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Marauder Lam ~ Where Is Your God Now?


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#1 culverin

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Posted 18 October 2013 - 08:30 AM

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#2 CyclonerM

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Posted 18 October 2013 - 08:54 AM

Kerensky save us from this..! :)

#3 Davoke

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Posted 18 October 2013 - 09:06 AM

._.

#4 dal10

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Posted 18 October 2013 - 04:41 PM

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#5 Nathan Foxbane

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Posted 18 October 2013 - 06:25 PM

It's cute, but my faith will only be shaken by an Omega LAM.

#6 stinkypuppy

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Posted 18 October 2013 - 06:45 PM

will donate 999999999 Internets for a omega LAM. i imagine it would look like this:

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By the way its a plane made out of guns shooting guns at a robot with guns for arms. its either the Omega LAM will be this or a big array of guns with a engine strapped onto the back of it.

Edited by stinkypuppy, 18 October 2013 - 06:46 PM.


#7 CrashieJ

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Posted 18 October 2013 - 08:16 PM

View PostNathan Foxbane, on 18 October 2013 - 06:25 PM, said:

It's cute, but my faith will only be shaken by an Omega LAM.

View Poststinkypuppy, on 18 October 2013 - 06:45 PM, said:

will donate 999999999 Internets for a omega LAM. i imagine it would look like this:


Dont tempt me

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#8 CrashieJ

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Posted 19 October 2013 - 04:46 AM

here's an OMEGA to keep you company

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#9 Skye Storm

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Posted 19 October 2013 - 09:24 AM

No...just no...

#10 Lan Pyrelight

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Posted 20 October 2013 - 04:32 AM

How does that Marauder even transform? I don't see it...

#11 Nathan Foxbane

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Posted 20 October 2013 - 05:35 PM

View PostLan Pyrelight, on 20 October 2013 - 04:32 AM, said:

How does that Marauder even transform? I don't see it...

I involves detaching and reattaching certain parts as well as some strange rotations. The whole thing takes an awful mechanical concept to unprecedented heights of horrible.

#12 Steinar Bergstol

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Posted 21 October 2013 - 05:30 AM

Oookay. Lessee... It looks as though to transform that Marauder first has to do the splits.

Next the "thighs" expand and flatten to make something resembling stubby wings and the the legs are bent backwards, then slide up so the connection to the "thighs" are halfway down the back of the lower leg rather than at the knee.

The "boosters slide out and away from the torso/fuselage and somehow attaches to the back of the lower legs, turning both them and the leg/feet into some sort of big rocket/jet engine thingamabob.

The arms then slide back on the torso and the back of the weaponspods attach to the top/kneecap of the lower leg.

Finally the torso autocannon somehow slides from the back and down to the belly of the mech.

Sound about right to anyone? Now figure out how it performs that transformation sequence without crashing into the ground before it can lift off.

#13 Alaskan Nobody

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Posted 21 October 2013 - 01:33 PM

View PostSteinar Bergstol, on 21 October 2013 - 05:30 AM, said:

Oookay. Lessee... It looks as though to transform that Marauder first has to do the splits.
.............
Sound about right to anyone? Now figure out how it performs that transformation sequence without crashing into the ground before it can lift off.

View PostNathan Foxbane, on 20 October 2013 - 05:35 PM, said:

I involves detaching and reattaching certain parts as well as some strange rotations. The whole thing takes an awful mechanical concept to unprecedented heights of horrible.


A wizard did it.... obviously :)

#14 TychoTheItinerant

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Posted 22 October 2013 - 01:49 AM

*TRANSFORMER NOISES*

Hey, does anyone else think that the LAM Marauder kinda looks like Captain Falcon's spaceship from the F-Zero anime?

Edited by TychoTheItinerant, 22 October 2013 - 06:12 AM.


#15 Nebfer

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Posted 22 October 2013 - 09:13 PM

I believe that 75 ton lams are not possible in any event. At lest under current rules...

#16 Nathan Foxbane

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Posted 25 October 2013 - 01:02 PM

View PostNebfer, on 22 October 2013 - 09:13 PM, said:

I believe that 75 ton lams are not possible in any event. At lest under current rules...

They are not. The biggest LAM was a LAM Version of the Champion. It was in XTRO: Boondoggles and has the Illegal quirk which should be a nice hint as to fate result of any Marauder LAM attempt. The current weight limit for LAMs is 55 tons, which may or may not change when Interstellar Operations comes out.

#17 CyclonerM

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Posted 27 October 2013 - 02:10 AM

View PostMarack Drock, on 26 October 2013 - 04:33 PM, said:

LRM + LAM = Broken parts, Tears, dead pilot, and loads of money down the drain.

Just saying. In MW the LAMS were rarely used and as of 3025 only one Mech facility made them until Nova Cats conquered it and most likely destroyed it as LAMS are bad designs overall. they couldn't hold near the amount of weaponry as a Battlemech or Aerospace fighter of the same weight and were clumsy devices. The Free Worlds Leagure possessed the second highest number of LAMS but the numbers steadily delcined from everyone as REAL mechs blew these things away. Word of Blake tryed to ressurect these relics but the same outcome was met even with the Clan tech. Horrible armament, easily knocked out of the sky, and not well armored.

As of 3070 not one LAM has been made.

Like your design though Bane.

Spoiler

Edited by CyclonerM, 27 October 2013 - 02:13 AM.


#18 Strum Wealh

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Posted 09 November 2013 - 02:43 PM

View PostTychoTheItinerant, on 22 October 2013 - 01:49 AM, said:

*TRANSFORMER NOISES*

Hey, does anyone else think that the LAM Marauder kinda looks like Captain Falcon's spaceship from the F-Zero anime?

In the interest of disclosure, what the OP has pictured is the Gerwalk/Guardian and Fighter modes of the Variable Glaug from the Macross M3 video game released in 2001.

"The Neo Glaug was initially developed by Shoji Kawamori for the Macross Plus Game Edition (Sony Playstation, 2000). Afterward, Shoji Kawamori extrapolated backwards from the Neo Glaug and built the 3-mode Variable Glaug in both Zentradi and United Nations versions."

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#19 Deathz Jester

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Posted 09 November 2013 - 02:53 PM

View PostStrum Wealh, on 09 November 2013 - 02:43 PM, said:

In the interest of disclosure, what the OP has pictured is the Gerwalk/Guardian and Fighter modes of the Variable Glaug from the Macross M3 video game released in 2001.

"The Neo Glaug was initially developed by Shoji Kawamori for the Macross Plus Game Edition (Sony Playstation, 2000). Afterward, Shoji Kawamori extrapolated backwards from the Neo Glaug and built the 3-mode Variable Glaug in both Zentradi and United Nations versions."



beat me to it lol, i was going to say "hey thats robotech veritech"

#20 James The Fox Dixon

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Posted 10 November 2013 - 07:34 AM

View PostIron Harlequin, on 09 November 2013 - 02:53 PM, said:


beat me to it lol, i was going to say "hey thats robotech veritech"


Robotech is not Macross. The Neo-Glaug will never appear in Robotech due to the fact that HG does not have a license to it. Big West and Studio Nue both refuse to do business with HG because of HG prior attempts at claiming all things Macross which was dropped after HG was sued by Big West over the blocking of all things Macross into the US. Big West won an injunction against HG, so in response HG stopped claiming all things Macross and the other Macross series started showing up in the US as well as the merchandise.





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