In order to give Medium Mechs a chance to do what they are supposed to do, which is out-maneuver larger Mechs, they will have to be given better turning radii and better acceleration and deceleration. A fast Torso Twist is a good thing to have when you are trying to spread damage out across your Mech, but that kind of survival feature is better employed by Heavy and Assault Mechs that have enough armor to survive a prolonged combat engagement. Medium Mechs cannot survive prolonged combat engagements with larger Mechs no matter how fast they can twist their torsos.
If Medium Mechs were blessed with the ability to turn sharper and manage their speed better, then they could utilize maneuverability to weave in and out of cover and to run circles around larger Mechs in their struggle to avoid accumulating fatal damage. It should be a common agreement that Medium Mechs are fragile and under gunned compared to all the Heavy and Assault Mechs, but they are too slow and too large to use pure speed and small stature to avoid incoming fire such as the Light Mechs are able to do.
The *only* chance that Medium Mechs have to secure a place on the field is if they have the ability to get in and out of combat rapidly. Tonnage Limitations will not serve to put more Medium Mechs on the field in their current incarnation because an organized team will simply run a mix of Lights and Heavies to keep their weight down instead of running Mediums, because Heavies can out-fight the Mediums (hands down) and Lights can perform capping, spotting, and scouting better than Mediums. Mediums have no role right now because they cannot out-maneuver Heavy Mechs with big engines, and they cannot out-run Lights.
Giving Mediums the ability to turn sharper, stop faster, and get going quicker will provide them with a chance to fight and survive to tell the tale; Giving Medium Mechs a faster Torso Twist will only give them the chance to survive for 5 seconds longer before they die horribly. Does anyone else feel this way?
Edited by Prosperity Park, 04 November 2013 - 09:10 AM.