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So, Next Month's Hero Hunchback, Any Thoughts On What It Will Be?


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#101 Bishop Steiner

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Posted 06 November 2013 - 06:42 AM

Apparently I am the only guy who can use Jagermechs and HBKs in "serious" Comp play and do well?

Oh those crazy Medium pilots who are they kidding by actually letting learned skills overcome blind adherence to Meta?

#102 MeiSooHaityu

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Posted 06 November 2013 - 08:40 AM

The Hunchback is underrated by most. People just see the RH torso (4P, 4G) and instantly think it is {Scrap}. They ignore the fact that it can be a solid platform for bringing pain.

I still like the Hunch Swayback (ghost heat and all). The mech is fast and great for doing damage.

#103 Bishop Steiner

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Posted 06 November 2013 - 08:48 AM

View PostMeiSooHaityu, on 06 November 2013 - 08:40 AM, said:

The Hunchback is underrated by most. People just see the RH torso (4P, 4G) and instantly think it is {Scrap}. They ignore the fact that it can be a solid platform for bringing pain.

I still like the Hunch Swayback (ghost heat and all). The mech is fast and great for doing damage.

or that with it's twist speed and range, and high insta-alpha potential, good Hback pilots can snap that hunch out of harms way pretty easily. Add in it's complete and utter lack of a blindspot when elited, and the fact it's torso weapons have a better fire arc range than any other mechs ARMS do, and well, you know, most haters really don't understand the life of a Medium jock is entirely int he little details. No lag shield/hit registry armor, no 20 tons of armor, just skill to guard our precious behinds. :)

#104 3rdworld

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Posted 06 November 2013 - 09:07 AM

View PostBishop Steiner, on 06 November 2013 - 06:42 AM, said:

Apparently I am the only guy who can use Jagermechs and HBKs in "serious" Comp play and do well?

Oh those crazy Medium pilots who are they kidding by actually letting learned skills overcome blind adherence to Meta?


SJR has been using HBK 4Ps. I am unsure if they will continue to do so after the introduction of the Shadow hawk.

Jagers are not that uncommon. We don't generally use them. Luna Wolves and 228th use them pretty frequently, as does BSK I believe.

Also what unit are you in, and what do you consider "comp" play.

#105 Voivode

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Posted 06 November 2013 - 09:32 AM

An interesting idea would be something like the 4P...but with ballistics instead of lasers. In order to make it possible a couple ballistic slots would have to be in each arm, but an AC20 backed up by 5 to 7 MG? Seems like a pretty fun mech.

#106 Roadkill

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Posted 06 November 2013 - 10:06 AM

View PostVoivode, on 06 November 2013 - 09:32 AM, said:

An interesting idea would be something like the 4P...but with ballistics instead of lasers. In order to make it possible a couple ballistic slots would have to be in each arm, but an AC20 backed up by 5 to 7 MG? Seems like a pretty fun mech.

Would work even if you just replaced the 4P's energy hunch with one containing 6 ballistic hardpoints. A large laser in each arm, a medium in the head, and 6 MG in the hunch? Lots of room for DHS... strip armor with the lasers then crit seek with the MG. Might be fun.

#107 Bishop Steiner

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Posted 06 November 2013 - 11:50 AM

View Post3rdworld, on 06 November 2013 - 09:07 AM, said:


SJR has been using HBK 4Ps. I am unsure if they will continue to do so after the introduction of the Shadow hawk.

Jagers are not that uncommon. We don't generally use them. Luna Wolves and 228th use them pretty frequently, as does BSK I believe.

Also what unit are you in, and what do you consider "comp" play.

I actually drop with several, though I have been out of it lately. Primary is HARDCorp, and since I see all the usual suspects, out there, I consider Comp Play fighting against those groups in 12 man. Sometimes the unit does well, sometimes not. Seldom has there been a time where my choice of mech would have mattered. Unless my mech would single-handedly stopping a 12 man roll on it's own. (We have some guys who are not as into practice and the concept of chemistry as I would like, TBH).

Simply put, if I am north of 500 damage and have at least 3 kills, I am thinking I did my part, be I driving a HBK (I prefer the 4G, but have used the P fine too, though I always seem to pull Terra Therma when I use it), Jager, Ilya, VTR, pretty much none of which are designed to poptart. Haven't had a chance to really try using my Shawks in 12 man yet. (I am assuming they are working well for you?)

Truth be told, I am waiting til I see more constant team consistency before I jump back in.

Edited by Bishop Steiner, 06 November 2013 - 11:50 AM.


#108 Veranova

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Posted 04 January 2014 - 09:38 AM

The Oxide was basically a Jenner IIC

My hopes are on a Hunchback IIC

Although UAC/20's kinda stand in the way of it being done properly

#109 Gremlich Johns

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Posted 04 January 2014 - 12:31 PM

View PostTrauglodyte, on 01 November 2013 - 07:23 AM, said:

I could see a couple of things:
  • 4G with JJs



Yes, let us get closer to Mechassault, Hawken, or Virtual On lunacy

Not every mech should have JJs. Let us just leave JJs to canon variants.

Edited by Gremlich Johns, 04 January 2014 - 12:33 PM.


#110 TimePeriod

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Posted 04 January 2014 - 12:45 PM

HBK 4SP with 3 missile slots in each side, 1 laser in each arm and a ballistic in the head. No JJ's.

#111 Appogee

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Posted 04 January 2014 - 12:51 PM

Whatever is easiest to throw together and milk some cash. I'm thinking dual hunches, one of them ballistic. Maybe JJs but with a lower engine limitation.

#112 Scrawny Cowboy

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Posted 04 January 2014 - 01:59 PM

Don't forget quirks, negative quirks.

Like: "Two hunches = added wind resistance. Slower acceleration by 20%"

#113 Strum Wealh

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Posted 04 January 2014 - 02:44 PM

View PostGremlich Johns, on 04 January 2014 - 12:31 PM, said:

Yes, let us get closer to Mechassault, Hawken, or Virtual On lunacy

Not every mech should have JJs. Let us just leave JJs to canon variants.

The JJ thing for a Hero HBK having JJs stems in part from the Hunchback IIC having them, and in part from the name of Isoroku Kurita's personal HBK, the Murakumi, being translated in BT materials as "Cloud Gatherer" (despite the Japanese word for "cloud" being "kumo" (which means the name probably should actually be "Murakumo" (literally "cloud masses", alternatively "gathering clouds")), while "kumi" apparently means either "set/group/team/class" or "bitter (taste)"), which (for some) gives connotations of flight. :P

#114 SgtMagor

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Posted 05 January 2014 - 08:26 AM

a hunchie with jump jets is what I would like.

#115 LORD ORION

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Posted 05 January 2014 - 10:00 AM

I bet
Left side AC-20
Right side SRM-6
Medium Laser in each arm
Medium Laer in head

#116 Bishop Steiner

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Posted 05 January 2014 - 12:23 PM

Posted Image

#117 SgtMagor

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Posted 05 January 2014 - 12:36 PM

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