I Am Locust And I Defy You!
#1
Posted 14 November 2013 - 07:24 PM
Such as being the last one unkilled!
#2
Posted 14 November 2013 - 08:03 PM
I wish i had screenshoted another one. I had zero damage but pulled a victory out of defeat turning a base for the last few points we needed at the very end. And just surviving with the other team bearing down on me for the kill and just getting range as we got the 750 needed.
Edited by Bartholomew bartholomew, 14 November 2013 - 08:04 PM.
#3
Posted 14 November 2013 - 09:19 PM
#4
Posted 14 November 2013 - 09:41 PM
Bartholomew bartholomew, on 14 November 2013 - 08:03 PM, said:
can you do us a favor and block out the names of the other players, it's stated by PGI to prevent a "SH|T-LIST" from growing due to player scores. I can already point out 6 people that can be potentially screwed over by this
sorry pal, but you'll have to re-upload it
Edited by gavilatius, 14 November 2013 - 09:42 PM.
#5
Posted 14 November 2013 - 11:23 PM
Nice scores though.
#6
Posted 15 November 2013 - 09:15 AM
gavilatius, on 14 November 2013 - 09:41 PM, said:
can you do us a favor and block out the names of the other players, it's stated by PGI to prevent a "SH|T-LIST" from growing due to player scores. I can already point out 6 people that can be potentially screwed over by this
sorry pal, but you'll have to re-upload it
He's not bad-mouthing anybody... what's the issue?
It's not as if match scores at the end are private information.
#7
Posted 15 November 2013 - 09:28 AM
#8
Posted 15 November 2013 - 09:40 AM
Nevermind that we lost, or that I put a lot of damage into a single kill... 388 damage! The most I've done so far.
Loadout is XL190, 4 SSRMs, 1 ton ammo, SL, and a little bit of armor for good measure.
Edited by Buckminster, 15 November 2013 - 09:57 AM.
#9
Posted 15 November 2013 - 12:20 PM
Apparently PGI intended that the Locust should brawl to earn it's EXP !
#10
Posted 15 November 2013 - 12:25 PM
Edited by Buckminster, 15 November 2013 - 12:26 PM.
#11
Posted 15 November 2013 - 12:34 PM
Riiiiiiiiiight...
I have many more with similar damage and kills, and I exclusively PUG. The 1V is a pretty regular 4 MG + MPL + 190XL. The 3M is a ERLL + 4 SL + 180XL. I sold the missile Locust right after getting basics, as it's the one I was doing worse in.
I find people always underestimate that little bee stinging their ankles... too bad it will pop your engine sooner or later...
Edited by Parappaman, 15 November 2013 - 12:35 PM.
#12
Posted 15 November 2013 - 04:36 PM
#13
Posted 15 November 2013 - 06:21 PM
https://dl.dropboxus...a2AjMfUa9HMQtTQ
@Merchant Meh had to put a link sometimes i forgot my 2560x0180 res broke some pictures. (also Dropbox been wonky yesterday)
Edited by Lord Perversor, 16 November 2013 - 12:42 AM.
#14
Posted 15 November 2013 - 08:04 PM
gavilatius, on 14 November 2013 - 09:41 PM, said:
sorry pal, but you'll have to re-upload it
Since when? I do not remember some policy on it.
ShinVector, on 15 November 2013 - 12:20 PM, said:
Apparently PGI intended that the Locust should brawl to earn it's EXP !
{image snip}
{image snip}
I have yet to break 100K C-Bills or 1000 XP. Nice.
Parappaman, on 15 November 2013 - 12:34 PM, said:
Riiiiiiiiiight...
{image snip}
{image snip}
I have many more with similar damage and kills, and I exclusively PUG. The 1V is a pretty regular 4 MG + MPL + 190XL. The 3M is a ERLL + 4 SL + 180XL. I sold the missile Locust right after getting basics, as it's the one I was doing worse in.
I find people always underestimate that little bee stinging their ankles... too bad it will pop your engine sooner or later...
I am the reverse, I cannot stand the 1V except as a sniper with ERLL/LPL, the 3M gets too hot but I love the 3S, just stay out of sight and fire LRMs until your missiles run out. If you get caught, flee firing your ML until you find another hidey-hole.
Lord Perversor, on 15 November 2013 - 06:21 PM, said:
{image snip}
Site of picture broke?
#15
Posted 15 November 2013 - 11:15 PM
#17
Posted 16 November 2013 - 12:52 AM
oldradagast, on 15 November 2013 - 04:36 PM, said:
I wish to challenge the notion that spiders can't be hit, or that people won't chase one for that reason.
mine gets shot down regularly and one pass through a blob thats barely gotten off its spawn and you just know your name is on their lips
#18
Posted 16 November 2013 - 05:35 AM
Parappaman, on 15 November 2013 - 12:34 PM, said:
Merchant, on 15 November 2013 - 08:04 PM, said:
I've really loved the 4 SSRM locust. Sure, you make a lot of sacrifices to stuff that many Streaks in, but it's stupid fun. 20 points of homing alpha damage makes chasing lights fun!
It'd probably be tons more effective if I dropped a Streak for more ammo, but I'm here for fun, not effective.
#19
Posted 16 November 2013 - 05:54 AM
Go on and sow the terror of racing anklebiting
Edited by Rad Hanzo, 16 November 2013 - 05:54 AM.
#20
Posted 16 November 2013 - 08:07 AM
Buckminster, on 16 November 2013 - 05:35 AM, said:
I've really loved the 4 SSRM locust. Sure, you make a lot of sacrifices to stuff that many Streaks in, but it's stupid fun. 20 points of homing alpha damage makes chasing lights fun!
It'd probably be tons more effective if I dropped a Streak for more ammo, but I'm here for fun, not effective.
Until you get to the ECM bearer. Which, you know, is often the case when chasing lights. And at that point you are dead metal.
I'll avoid boating SSRMs on anything that can't have either a counter ECM or a BAP. Also, SSRMs can be irritating when trying to hit specific weakened parts of enemies' mechs, as they are totally random. Can't stand them as the only weapon available on my part!
3 user(s) are reading this topic
0 members, 3 guests, 0 anonymous users