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Gameguru: Top 7 Mech Games


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#21 Sandpit

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Posted 12 November 2013 - 03:25 PM

View PostGremlich Johns, on 12 November 2013 - 02:05 PM, said:


MWO is ostensibly an FPS with mechs.

View PostAbivard, on 12 November 2013 - 02:33 PM, said:


And 3pv, so no, it is not an FPS by any means.

Nor did it make the list, it was simply a footnote under MW4 that mentions someone made an online game with the same lore.

View PostMadcatX, on 12 November 2013 - 02:47 PM, said:


All the big-budget FPS's are 3pv, switching to 1pv if you look down the sights/scope. Even story-heavy games like Fallout and Bioshock franchises still fall under an action-FPS's.

Although the terminology is a bit confusing (FPS being first person shooter), but that originates from the old school shooters such as doom\quake\wolfenstein where it truely was first person view only. I've seen the term "modern FPS" used to describe the use of 3pv camera angles in shooters.

Does it really matter....? lol

#22 MadcatX

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Posted 12 November 2013 - 04:36 PM

View PostSandpit, on 12 November 2013 - 03:25 PM, said:

Does it really matter....? lol


As much as statistics and the definition of "grinding", although I do not intend on creating a 20+ page thread over it.

#23 Heffay

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Posted 12 November 2013 - 05:23 PM

View PostAbivard, on 12 November 2013 - 02:33 PM, said:

And 3pv, so no, it is not an FPS by any means.


It's still an FPS from the view of the mech drone. There is no *true* 3PV. 3PV is just a convenience everyone uses to refer to the drone. :(

#24 Deathz Jester

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Posted 13 November 2013 - 02:14 AM

Well its also listed as Number 6 out of 8 on the same website in their list of "8 Best Free FPS Games". While it doesn't state that its in "no particular order" that doesn't necessarily mean the position is good or bad.

Quote

"MechWarrior: Online is a lot like Hawken. It was commercially launched back in September is based on the MechWarrior franchise. Here, you pilot BattleMech combat vehicles which can be equipped with armor, items and weapons. There are currently 2 gameplay modes available.In Assault you take out the enemy’s base, while Conquest will have you capture multiple locations. Battles comprise of 2 teams, each with 12 players."



Started out by saying "its a alot like Hawken"

#25 Frankdark

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Posted 13 November 2013 - 02:51 AM

Best Western Mecha Game was Heavy Gear 1 and 2.
Best combination of high Speed and Slow Tank moving.
Armor System war realistic
And good weapon Balance

Hawken is more like a First Person Shooter
And Mechwarrior is to Staic Special with Jump Jets.

#26 Sug

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Posted 13 November 2013 - 08:51 AM

View PostFrankdark, on 13 November 2013 - 02:51 AM, said:

Armor System war realistic


Funny how that was possible in the late 90's but now it's too complex to add.

#27 Tezcatli

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Posted 13 November 2013 - 10:20 AM

View PostDr Herbert West, on 12 November 2013 - 09:11 AM, said:


They said the list was in "no particular order," so they're not saying Hawken is the best.

Hawken is a completely different game than MWO, but if Spiders and Jenners have a place in MWO, then Hawken is just as much a mech game as MWO. Think of it like MWO with only lights and meds, only the mechs run slower, but are more jumpy.

Although I, as well as everyone else on this forum I presume, prefer mech games more like MWO/MW4 (i.e. slower, walking tank gameplay ... again forgetting about spiders/jenners), MWO could learn volumes from Hawken.

Chief among what MWO could learn from Hawken is the new player experience. I was tired of MWO (see 3PV thread) so I DLed Hawken just for the hell of it. I read nothing about how the controls worked or how all the robots were balanced. I was immediately thrown into a tutorial that clearly explained to me all of the game's mechanics.

I was given a free mech to start, and within 10-15 matches, I had been given 6 other mechs (one from each of their 7, loosely defined, archetypes of mechs). Oh, and the stock configurations for the mechs aren't deathtraps.

I was even given some free HC (Hawken's version of MC).

Of course, getting more mechs and customizing the ones I had required XP/money (i.e. time), but as a new player I was, very quickly, able to play a mech suited to my desired playstyle and get into the game.


I didn't realize the list was in no particular order. Now it makes sense.

I played Hawken and it felt like I was playing a FPS. You could get a scope of how to play within minutes. I don't think that's a credit to how well designed the game is. It's just simpler to play.

Granted MWO should have had a proper tutorial from the get go. But at least when I started to do better in MWO, I felt like I earned it, it wasn't just easy and the mechs weren't just given to me. This is probably a difference in preference.

Edited by Tezcatli, 13 November 2013 - 10:22 AM.


#28 Sullied

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Posted 13 November 2013 - 10:38 AM

Titanfall looks great. I do not think it is free to play though.

#29 Rhaythe

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Posted 13 November 2013 - 11:48 AM

View PostSullied, on 13 November 2013 - 10:38 AM, said:

Titanfall looks great. I do not think it is free to play though.

EA laughs at your silly free-to-play ideas.

#30 Sug

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Posted 13 November 2013 - 01:33 PM

Titanfall's gameplay trailer doesn't sit well with me. I knows a console port when I sees one.



View PostMadcatX, on 11 November 2013 - 08:26 PM, said:

I have a love\hate relationship with EA.


It's been so long since I vowed never to buy an EA game again that I don't remember what game made me do so.

I think it was a combination of I had to have the disc in to play, couldn't rip the disc and mount an image, had to be connected to the internet to play a single player game, had to register with their online service, could only install some games to 3 different computers, and their DRM preventing me from installing some games because I made my cddrive region free.

After the 2nd time I had to download a pirated version of a game I had purchased in order to play I said to hell with them.

Edited by Sug, 13 November 2013 - 01:34 PM.


#31 -Natural Selection-

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Posted 13 November 2013 - 02:07 PM

View PostRhaythe, on 12 November 2013 - 05:23 AM, said:

It's not horrible. It really isn't. But nor is it really a "mech" game aside from the fact that it has mechs. The tactics and gameplay are directly lifted out of Call of Duty. It's literally as though someone sat in a board room and said, "Call of Duty is popular. There aren't many mech games. I know!!"



umm, because the guy who created Call of Duty made it. With a 60 man dev team for EA

Edited by Dozier, 13 November 2013 - 02:09 PM.


#32 Rhaythe

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Posted 14 November 2013 - 04:50 AM

View PostDozier, on 13 November 2013 - 02:07 PM, said:

umm, because the guy who created Call of Duty made it. With a 60 man dev team for EA

That quote was about Hawken, not Titanfall.

#33 -Natural Selection-

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Posted 14 November 2013 - 07:51 AM

View PostRhaythe, on 14 November 2013 - 04:50 AM, said:

That quote was about Hawken, not Titanfall.


Sorry mate, guess I was in PING when the convo was on PONG. lol

#34 Razimir

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Posted 15 November 2013 - 03:36 AM

It is those big game manufacturers, which are on stock holders leash, who ruins the gaming industry. Stock holders have no idea about game industry and they wants the basically the same game published annually, so they will have their pocket money every year. Easier and easier one time use games are being publishes, which have no learning curve or any depth. I hope console games are dying off, so real games can be made for PCs again.

-Raz

#35 MadcatX

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Posted 15 November 2013 - 01:58 PM

View PostRazimir, on 15 November 2013 - 03:36 AM, said:

It is those big game manufacturers, which are on stock holders leash, who ruins the gaming industry. Stock holders have no idea about game industry and they wants the basically the same game published annually, so they will have their pocket money every year. Easier and easier one time use games are being publishes, which have no learning curve or any depth. I hope console games are dying off, so real games can be made for PCs again.

-Raz


Ah yes, the "real" games.

Unfortunately no, consoles are not dying off. Actually the market that's skyrocketing is making games for phones actually.

We are fortunate that Indie's are on the rise in that regards, with more distribution systems (Valve, etc..) that bypass the publisher entirely and allow devs to push their games straight to the market.

There are quite a few "real" games out there, you just have to look for them. Think Diablo 3 is too easy? Try out Path of Exile and their take on the action genre for example. Although they're not big-budget AAA games, they do provide quite a bit of depth. There are A LOT of overlooked gems out there that fly under the gaming radar.

#36 WVAnonymous

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Posted 17 November 2013 - 12:49 AM

Too bad MWO has some MicroSoft affiliation. I'm likely getting a PS4 in the near future and I would like a good Mech Sim game for it. In the meantime, if no one has noticed, MWO is actually sort of rolling into good shape. At least it hasn't fallen off the radar entirely.

#37 Antasius

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Posted 17 November 2013 - 09:09 AM

I would put Steel Battalion way up there. I used to have it and sold it for a mint back-in-the-day... I wish I never sold it. Great memories though.

Remembering the recent vapor-hardware joystick that almost came to MWO makes me cry inside.

And Strike Suit Zero looks flashy fun imo.

#38 ArchSight

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Posted 19 November 2013 - 02:09 PM

View PostDr Herbert West, on 12 November 2013 - 09:11 AM, said:



Hawken is a completely different game than MWO, but if Spiders and Jenners have a place in MWO, then Hawken is just as much a mech game as MWO. Think of it like MWO with only lights and meds, only the mechs run slower, but are more jumpy.

Although I, as well as everyone else on this forum I presume, prefer mech games more like MWO/MW4 (i.e. slower, walking tank gameplay ... again forgetting about spiders/jenners), MWO could learn volumes from Hawken.



Hawken's mechs are about the same size as battle armor in the BT universe like the Elemental. MWO's light and medium weight classes are post to seem bigger than those. In MWO light and medium mechs have a big difference in how they play dictated by MWO's multiple armor value hitboxes(think multple life bars), mech controls, and cool down weapon systems. In Hawken their mechs in all weight classes have a small difference in how they play dictated by hawkens mech/FPS controls, Single repairable life bar, and no cool down weapon systems.

MWO's weight classes affect how well a player can do a specific tactic with their mech through performance differences like how much tons you can fill up on it with weapons to do the job, how fast can it get you where you need to be, Hardpoint mountings close to the edges of cover that is used mostly for the type of weapon equiped, and How much armor it can mount to survive what it's going to do. Not all varaints have the same performance differences for the weight class their in which affects their usefullness for any kind of role. On top of this, the weight classes are still seeing some differences through customization to be the same as other weight classes causing them to appear less needed or not so unique. The new movement changes also has mech weight classes sharing the same speed angle drop on slopes as other mechs not in their weight class.

#39 Skunk Wolf

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Posted 18 December 2013 - 08:35 AM

View PostMadcatX, on 15 November 2013 - 01:58 PM, said:


Ah yes, the "real" games.

Unfortunately no, consoles are not dying off. Actually the market that's skyrocketing is making games for phones actually.

We are fortunate that Indie's are on the rise in that regards, with more distribution systems (Valve, etc..) that bypass the publisher entirely and allow devs to push their games straight to the market.

There are quite a few "real" games out there, you just have to look for them. Think Diablo 3 is too easy? Try out Path of Exile and their take on the action genre for example. Although they're not big-budget AAA games, they do provide quite a bit of depth. There are A LOT of overlooked gems out there that fly under the gaming radar.


Mount and Blade series. We call it Mount and Crack. Best damage mechanic ever: KE=MV2

#40 FerretGR

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Posted 18 December 2013 - 08:47 AM

View PostRoadbeer, on 11 November 2013 - 03:56 PM, said:


Same, i've been kicked in the coinpurse too many times from Origin and EA to give them another moments worth of thought.

+3, no Origin/EA for me, it's on the list with Ubisoft/UPlay :huh:





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