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Jester Trollcat- Unique Or Doa?


96 replies to this topic

Poll: What would the Jester need to be useful? (130 member(s) have cast votes)

I'll buy it if it has:

  1. ECM (17 votes [8.76%])

    Percentage of vote: 8.76%

  2. Jumpjets (57 votes [29.38%])

    Percentage of vote: 29.38%

  3. ECM and Jumpjets (31 votes [15.98%])

    Percentage of vote: 15.98%

  4. Double AMS is enough for me (17 votes [8.76%])

    Percentage of vote: 8.76%

  5. I'd buy it no matter what- dat paintjob (22 votes [11.34%])

    Percentage of vote: 11.34%

  6. I wouldn't touch it with a bargepole- dat paintjob (29 votes [14.95%])

    Percentage of vote: 14.95%

  7. The old prenerf torso twist could swing it for me (21 votes [10.82%])

    Percentage of vote: 10.82%

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#21 Bagheera

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Posted 31 October 2013 - 09:58 AM

Fair enough, less universal than I thought, though DS and Boar's are also faster than stock as well. I'd still like to see them include more variety rather than falling back on engine size as a differentiating factor.

#22 MeiSooHaityu

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Posted 31 October 2013 - 10:03 AM

Maybe the mech is a Jester, because the energy lenses on the arms fold down to reveal ballistic barrels...one can only dream.

#23 Bishop Steiner

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Posted 31 October 2013 - 10:26 AM

View PostBagheera, on 31 October 2013 - 09:58 AM, said:

Fair enough, less universal than I thought, though DS and Boar's are also faster than stock as well. I'd still like to see them include more variety rather than falling back on engine size as a differentiating factor.

Oh they are, I was just focusing on the stock or slower stuff, overall.

And in fairness, in many of them, agility numbers are different from stock versions, though I do feel that is underutilized. But let's be honest, the most universal issue has almost always been disappointing hardpoints selection and placement compared to stock models, with probably the Ilya and Firebrand and Protector being the only ones that might arguably have better hardpoints.

And all these matters are just as important as getting a bonus for piloting them, since the reason I have passed on many Heroes is their weapon configs insure that bonus or no, I would not drive them as often as the stock versions. It's why I figure I will almost certainly stick to a non Hero Hunchy, as much as I love that mech. and why the PHX Shad is the least driven as I can do better builds, and hence more damage and earn more money, than I can with the bonuses on an inferior layout Hero.

#24 verybad

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Posted 31 October 2013 - 10:26 AM

It's just a boring looking ride, doesn't seem to bring anything to the table that other mechs can't do better. Potential 8 energy, potential jets, potentially faster than other cats.

Complete *meh* even before the paintjob.

If they want it really interesting. 8 jets, 6 energy, ECM.

People would buy that. It might be a bit P2W, but they'd get it even if it made them feel guilty.

#25 Edustaja

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Posted 31 October 2013 - 10:27 AM

I would not buy it because founders cat :3

#26 Bishop Steiner

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Posted 31 October 2013 - 11:03 AM

View Postverybad, on 31 October 2013 - 10:26 AM, said:

It's just a boring looking ride, doesn't seem to bring anything to the table that other mechs can't do better. Potential 8 energy, potential jets, potentially faster than other cats.

Complete *meh* even before the paintjob.

If they want it really interesting. 8 jets, 6 energy, ECM.

People would buy that. It might be a bit P2W, but they'd get it even if it made them feel guilty.

so it's boring, or P2W? Not a very great place to be, IMO.

Could be why my proposed Hero K2 was 4 JJ, 260 XL (look! Stock speed!) and a mix of 2 Ballistic (in the ct, bored of boomcats/gausscats, thx) 2 PPC (1 per arm) with either 2 or 4 SSRM racks, either 2 in one torso or 2 in each side, though if one had only the two, I would say give the arms an extra E-point.

Not particularly more powerful or better than existing cats, but a lot different and more versatile.

Instead, we get a steaming pile of purplepoop.

#27 Ngamok

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Posted 31 October 2013 - 11:17 AM

I'll probably buy it at some point when I finish off mastering the Phoenix + Sabre mechs. Same with the Hero Hunchback in December (assuming). Also, will change colors to all black with white grin and thin stripes.

#28 Alek Ituin

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Posted 31 October 2013 - 12:24 PM

Does nobody else notice that said Trollcat is standing on a Moon Base?

#29 Bishop Steiner

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Posted 31 October 2013 - 12:31 PM

View PostAlek Ituin, on 31 October 2013 - 12:24 PM, said:

Does nobody else notice that said Trollcat is standing on a Moon Base?

old news.

Bryan had that on his Twitch account about 2 weeks ago. It's a HyperPulse Generator Communication Station. Looks fun.

#30 Zerberus

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Posted 31 October 2013 - 12:36 PM

No missiles or no jumpjets = no catapult = no interest.

No Missile option = no vote :)

Edited by Zerberus, 31 October 2013 - 12:39 PM.


#31 Alek Ituin

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Posted 31 October 2013 - 12:53 PM

View PostBishop Steiner, on 31 October 2013 - 12:31 PM, said:

old news.

Bryan had that on his Twitch account about 2 weeks ago. It's a HyperPulse Generator Communication Station. Looks fun.


Huh.

And so it does, WE GET TO GO TO SPEEEEEHHHHHHSSSSSS!!!

#32 Bishop Steiner

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Posted 31 October 2013 - 12:58 PM

View PostAlek Ituin, on 31 October 2013 - 12:53 PM, said:


Huh.

And so it does, WE GET TO GO TO SPEEEEEHHHHHHSSSSSS!!!

yessir.

Wonder how they handle gravity, or what not. And cooling.

#33 Alek Ituin

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Posted 31 October 2013 - 01:23 PM

View PostBishop Steiner, on 31 October 2013 - 12:58 PM, said:

yessir.

Wonder how they handle gravity, or what not. And cooling.


Oddly enough, the vacuum of space is a really shi**y place to try and dump heat. Space has no material to produce an exothermic reaction with (you know, being a vacuum and all), so trying to dump heat would require a massive cooling array, or a flushing material to suck up the heat and then be expelled from the 'Mech.

As for gravity... reverse jump jets? Fusion jet RCS? :)

Edited by Alek Ituin, 31 October 2013 - 01:23 PM.


#34 Bishop Steiner

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Posted 31 October 2013 - 01:31 PM

View PostAlek Ituin, on 31 October 2013 - 01:23 PM, said:


Oddly enough, the vacuum of space is a really shi**y place to try and dump heat. Space has no material to produce an exothermic reaction with (you know, being a vacuum and all), so trying to dump heat would require a massive cooling array, or a flushing material to suck up the heat and then be expelled from the 'Mech.

As for gravity... reverse jump jets? Fusion jet RCS? :)

correct, which is why I wonder. I f you recall, MW's first few mission were on a moonbase, and you cooled like gangbusters. Am hoping that PGI does a better job.

#35 NRP

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Posted 31 October 2013 - 03:25 PM

Nevermind

Edited by NRP, 31 October 2013 - 03:56 PM.


#36 Otto Cannon

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Posted 31 October 2013 - 03:58 PM

I can only guess that the moonbase map will be set on a body large enough to have significant gravity and an atmosphere in spite of the screenshots making it appear similar to Earth's moon. If gravity were too low your jumpjets could send you into orbit, or at least clear off the battlefield. I would assume that they won't do that, in which case there could be at least a thin atmosphere.

There's some light but it doesn't seem very bright from the screenshots, so maybe it won't be so hard to shed heat even if the atmosphere is thinner. It could go either way considering that realism is not an overriding priority in Battletech or Mechwarrior.

#37 Alek Ituin

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Posted 31 October 2013 - 04:32 PM

View PostOtto Cannon, on 31 October 2013 - 03:58 PM, said:

I can only guess that the moonbase map will be set on a body large enough to have significant gravity and an atmosphere in spite of the screenshots making it appear similar to Earth's moon. If gravity were too low your jumpjets could send you into orbit, or at least clear off the battlefield. I would assume that they won't do that, in which case there could be at least a thin atmosphere.

There's some light but it doesn't seem very bright from the screenshots, so maybe it won't be so hard to shed heat even if the atmosphere is thinner. It could go either way considering that realism is not an overriding priority in Battletech or Mechwarrior.


Just because there's light, doesn't mean there is an atmosphere... And with a very thin atmosphere, your HS would be working at something like 20% efficiency, if even.

Also, any orbital body like a medium sized moon or larger will have sufficient gravity to where escape velocity isn't achievable without a powerful engine designed to do just that. It's a fair bet to say that the Moon Base is going to have between .8 and 1g, for gameplay reasons.

#38 Otto Cannon

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Posted 31 October 2013 - 04:56 PM

View PostAlek Ituin, on 31 October 2013 - 04:32 PM, said:


Just because there's light, doesn't mean there is an atmosphere... And with a very thin atmosphere, your HS would be working at something like 20% efficiency, if even.

Also, any orbital body like a medium sized moon or larger will have sufficient gravity to where escape velocity isn't achievable without a powerful engine designed to do just that. It's a fair bet to say that the Moon Base is going to have between .8 and 1g, for gameplay reasons.


You've misunderstood me, sorry if I was unclear. I mentioned the dim light because it suggests that perhaps the radiated heat from the local star is not strong either, because the base is farther away than our moon is from our Sun. It has nothing to do with atmosphere except that a cold moon could somewhat mitigate the effects of a thinner atmosphere.

I also expect between 0.8-1G, which was exactly my point; any moon with that much gravity could hold a halfway decent atmosphere.

#39 MonkeyCheese

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Posted 31 October 2013 - 04:59 PM

Boo not a light hero

#40 Amsro

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Posted 31 October 2013 - 05:07 PM

View PostMonkeyCheese, on 31 October 2013 - 04:59 PM, said:

Boo not a light hero


Soon its pretty much all they have left to Heroize now. Lights and Mediums.





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