What Is The Protocall For Drunk-Meching?
#1
Posted 02 November 2013 - 01:30 PM
It occurred to me I'm not sure what the protocall is for playing while drunk.
Are you supposed to inform people?
Everybody, or just your team?
Are you supposed to take command and give orders that seem good at the time?
Are you supposed to second guess others strategies?
Are you supposed to try to get your mech to walk the same way you do.
Any help would be appreciated.
#2
Posted 02 November 2013 - 01:36 PM
#3
Posted 02 November 2013 - 02:19 PM
On the sensible side, it may be a good idea to let the rest of your Lance know that you are going berserk before you do it; their is obviously going to be an increased risk of friendly fire.
#4
Posted 02 November 2013 - 03:06 PM
#5
Posted 02 November 2013 - 03:18 PM
aniviron, on 02 November 2013 - 03:06 PM, said:
The FRR insures that all it's mech pilots blood alcohol content is in the approved range during neuro-helmet interface at mech start up. If the pilots blood alcohol is to low, the mech will not start.
#6
Posted 02 November 2013 - 03:20 PM
2nd Rule: You DO NOT tell the team you're Drunk 'Meching.
3rd Rule: If someone says "stop" or goes bananas, the Drunk 'Meching is successful.
4th Rule: Only two guys to a 'mech.
5th Rule: One 'mech at a time.
6th Rule: No shirts, no shoes, no pants.
7th Rule: Drunken 'meching will go on as long as it has to.
8th Rule: If this is your first night Drunk 'Meching, you HAVE to go 'zerk.
#7
Posted 02 November 2013 - 03:21 PM
Abivard, on 02 November 2013 - 03:18 PM, said:
The FRR insures that all it's mech pilots blood alcohol content is in the approved range during neuro-helmet interface at mech start up. If the pilots blood alcohol is to low, the mech will not start.
Well, you guys are vikings. No matter what the lore says, I consider the FRR to be bros.
#8
Posted 02 November 2013 - 04:50 PM
1) Tell everyone you're drunk, whether they care or not.
2)
3) Go Commando, figuratively and literally.
4) Profit!
#10
Posted 03 November 2013 - 11:02 AM
Edited by Ingrid, 03 November 2013 - 11:02 AM.
#11
Posted 03 November 2013 - 04:12 PM
1.) You must actually be drunk, not those pretend drunks like some people try to do.
#12
Posted 04 November 2013 - 01:16 AM
But you usually die right after that.
Or before you can do anything, sometimes
Edited by Captain Stiffy, 04 November 2013 - 01:16 AM.
#13
Posted 04 November 2013 - 04:00 AM
As for telling your team... Yeah its only polite, but you should also follow any orders because your judgment is very much impaired. This is a must when your in a drunken lance.
EDIT, the clan I am in is a Mature Gamer's only group that caters only for players who are already legal age for drinking. And there is a big disclaimer for the event night that we are not encouraging drinking but pilots must understand that many in the channel will be drinking and more boisterous than usual. Under normal circumstances there is a no drinking rule for the groups communications hub.
Edited by Y2kHippy, 04 November 2013 - 04:04 AM.
#14
Posted 04 November 2013 - 07:38 AM
See a red triangle: take a drink
LRM /SSRM Lock achieved: take a drink
fire lasers /acs/ missiles; take a drink
Cap a base: take a drink
Hit a 170kmh light with a KaliYama BigBore (AC 20): take 2 drinks
Component destruction: take 1 drink /component
Kill someone: Take 2 drinks
Kill someone with a headshot: Finish the glass, refill
And now you mean to tell me it`S not supposed to be played that way?
#15
Posted 04 November 2013 - 09:14 AM
#16
Posted 04 November 2013 - 11:23 AM
#17
Posted 05 November 2013 - 08:27 AM
Just enjoy your drink(s) and your bowl(s) and pilot your Mech.
#18
Posted 05 November 2013 - 08:35 AM
#19
Posted 05 November 2013 - 11:25 AM
Bromineberry, on 05 November 2013 - 08:35 AM, said:
Aboslutely this. Just enjoy it silently and have fun (no matter how bad or uncoordinated).
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