What Is This Bobblehead Called And How To Get It?
#1
Posted 11 November 2013 - 04:22 AM
#2
Posted 11 November 2013 - 04:26 AM
#3
Posted 11 November 2013 - 04:52 AM
http://www.pcgamer.c...ber-2012-issue/
After getting the code, you redeem it here: http://mwomercs.com/pcgamer
I have no idea if the promotion is still ongoing and if you can still redeem codes.
#4
Posted 11 November 2013 - 05:14 AM
#5
Posted 11 November 2013 - 05:45 AM
#6
Posted 11 November 2013 - 05:58 AM
The other rarely seen Bobblehead is the Secret Squirrel... but that's the property of a few very closed mouthed members of a 'special' group.. and we mere mortals wont ever be getting our hands on it.
#7
Posted 11 November 2013 - 06:00 AM
Tooooonpie, on 11 November 2013 - 05:14 AM, said:
Because more of them were redeemed than copies of the magazine were sold. It was too easy to farm the digital copy of the mag and get as many codes as you wanted
#8
Posted 11 November 2013 - 07:27 AM
Who got those?
#9
Posted 11 November 2013 - 07:37 AM
Testosticore Fantastiballs, on 11 November 2013 - 07:27 AM, said:
Who got those?
According to the rumour mill, the invite-only group of external playtesters that MWO use(d?) as a focus group during closed beta.
Please note that there haven't been any official confirmation even of the existence of such a group, so it's suitable tin-foil material.
#10
Posted 11 November 2013 - 07:43 AM
Anyone got a picture of the squirrel bobblehead? I'm digging through game files now to see if there is one.
And found something.

Tin foil hats anyone? I have some here.
Actually thinking about it, has anyone seen a gazelle toy? O.o;
Also I'm thinking squirrels (if that's actually their name) are just IGP and/or NGNG. Think about it, NGNG always releases info on content before it's released and there's this goofy flying camera often featured in their vids about unreleased content and new maps. IGP frequently admits to being part of testing, even though PGI says their testing is internal. Members of NGNG and IGP are virtually interchangeable.
Anyway I still haven't figured out how to get extracted models both working and textured in max or anim8or so I can't do much yet. I do want to start making animated vids akin to All Systems Nominal but using the 3D models and my own skits.
Edited by Koniving, 11 November 2013 - 07:59 AM.
#11
Posted 11 November 2013 - 09:06 AM
Koniving, on 11 November 2013 - 07:43 AM, said:
IGP is the publisher. I would still qualify IGP employees as "internal" since they are the publisher, even though they're outside the PGI studio. In general, QA work for the publisher.
NGNG and IGP are two very very different things; note that while Phil (and to a lesser extent, Daeron) are NGNG members, and they do official production material/hosting for PGI, does not mean NGNG as a whole has anything to do with PGI/IGP.
IGP are employees. Phil and Daeron are some sort of contractor.
NGNG is a separate fanbase organization, of which Phil and Daeron are members.
#12
Posted 11 November 2013 - 09:08 AM
#14
Posted 11 November 2013 - 01:06 PM
But I have to keep my mouth shut or they will find me and drag me to someplace dark.
Wait... it just rang on the door, I'll be right back...
#15
Posted 11 November 2013 - 01:12 PM
Edited by Aym, 11 November 2013 - 01:12 PM.
#16
Posted 11 November 2013 - 01:32 PM
stjobe, on 11 November 2013 - 07:37 AM, said:
Please note that there haven't been any official confirmation even of the existence of such a group, so it's suitable tin-foil material.
There is, or was, a group of testers from the player base that got the next build a week before it went live.
And yes there is a Squirrel bobble.
#17
Posted 11 November 2013 - 01:35 PM
#18
Posted 11 November 2013 - 01:51 PM
Koniving, on 11 November 2013 - 07:43 AM, said:
Try here: http://mwomercs.com/...ing-pgis-mechs/
Though Heffay's tutorial is free software focused, it works pretty soundly for max as well. Give us a shout if you run into problems and we'll see what we can do.
#19
Posted 11 November 2013 - 02:02 PM
Sparks Murphey, on 11 November 2013 - 01:51 PM, said:
Though Heffay's tutorial is free software focused, it works pretty soundly for max as well. Give us a shout if you run into problems and we'll see what we can do.
I've been using that for a bit. I put together some commandos but it's a pain to attach the parts and such. I asked ages ago if anyone had the variants pre-put together and could send me something to download and the guy's like "just check my previous posts." ....And 90% of his posts are memes. Like 30 pages of memes and nothing with links.
#20
Posted 11 November 2013 - 02:26 PM
Rascula, on 11 November 2013 - 05:58 AM, said:
The other rarely seen Bobblehead is the Secret Squirrel... but that's the property of a few very closed mouthed members of a 'special' group.. and we mere mortals wont ever be getting our hands on it.
I happened to be playing with someone who if you were spectating her she would have the squirrel. What SHE saw was the coconut monkey bobblehead. She was in a Jenner and a legendary founder. I also have a Jenner, I am an Elite Founder and own the Coconut Monkey and I couldn't reproduce the results SO... That is all the info I have on the squirrel oh yeah when asked directly about it the Devs play dumb.
Edited by Mao of DC, 11 November 2013 - 02:27 PM.
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