#1501
Posted 14 September 2015 - 07:09 PM
#1502
Posted 14 September 2015 - 08:27 PM
zagibu, on 14 September 2015 - 06:39 PM, said:
You can add more JJs on my build if you remove a DHS and a ton of ammo. Or if you drop Artemis. You could also take a smaller engine. 3 jump jets should be barely enough to reach the upper level of canyon network, and since there is usually a ramp you can run up a bit on first, 2 should allow you to reach it as well in most places.
The biggest problem with most Catapults at the moment (apart from the art problem) is that LRMs are simply not very good. In the higher tiers, they are used only sparingly, if at all, because ECM is very prevalent.
Is there a reason why you put the ammo in spots other than the arm I thought the flap thingy I think is sort of suppose to be like a case that can open and close to shield the ammo?
I actually should mention I had a lot of help with the catapult asking about it in the newplayer section. It's a much better mech than I thought it'd be.
Higher tier missiles can work, I've seen CW matches where the only kills were scored by one guy and an LRM mech those were pretty high tier enemies I guess. I tend to associate high tier with organized groups with BAP/tag/narc ECM shouldn't be too bad to counter in theory I suppose in practice it means eating multiple 30+ alpha strikes at the same time getting face time trying to spot for that stuff.
LRM's can work I've gone on streaks where they're great or just like did so bad had to apologize to my team for bringing them lol
#1503
Posted 20 September 2015 - 01:13 PM
First they kill the Epic K2 PPCs:
Then the Awesome :
And now we get the Mauler and surprise! :
The Mauler have now the epic barrel PPCs from the K2 and Awesome... even for Lasers ...
I also suggested such a Design some Time ago:
Degalus, on 19 March 2014 - 11:14 AM, said:
(yea im not good at drawing...) (Link to the Thread)
Soo why did they castrate the PPcs on the K2 and Awesome again?
Edited by Degalus, 20 September 2015 - 01:14 PM.
#1505
Posted 21 September 2015 - 07:44 AM
MATRAKA14, on 21 September 2015 - 07:42 AM, said:
Agreed. I like the cylindrical barrels.
#1506
Posted 24 September 2015 - 08:59 AM
#1507
Posted 24 September 2015 - 09:28 AM
#1510
Posted 24 September 2015 - 02:44 PM
#1511
Posted 26 September 2015 - 03:27 AM
We <3 ¬
#1512
Posted 27 September 2015 - 07:47 PM
MATRAKA14, on 21 September 2015 - 07:42 AM, said:
MeiSooHaityu, on 21 September 2015 - 07:44 AM, said:
Agreed. I like the cylindrical barrels.
If you look closly u will see 2 Versions on the Mech not just one. And i talk about the the cylidrical barrel i drawed.
The Mauler got cylindrical Armor/Energy Slot for the PPCs (and Lasers) why not for the K2 and Awesome?
... i want my big barrels back...
Edited by Degalus, 28 September 2015 - 01:40 AM.
#1513
Posted 28 September 2015 - 05:00 AM
#1514
Posted 28 September 2015 - 05:55 AM
#1515
Posted 28 September 2015 - 06:42 AM
#1517
Posted 28 September 2015 - 06:47 AM
#1518
Posted 28 September 2015 - 06:49 AM
The fabled 6 MG Spider!
Edited by MeiSooHaityu, 28 September 2015 - 06:49 AM.
#1520
Posted 28 September 2015 - 07:00 AM
Ragtag soldier, on 14 September 2015 - 07:07 PM, said:
if the programmers haven't figured out how to make the engine cram all the different launchers inside the same space, they push it back. and they told all the programmers than knew how to do that sometime around taping over the word "beta" in the title, so we're in for a long wait.....
nobody even asks them to cram all the launchers in the box
they can make a launcher a flat box and set one such box on the top of another
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