

I Found A Bug With Medium Laser
#1
Posted 31 October 2013 - 11:16 PM
i found a bug with medium laser and heat.
so i made a battlemaster hero phoenix mech and i put group one as a medium laser on his arm
and i put group 2 as 6 medium lasers on his chest.
i made them 2 groups so i can fire the arm laser with pinpoint accuracy at light mechs and use the big torso mounted group for heavy damage.
now i was playing a battle today and i saw an atlas so i fired both groups at the atlas at once and I instantly shut down even though i was well within my normal heat limits.
so i went to training mode to test it out and sure enough the bug happens everytime.
if i fire both groups one at a time its 44% heat but if i fire both groups at once i shut down.
this is an annoying bug and thought i would post it here so it can get resolved.
Mahalo
#2
Posted 31 October 2013 - 11:32 PM
P.S. Try to replace medium laser in the hand with a large laser. This could possibly remove the problem, while not reducing number of double heatsinks you can use, increase your alpha and your firepower against lights.
Edited by FinsT, 31 October 2013 - 11:38 PM.
#3
Posted 01 November 2013 - 12:38 AM
#4
Posted 01 November 2013 - 01:37 AM
#5
Posted 01 November 2013 - 03:26 AM
ColonelMetus, on 31 October 2013 - 11:16 PM, said:
i found a bug with medium laser and heat.
so i made a battlemaster hero phoenix mech and i put group one as a medium laser on his arm
and i put group 2 as 6 medium lasers on his chest.
i made them 2 groups so i can fire the arm laser with pinpoint accuracy at light mechs and use the big torso mounted group for heavy damage.
now i was playing a battle today and i saw an atlas so i fired both groups at the atlas at once and I instantly shut down even though i was well within my normal heat limits.
so i went to training mode to test it out and sure enough the bug happens everytime.
if i fire both groups one at a time its 44% heat but if i fire both groups at once i shut down.
this is an annoying bug and thought i would post it here so it can get resolved.
Mahalo
What the others have said.
Off Topic:
I made a Bronze Dragon in a D&D game named
Mahalo Nuiloha (Spelling may be off)
Translation I got back then was:
Merry Christmas.
#6
Posted 01 November 2013 - 05:08 AM
#7
Posted 01 November 2013 - 05:49 AM
Most HBK-4P still fire the 7 lasers in the torso and head at once without immediately shutting down.
#9
Posted 01 November 2013 - 08:51 AM
#10
Posted 01 November 2013 - 08:59 AM
#11
Posted 01 November 2013 - 09:19 AM
AC, on 01 November 2013 - 08:59 AM, said:
How about you not try to fire more than 6 ML at the same time? I mean, it's not that hard. Most mechs can't even mount 6 ML even if they WANTED to.
#12
Posted 01 November 2013 - 09:39 AM
#13
Posted 01 November 2013 - 09:41 AM
AC, on 01 November 2013 - 08:59 AM, said:
Apparently its purpose is to auto shutdown BattleMaster Mechs when you fire 7 of those ML's all at once.

P.S. You go dawg. Rail against the man with vigor... Tell them to close the Forums as well. They also serve NO PURPOSE but to frustrate the sane player base.

Sug, on 01 November 2013 - 09:39 AM, said:
Have you tried the MWO Repair Tool? At 60%, the game client is not the likely cause.
#14
Posted 01 November 2013 - 09:52 AM
Joseph Mallan, on 01 November 2013 - 03:26 AM, said:
I made a Bronze Dragon in a D&D game named
Mahalo Nuiloha (Spelling may be off)
Translation I got back then was:
Merry Christmas.
WTF??? Not even close. Mahalo in Hawaiian is "Thank you". Merry Christmas in Hawaiian is Mele Kalikimaka.
#15
Posted 01 November 2013 - 09:58 AM
LauLiao, on 01 November 2013 - 09:52 AM, said:
WTF??? Not even close. Mahalo in Hawaiian is "Thank you". Merry Christmas in Hawaiian is Mele Kalikimaka.
Yeah! It's a song and everything!.
#16
Posted 01 November 2013 - 09:59 AM
LauLiao, on 01 November 2013 - 09:52 AM, said:
WTF??? Not even close. Mahalo in Hawaiian is "Thank you". Merry Christmas in Hawaiian is Mele Kalikimaka.
I had gotten Mahalo=Merry and Nuiloha= Christmas. Go figure the internet(in the 90s) was wrong!

Edited by Joseph Mallan, 01 November 2013 - 10:00 AM.
#17
Posted 01 November 2013 - 10:20 AM
#18
Posted 01 November 2013 - 10:18 PM
Trauglodyte, on 01 November 2013 - 10:20 AM, said:
lol bro not supposed to be ghosts in mechwarrior
#19
Posted 01 November 2013 - 10:32 PM
#20
Posted 05 November 2013 - 02:15 PM
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