I have been posting my progress on the G+ community, but as I get closer to a final design I think it is time to start 'showing my work' so to speak, here. I am not an expert 3D modeller by any means. I've played with modelling, but my focus is mostly on models designed to assemble well at a really small scale (1:1000 is my latest scale work), which does not lend itself nicely to 'good' 3D models. The idea of making a new model, entirely from scratch is intriguing, and I absolutely love the MAD 'mech. I will be utterly delighted to see one of these in game, whatever the final design ends up being.
That said, knowing the original was off limits, and generally not liking the 'reseen' version, I have chosen to go back to the source, so to speak. I scoured the first Grey Death Legion book, Decision at Thunder Rift, for all of the passages that describe the MAD in detail. Why that one? It was the first book ever published, and features a MAD (albeit as an enemy) prominently, even having the image of the 'unseen' version gracing the front cover. What I found was quite interesting.
From Decision at Thunder Rift - William H. Keith:
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TL;DR: Crab like, with digigrade legs, oversize forearms and lumbering 'leaned' over look.
Immediately, I began to hunt for good pictures of a 'crab', which seems to be the predominant descriptive element. I wanted to find something that looked like a crab while not looking like the 'King Crab' which already quite solidly fits that description. What I stumbled across, was a true monster of a crab: the Coconut Crab, found in the tropical islands of the western part of the Pacific. I have pictures linked below (they are not my own, obviously). I really wanted to somehow replicate that menacing look of the second picture, with that flat squat body and long legs. I'm not certain I fully captured that, yet, but I'm getting there.
Coconut crab:
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So, enough text, here are my current progress shots. I am missing a fair bit from the middle, but many of the key components are in place. I believe thus far I've captured the essence of the narrative description, what remains is whether or not my interpretation is utter rubbish. I'll continue to post progress as I get major parts done. If I finish early enough, I may tackle texturing. as far as scale goes, this stands about as tall as an Atlas' shoulder, or around the same height as the top a Catapult's 'ears'. In this I think the Catapult is actually too big, but much of this design's mass will be in the torso under the dorsal armour.
What remains, clearly, are arms to support those massive forearms, something I am still sketching out. I also have some more greeble bits to add to the finished parts, and will need to finalize the torso elements. Once the torso is finished, I have to find a good way to model a join between it and the the AC5 on the back. The current 'mount' is as such, essentially a placeholder.
Current Progress:
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Cockpit/Head:
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PPC/Arms:
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Legs
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AC 5
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Some of the above progress pics are a little out of date, as I've made improvements and changes to the modeled parts. These changes will be reflected in the 'Current Progress' sections above, as well as further progress pictures as they develop.
Thank you,
Tirick