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I Found A Bug With Medium Laser


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#1 ColonelMetus

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Posted 31 October 2013 - 11:16 PM

hey bros.

i found a bug with medium laser and heat.

so i made a battlemaster hero phoenix mech and i put group one as a medium laser on his arm
and i put group 2 as 6 medium lasers on his chest.

i made them 2 groups so i can fire the arm laser with pinpoint accuracy at light mechs and use the big torso mounted group for heavy damage.

now i was playing a battle today and i saw an atlas so i fired both groups at the atlas at once and I instantly shut down even though i was well within my normal heat limits.

so i went to training mode to test it out and sure enough the bug happens everytime.
if i fire both groups one at a time its 44% heat but if i fire both groups at once i shut down.

this is an annoying bug and thought i would post it here so it can get resolved.

Mahalo

#2 FinsT

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Posted 31 October 2013 - 11:32 PM

Not a bug? Refer to "Heat penalties per weapon" section of http://mwo.smurfy-net.de/ . 7 medium lasers fired in less than 0.5 seconds timeframe - is an "alpha" of 7 medium lasers, which is a subject to additional heat generation, as displayed by said section.

P.S. Try to replace medium laser in the hand with a large laser. This could possibly remove the problem, while not reducing number of double heatsinks you can use, increase your alpha and your firepower against lights.

Edited by FinsT, 31 October 2013 - 11:38 PM.


#3 Captain Stiffy

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Posted 01 November 2013 - 12:38 AM

Yeah just use 6 ml brah. N whatever ya want. But 3 ERPPC is win.

#4 OneEyed Jack

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Posted 01 November 2013 - 01:37 AM

If you fire the groups one at a time, you're also getting cooldown during the firing duration, so the total heat generated is more than you see on the gauge at any one time. So not only is ghost heat drawing magical heat from Dimension X and applying it to your mech, but you're also having it applied to a considerably higher base heat than what you see by firing smaller groups in succession.

#5 Joseph Mallan

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Posted 01 November 2013 - 03:26 AM

View PostColonelMetus, on 31 October 2013 - 11:16 PM, said:

hey bros.

i found a bug with medium laser and heat.

so i made a battlemaster hero phoenix mech and i put group one as a medium laser on his arm
and i put group 2 as 6 medium lasers on his chest.

i made them 2 groups so i can fire the arm laser with pinpoint accuracy at light mechs and use the big torso mounted group for heavy damage.

now i was playing a battle today and i saw an atlas so i fired both groups at the atlas at once and I instantly shut down even though i was well within my normal heat limits.

so i went to training mode to test it out and sure enough the bug happens everytime.
if i fire both groups one at a time its 44% heat but if i fire both groups at once i shut down.

this is an annoying bug and thought i would post it here so it can get resolved.

Mahalo

What the others have said.

Off Topic:
I made a Bronze Dragon in a D&D game named
Mahalo Nuiloha (Spelling may be off)

Translation I got back then was:
Merry Christmas.

#6 Commodore Frank

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Posted 01 November 2013 - 05:08 AM

While ghost heat is in play, the penalty for an extra laser shouldn't be instantly shutting down a mech when individually they're only 44% heat. According to the Smurfy chart, it's only 3.2 additional heat. Either the story is greatly exaggerated, or something strange is going on. If I wasn't at work, I'd give it a go myself.

#7 Lootee

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Posted 01 November 2013 - 05:49 AM

7 medium lasers absolutely should not be shutting you down, unless you're running some derpy build with 11 SHS or something.

Most HBK-4P still fire the 7 lasers in the torso and head at once without immediately shutting down.

#8 Almond Brown

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Posted 01 November 2013 - 08:42 AM

OP, please Smurfy your BM build, and post it, so we can see why the Math's seem off... :huh:

Edited by Almond Brown, 01 November 2013 - 09:35 AM.


#9 Felicitatem Parco

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Posted 01 November 2013 - 08:51 AM

7ML will not shut a Battlemaster down in one alpha if 6ML raises you to only 44% heat.

#10 AC

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Posted 01 November 2013 - 08:59 AM

Can we just get rid of Ghost heat on medium lasers?? It serves NO PURPOSE but to create bugs and frustrate your player base, PGI.

#11 Tsig

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Posted 01 November 2013 - 09:19 AM

View PostAC, on 01 November 2013 - 08:59 AM, said:

Can we just get rid of Ghost heat on medium lasers?? It serves NO PURPOSE but to create bugs and frustrate your player base, PGI.


How about you not try to fire more than 6 ML at the same time? I mean, it's not that hard. Most mechs can't even mount 6 ML even if they WANTED to.

#12 Sug

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Posted 01 November 2013 - 09:39 AM

I found a bug where my client crashes in the ready screen 60% of the time.

#13 Almond Brown

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Posted 01 November 2013 - 09:41 AM

View PostAC, on 01 November 2013 - 08:59 AM, said:

Can we just get rid of Ghost heat on medium lasers?? It serves NO PURPOSE but to create bugs and frustrate your player base, PGI.


Apparently its purpose is to auto shutdown BattleMaster Mechs when you fire 7 of those ML's all at once. :huh:

P.S. You go dawg. Rail against the man with vigor... Tell them to close the Forums as well. They also serve NO PURPOSE but to frustrate the sane player base. ;)

View PostSug, on 01 November 2013 - 09:39 AM, said:

I found a bug where my client crashes in the ready screen 60% of the time.


Have you tried the MWO Repair Tool? At 60%, the game client is not the likely cause.

#14 LauLiao

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Posted 01 November 2013 - 09:52 AM

View PostJoseph Mallan, on 01 November 2013 - 03:26 AM, said:

Off Topic:
I made a Bronze Dragon in a D&D game named
Mahalo Nuiloha (Spelling may be off)

Translation I got back then was:
Merry Christmas.


WTF??? Not even close. Mahalo in Hawaiian is "Thank you". Merry Christmas in Hawaiian is Mele Kalikimaka.

#15 Narcissistic Martyr

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Posted 01 November 2013 - 09:58 AM

View PostLauLiao, on 01 November 2013 - 09:52 AM, said:


WTF??? Not even close. Mahalo in Hawaiian is "Thank you". Merry Christmas in Hawaiian is Mele Kalikimaka.


Yeah! It's a song and everything!.

#16 Joseph Mallan

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Posted 01 November 2013 - 09:59 AM

View PostLauLiao, on 01 November 2013 - 09:52 AM, said:


WTF??? Not even close. Mahalo in Hawaiian is "Thank you". Merry Christmas in Hawaiian is Mele Kalikimaka.

I had gotten Mahalo=Merry and Nuiloha= Christmas. Go figure the internet(in the 90s) was wrong! :huh:

Edited by Joseph Mallan, 01 November 2013 - 10:00 AM.


#17 Trauglodyte

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Posted 01 November 2013 - 10:20 AM

Plus, the one thing that you forgot is that the Training Grounds don't take into consideration efficiencies. So, while you might be able to run cooler in a real game, you're going to be much hotter in the TGs. Plus, as others have said, you're hitting the ghost heat addition which makes the TGs that much hotter.

#18 ColonelMetus

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Posted 01 November 2013 - 10:18 PM

View PostTrauglodyte, on 01 November 2013 - 10:20 AM, said:

Plus, the one thing that you forgot is that the Training Grounds don't take into consideration efficiencies. So, while you might be able to run cooler in a real game, you're going to be much hotter in the TGs. Plus, as others have said, you're hitting the ghost heat addition which makes the TGs that much hotter.



lol bro not supposed to be ghosts in mechwarrior

#19 Nothing Whatsoever

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Posted 01 November 2013 - 10:32 PM

it's the thought that counts since its "nui loa"

#20 ColonelMetus

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Posted 05 November 2013 - 02:15 PM

also it happens with alrge laserour



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