LCRacerX, on 30 October 2013 - 08:01 AM, said:
I feel like chain firing helps some. This is totally unscientific, but I feel like more missiles register when there are fewer hitting at once. In any case, it'd be nice to have effective SRM loadouts.
Walking up behind an unmoving Blackjack, unleashing 20+ SRMS into their rear armor to only see the left leg & arm flash is pretty frustrating. Sold my C4 Cat because it didn't seem like SRMs would be fixed any time soon.
I also suspect that unintended "invincibility frames" exist when a target gets hit with lots of things at once. It would explain the horrible hit detection on SRM's, probably some of the LRM's problems, and why the LBX-10 sometimes seems to do nothing.
I've given up on SRM's and I once did about 290 damage to a Shadowhawk with a pair of LBX-10's. That was basically all I did that match - I walked over to a cap point, engaged that mech, noticed that he just wouldn't die, so I just kept shooting him until I died as an experiment. End of match = 290 damage, no kills. No idea how that's even possible, though I guess those shots in theory hit if they counted as damage, but the mech didn't die, which makes no sense - I was close enough that every shot should have been hitting something other than legs.
Edited by oldradagast, 30 October 2013 - 10:42 AM.