Drop 1: Canyon Network, conquest
Team A (enemy team): AS-7D(F), AS-7RS©, AS7-D-DC, AS7-D-DC (alpha lance was a four-person, I'm sure), AS7-D-DC, AS7-K, HGN-HM, CTF-4X, HBK-4SP, AS7-D-DC, SHD-2H(P), LCT-3M
Yes, that's 7 Atlases and a Highlander on one team, 8 of 12 'Mechs being assaults on team A
Team B (my team): RVN-4X, AS7-D-DC, AS7-RS, HBK-4SP, CPLT-J, CPLT-J, TDR-9SE, LCT-3S (bravo lance was a four-person), CPLT-K2, CDA-X5, ON1-VA, JM6-FB
Team A: 8 assaults, 1 heavy, 2 mediums, 1 light
Team B: 2 assaults, 6 heavies, 2 mediums, 2 lights
Team A average tonnage: 82.08
Team B average tonnage: 62.08
Team A: 985 tons
Team B: 745 tons
240 tons/32% tonnage advantage for Team A
Result: Team A won 12-8, with the survivors being three of the four Atlases in alpha lance, none of which were even close to dying, and the Locust
Drop 2: Caustic Valley, conquest
A: STK-5M, BJ1-©, AS7-D-DC, AS7-RS©, STK-M, BLR-1S, SHD-2H(P), BJ-1, VTR-9S, TDR-5S(P), CN9-A, AS7-RS© (charlie lance very likely a four-person, first three three of the four in bravo lance probably grouped)
B: CPLT-J, TDR-5SS, SHD-2H(P), BLR-1S (alpha lance was a four-person team), ON1-K, RVN-2X, QKD-4G, BJ-1, STK-3F, STK-5M, TBT-5J, CPLT-K2
Team A: 7 assaults, 1 heavy, 4 mediums
Team B: 2 assaults, 5 heavies, 3 mediums, 1 light
Team A average tonnage: 74.58
Team B average tonnage: 64.17
Team A: 895 tons
Team B: 770 tons
125 tons/16.2% tonnage advantage for Team A
Result: Team A won 12-5, with 5 assaults and two mediums surviving
Drop 3: Canyon Network, conquest
Team A: JM6-S, TDR-9SE, CN9-YLW, BJ-1DC (at least two in this lance were in a group), HGN-733C, HGN-733C, HGN-733C, CPLT-J (in this lance first three almost certainly in a group), BLR-1D, STK-5M, CPLT-J, BJ-1
Team B: TDR-5SS, CPLT-J, SHD-2D2, BLR-1S (four-person group), CTF-IM, TDR-9SE, JM6-S, CN9-D, VTR-9S, JM6-S, JR7-F, LCT-3M
Team A: 5 assaults, 4 heavies, 3 mediums
Team B: 2 assaults, 6 heavies, 2 mediums, 2 lights
Team A average tonnage: 70
Team B average tonnage: 60
Team A: 840 tons
Team B: 720 tons
120 tons/16.7% tonnage advantage for Team A
Result: Team A won 12-1, losing only the Battlemaster
When are tonnage limits per team and per lance going to be put in? Why does the matchmaker think it's alright for one team to have an advantage of 10, let alone 20 tons per 'Mech when there isn't a huge skill differential? Sure, I've been in conquest drops where one team had a pretty big tonnage advantage and the lighter team won because the heavier team had a bunch of novice players driving their numerous assault 'Mechs, but that is an unusual exception; typically when there is such a tonnage difference, the heavier team will win the majority of the time, especially on a small map, and since most of the maps are not big enough to mitigate this (really, only Alpine Peaks and sometimes Tourmaline Desert are), being outtonned usually means your team is going to lose. It cannot be that hard to fix this. There should never be drops where one team is half or more assault 'Mechs and the other team has just two.
Edited by Xaositect, 09 November 2013 - 04:43 PM.