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Summoner Build


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#1 Fate 6

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Posted 28 October 2013 - 07:34 AM

I really can't wait for clans, so in my boredom I created the closest thing we can get to a Summoner. It's missing jump jets and the AC10 is a standard (cuz the current lb10x sucks). Still, it's pretty fun and with speed teak it goes as fast as a Summoner.

http://mwo.smurfy-ne...b230e90ed02b32c

#2 MeiSooHaityu

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Posted 28 October 2013 - 07:51 AM

Yea, I did something similar with the Catapult. I made a "Mini-Madcat" loadout.

Something like...
2LLasers, 2MLasers, 2LRM10s, JJ, DHS, XL285 (I think), Endo.

I also had the "Mini-Madcat: Alt Config A" with something like...
2ERPPCs, 2MLasers, and 2 SRM4s (or 2s maybe), (no JJs), DHS and XL285 (I think), Endo.

I am a little sketchy on the details of the LLaser variant because I havent used my Cat in a while (Been playing with the Phoenix mechs), and the ERPPC variant has been even longer (since the ghost heat patch). Still, the builds are something like that above.

Still, I like the T-Bolt loadout you made. The T-Bolt needs that missile launcher (just seems appropriate). I wouldn't use the LB10 either in that setup. Cool setup.

Edited by MeiSooHaityu, 28 October 2013 - 07:52 AM.


#3 Fate 6

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Posted 28 October 2013 - 08:14 AM

Functionally it's not too bad, you just have to avoid losing the XL. Ppl don't expect the XL though so they rarely target it. Only an experienced player would realize I have to use an XL to get that much weaponry in a TBolt (as it's a very close fit for a STD engine)

#4 Scrawny Cowboy

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Posted 28 October 2013 - 09:23 AM

I went the STD engine route for my wannabe Summoner Thud. Slow but didn't feel right to move fast and no JJ so I went for survival.





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