and discovered I did rather damn well in a few matches, including one conquest match where I was able to clutch a victory against two heavies and a light. (Granted, I wasn't very damaged, around 82%, most of them had taken quite a bit of damage themselves,) and other than some rather annoying heat problems, this setup usually resulted in me getting more kills than deaths in most matches.
So, I was posting this in wonder if anyone else had pulled off a similar setup, or if putting ER PPC's on an Atlas is a horrible idea and I've just been getting very lucky.
#2
Posted 26 October 2013 - 10:10 AM
#3
Posted 26 October 2013 - 10:11 AM
Gamerboy, on 26 October 2013 - 09:48 AM, said:
Yup. I use that setup on my Misery, and it works great. Both the ERPPC's and the AC20 are effective in CQB, and the ERPPC's give you some long range punch as well. It helps to set the ERPPC's up in chain fire. I have a lot of fun with that mech.
I might suggest something like this build. The two ML's would be primarily used as backup weapons (in case you lose an arm or two) and the occasional alpha strike. Adjust the front/rear armor on the torso to your liking.
Edited by Geek Verve, 26 October 2013 - 11:51 AM.
#4
Posted 26 October 2013 - 12:39 PM
Edited by Autobot9000, 26 October 2013 - 12:44 PM.
#5
Posted 26 October 2013 - 01:17 PM
I prefer LLas in atlas for the better heat efficiency or 1 EREPPC and a llas.
#6
Posted 27 October 2013 - 09:44 PM
I really wanted to do a MASAKARI on the Atlas, but even if all other slot spaces taken up by double heat sinks, it was still not possible to keep the heat output at a reasonable and sustainable manner.
When the effectiveness of a double is 1.4 instead of 2, that causes 4 PPC builds to be almost impossible. I am awaiting the arrival of clans and the DAISHI config of 4 ERL 4 ERMed to see how its heat sinks hold up. or maybe it is going to just be a case of CLAN double heat sinks with a better efficiency.
#7
Posted 27 October 2013 - 10:19 PM
The thing to keep in mind with the build I suggest or the one you already have is that most people who are dedicated long-range or short-range will beat you if you fight them fairly. Take potshots and fade back to keep your armor levels up- at close range, the ER PPCs are too hot for how much damage they deal to cinch a win, and at long range you simply lack the hitting power to keep up with AC or gauss spam.
#8
Posted 28 October 2013 - 11:38 AM
IMO the most effective way to play the Atlas with the current game mechanic is to hew close to a brawling role, engaging only within 400 m or less on favorable terrain.
Having 2 PPCs is going to tempt you away from effective engagement scenarios, and then when you get into scenarios where you can be effective, they will have too much heat out put to give you sufficient DPS.
Edited by JigglyMoobs, 28 October 2013 - 11:39 AM.
#9
Posted 30 October 2013 - 10:03 AM
JigglyMoobs, on 28 October 2013 - 11:38 AM, said:
IMO the most effective way to play the Atlas with the current game mechanic is to hew close to a brawling role, engaging only within 400 m or less on favorable terrain.
Having 2 PPCs is going to tempt you away from effective engagement scenarios, and then when you get into scenarios where you can be effective, they will have too much heat out put to give you sufficient DPS.
Good points, but they lean heavily toward the tactic of peeking over hilltops to engage. I've also run (ER)PPC's on my Atlas. Sure, you play them a bit differently than a Stalker (firing while moving from cover to cover), but you also equip other weapons that are effective for CQB and other scenarios. Honestly, Atlases aren't designed to peek over hilltops with *any* weapons.
My philosophy is simple: if you really like PPC's use them and learn to be effective with them. Build to your interests, not to what some numbers on a spreadsheet recommend. A lot of people's interests actually revolve around maximum effective builds, which is fine (I lean that way too with some mechs). If that's your case, ignore what I've said.

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