zolop, on 28 October 2013 - 02:24 PM, said:
The players that wanted to remain competitive only in 1PV mode (Hardcore mode it was called) so that they were not FORCED to use it to remain competitive in all the matches. Now to remain competitive in MWO you have to use 3pv, there is no risk versus reward, role of a light mech is dimished when all a atlas mech has to do is peer over a small hill not exposed using his 3rd person invincible camera.
Again the added 3pv mode forces competitive players to use it to remain competitive, as during the closed beta and most part of the open beta it remained completely designed as a first person simulation of a mechwarrior. From games main page "A tactical BattleMech simulation set in 3050 AD"
http://mwomercs.com/game
PGI is completely blindsided by not just seperating (1PV / 3PV) the ques, but I came back to see if I can get some competitive games going 12mans, please just at least let them keep that promise.. :/.
PUG dropping has NEVER been competitive.
Noone is forcing you to use 3pv to "remain competitive". You do not need to use it, I never use it, i find it useless and it makes it harder to land actual shots, especially when the reticule sinks into your back and you cant even see what you are shooting at.
Seperating 1pv/3pv will artificially fracture the player base and we dont have the numbers to do that.
The roles of light mechs have not been cheapened at all, nor have they been given any advantage.
It was said before and I will say it again, stop pretending to be mad and riding this wave of fake hate.
It's absurd and a waste of time. You waste all your time getting people to pay attention to you while you imagine all these imaginary slanders that pgi has done to you and get all in a huff because the game they are making doesn't fit YOUR OWN PERSONAL views but instead caters to the largest player base, obviously.
Edited by pbiggz, 28 October 2013 - 02:47 PM.