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My Kingdom For A Combat Log!


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#1 Oni Ralas

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Posted 24 October 2013 - 05:34 PM

Without any decent form of logging, these anomalous events are super hard to nail down. Like getting cored by an AC20 (and SRM6...) at 800m while full armor. It never happened unless there is either video or logging to back it up ;)

#2 Roland

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Posted 24 October 2013 - 05:47 PM

It would be awesome if they had a bungie-esque battle recording feature, where you could playback battles with a free camera or from the view of any player.

#3 Mehlan

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Posted 24 October 2013 - 06:00 PM

View PostRoland, on 24 October 2013 - 05:47 PM, said:

It would be awesome if they had a bungie-esque battle recording feature, where you could playback battles with a free camera or from the view of any player.
Rofl, thanks for that reminder..flashed back to myth=dwarfball

#4 Green Mamba

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Posted 25 October 2013 - 06:10 AM

Combat Log would be Lostech

#5 Kunae

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Posted 25 October 2013 - 06:14 AM

A combat log has been needed since this game was a glint in PGI's eye. And it's still needed.

The information is obviously being logged, by PGI. Just let us access that stream, already.

#6 Galenit

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Posted 25 October 2013 - 06:40 AM

View PostKunae, on 25 October 2013 - 06:14 AM, said:

The information is obviously being logged, by PGI. Just let us access that stream, already.

A battlelog leads to more min/maxing and meta-gaming ...

... you should know that and i am sure they know it too.

#7 Kunae

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Posted 25 October 2013 - 06:44 AM

View PostGalenit, on 25 October 2013 - 06:40 AM, said:

A battlelog leads to more min/maxing and meta-gaming ...

... you should know that and i am sure they know it too.

Oh please. Min/maxing happens without the log, and giving us visibility into it would not increase that.

A combat log would allow us to see when the game isn't working properly... for instance when that AC20 you're shooting hits that spider for 20 damage, yet its armor isn't affected. Or when you shoot someone else with that AC20 and it only does 2 pts of damage to them.

Edited by Kunae, 25 October 2013 - 06:44 AM.


#8 Murphy7

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Posted 25 October 2013 - 06:48 AM

View PostRoland, on 24 October 2013 - 05:47 PM, said:

It would be awesome if they had a bungie-esque battle recording feature, where you could playback battles with a free camera or from the view of any player.


This.

I remember watching combat vids in games like Gunship 2000 and such where you could move the camera around and see what happened in other areas during a mission. Entertaining and informative, this from a game that allowed you to lock onto a cow with Hellfire missle and of course, follow through on that opportunity.

Even if it were a test feature, imagine how much easier it would be to recreate a bug if you could capture its occurence when looking back at the combat film.

#9 Galenit

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Posted 25 October 2013 - 08:22 AM

View PostKunae, on 25 October 2013 - 06:44 AM, said:

Oh please.
...
A combat log would allow us to see when the game isn't working properly...

Like playernumbers would show us how many players playing it?

Edited by Galenit, 25 October 2013 - 08:23 AM.


#10 focuspark

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Posted 25 October 2013 - 09:44 AM

+50 for a combat log.

#11 Vodrin Thales

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Posted 25 October 2013 - 10:04 AM

View PostRoland, on 24 October 2013 - 05:47 PM, said:

It would be awesome if they had a bungie-esque battle recording feature, where you could playback battles with a free camera or from the view of any player.


Absolutely agree, and it would be great if you had a combat log with multiple filters so you could see what you really hit and were hit by. Link the two features together and you would have one of the most awesome game features ever, and the perfect tool for trouble shooting the game.

#12 Roland

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Posted 25 October 2013 - 01:04 PM

View PostGalenit, on 25 October 2013 - 06:40 AM, said:

A battlelog leads to more min/maxing and meta-gaming ...

... you should know that and i am sure they know it too.

This is the worst reason for not implementing a feature.

Guess what? Min-maxing is gonna take place. You aren't gonna stop that. You aren't even gonna reduce its frequency.

Enabling access to the game's statistics, you allow players to make clear, scientific arguments about how exactly things are broken. The types of statistical analysis that the developers themselves SHOULD be doing.

What's hilarious, is that folks like Amaris the Usurper have done amazingly detailed analysis despite having very limited tools to do said analysis.... of course, those forum users have not been rewarded with premium time, despite making contributions which have had clear beneficial impacts to the development of this game.

#13 Corpsecandle

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Posted 25 October 2013 - 02:02 PM

Indeed. I'm tired of 'wtf just happened to me' and trying to figure it from the end of match log...
'when the hell did I get shot by an AC/10?'

#14 Deathlike

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Posted 25 October 2013 - 04:35 PM

View PostCorpsecandle, on 25 October 2013 - 02:02 PM, said:

Indeed. I'm tired of 'wtf just happened to me' and trying to figure it from the end of match log...
'when the hell did I get shot by an AC/10?'


Besides the broken HSR, there is no built-in tutorial with respect to combat and damage indicators.

Mechs get shot at with lasers in the back, and you know it's a newbie piloting it when they don't bother to look behind them.

#15 Otto Cannon

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Posted 25 October 2013 - 05:15 PM

I too would love my Atlas to be able to rip trees from the ground and beat my enemies to death with them.

*Reads OP properly*

Oh, right. That sort of combat log. Yes. Those would be good too.

#16 Oni Ralas

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Posted 25 October 2013 - 05:29 PM

View PostOtto Cannon, on 25 October 2013 - 05:15 PM, said:

I too would love my Atlas to be able to rip trees from the ground and beat my enemies to death with them.

*Reads OP properly*

Oh, right. That sort of combat log. Yes. Those would be good too.

hehehe... always good for a laugh Otto

#17 Ecto Cooler

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Posted 25 October 2013 - 05:43 PM

I would love a combat log or recording / playback feature.

Watching replays answers a lot of questions and concerns that players have, look at the whole Spider hitbox debate.

#18 Huntrava

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Posted 25 October 2013 - 09:35 PM

More cowbell.

And less random deathmatch arenas. Whatever happened to CW? Is that an expansion pack now? What a disaster lol.

#19 Ecto Cooler

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Posted 25 October 2013 - 09:56 PM

View PostHuntrava, on 25 October 2013 - 09:35 PM, said:

More cowbell.

And less random deathmatch arenas. Whatever happened to CW? Is that an expansion pack now? What a disaster lol.


And less off-topic posts from people so scorned by PGI that they can barely read the monitor from all the tears streaming down their face.

#20 Huntrava

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Posted 25 October 2013 - 10:59 PM

View PostEcto Cooler, on 25 October 2013 - 09:56 PM, said:


And less off-topic posts from people so scorned by PGI that they can barely read the monitor from all the tears streaming down their face.


Tears? You are mistaken sir. MWO is nothing but lolz in its current state.

I'm all for a combat log. The "game" is void of any features that enhance competitive gameplay in a way that's fresh and new to players who have so many alternative games vying for their time.





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