What Should The First 4 Clan-Mechs Be?
#41
Posted 29 October 2013 - 12:11 PM
#42
Posted 29 October 2013 - 12:46 PM
Nova
Mad Dog & Mad Cat (because iconic)
DireWolf/Warhammer either or, but pref. Dire Wolf because the Atlas needs to be put into it's place by another 100 tonner.
100 tons of Skull and Death? Meet 100 tons of chicken walking kaboomstick.
#43
Posted 29 October 2013 - 09:48 PM
$60 each, All for $200 with all mechs able to use the clan camo of choice (Trueborn Revival Pack)
All Mechs have have 20% CBill/Honour Boost
Clan Jade Falcon Pack
Kitfox
Summoner
Jade Falcon Camo
Clan Wolf Pack
Nova
Timberwolf
Wolf Camo
Clan Ghost Bear Pack
Firemoth
Executioner
Ghost Bear Camo
Clan Smoke Jaguar Pack
Storm Crow
Warhawk
Smoke Jaguar Camo
While the MadDog is my favourite Mech, the Timberwolf would be a given, and the Summoner is more iconic of the Jade Falcons.
All packs have a "Must Have" Mech, all up there are 2 of each weight class and each of the Mech's are with the Clan that fielded them most prominently.
#44
Posted 30 October 2013 - 02:05 AM
#45
Posted 30 October 2013 - 02:32 AM
I would like to nominate
Light - Mist Lynx
Medium - Nova
Heavy - Timberwolf
Assault - Dire Wolf....
I think these mechs appear alot in the previous installations of Mechwarrior and should sell well
Thanks
#46
Posted 30 October 2013 - 05:26 AM
BumbleBee, on 29 October 2013 - 09:48 PM, said:
While the MadDog is my favourite Mech, the Timberwolf would be a given, and the Summoner is more iconic of the Jade Falcons.
All packs have a "Must Have" Mech, all up there are 2 of each weight class and each of the Mech's are with the Clan that fielded them most prominently.
Very very interesting! Of course after having bought the Wolf Clan pack i would need to get a Mad Dog and a Stormcrow. They are fairly common among the Clans so i should not need to capture your factories
#47
Posted 30 October 2013 - 02:11 PM
hellhoundlover, on 29 October 2013 - 10:04 AM, said:
Last Time I checked, the Hellhound, as well as the Stone Rhino, where only unseen for a bit, but are now reseen according to Sarna. I could be wrong and may have missed a forum thread on there saying otherwise, but I think the mech designs are good to go.
#48
Posted 30 October 2013 - 03:02 PM
Ryoken
Timberwolf
Dire Wolf
I think that hits the four biggest and most iconic ones that everybody knows. Past that, they're free to add all the other designs people are fans of (Summoners, etc.)
Also I really want them to add the Nova but not give it a torso twist. It'd be a super unique 'mech with nothing but full arm movement, and it would match the original design.
#49
Posted 31 October 2013 - 07:00 AM
Victor Morson, on 30 October 2013 - 03:02 PM, said:
I am pretty sure you mean a Stormcrow, quiaff?
Victor Morson, on 30 October 2013 - 03:02 PM, said:
Why not? The problem is, ask the noob,casual and casual competitive players what they think about that..
I personally agree, MWO totally needs unique 'Mechs, opposed to collections of hardpoints with a different skin.
#50
Posted 31 October 2013 - 07:38 AM
#51
Posted 31 October 2013 - 07:43 AM
#52
Posted 31 October 2013 - 06:21 PM
#53
Posted 31 October 2013 - 06:25 PM
Medium - Nova (Or are we talking about the puma or cat here?)
Heavy - TimberWolf (MadCat)
Assault - DireWolf (Daishi)
#54
Posted 31 October 2013 - 08:36 PM
Medium: Stormcrow or Nova
Heavy: Summoner or Timberwolf
Assault: Direwolf or Executioner
Other possibilites include the Adder, Mist Lynx, Ice Ferret, Huntsman, Shadowcat, Hellbringer, Mad Dog, Gargoyle, and Warhawk.
I believe those are most if not all of our front line omni mechs and definitely the first ones seen in the inner sphere.
I can only hope I will soon have my precious Summoner...
#55
Posted 31 October 2013 - 09:11 PM
#57
Posted 01 November 2013 - 03:45 AM
#58
Posted 01 November 2013 - 04:28 AM
Jaroth Winson, on 01 November 2013 - 03:45 AM, said:
If they follow the strucutre of the PP packages they may offer a pack with Kit Fox, Ice Ferret/Stormcrow, Timberwolf and Dire Wolf, then a "reinforcement" package with 2 heavies, Mad Dog and Summoner.
#59
Posted 01 November 2013 - 04:35 AM
Oh. And it has a targeting computer that could do anything from telling you where to aim to just fixing convergence on your target regardless of where your reticule is hovering so that those nasty old convergence issues are a thing of the past on it. This mech scares me way more than any other mech in the Clan arsenal, ton for ton, if given the chance to correct the design flaws. It will be interesting seeing how PGI does the mechlab for Clan mechs.
Edited by Pariah Devalis, 01 November 2013 - 04:38 AM.
#60
Posted 01 November 2013 - 04:43 AM
I'd say we see these
Koshi
Black Hawk
Mad Cat
Daishi
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