627, on 19 November 2013 - 05:22 AM, said:
When do you people learn that high damage is not everything?
You can deal massive amounts of damage just with some streaks but it will be spread all over the enemy mech. Same for the LB-X (have to say i LOVE the LB-X): You damage everything for 1 Point of damage, not more (crits aside).
What you want is not getting the top damage score. What you want is win and second top killing.
Killing is the only thing that impacts the outcome of a match. I have matches with my yen-lo-wang with 6 kills but not even 250 damage.
And no, not kill stealing. AIMING! Hitting where it counts! Not evenly scratching paint off a mech.
And one last thing, no offense but you are 2 month into the game so i doubt you arrived in any higher elo brackets.
Play some more month and I doubt you'll get these numbers with that build ever again.
I really agree with the whole aiming thing. Too many times I have seen people chain fire their weapons firing without any real aiming and just spreading the damage around uselessly. Dealing 100 points of damage and killing your opponent is much better than 300-400 points of damage and killing them.
On a side note for the new players; did you know that a single Gauss round to the rear side torso will kill a Locust? 15 damage and you remove an enemy that can cap damage and kill teammates. So the lesson to learn, is to find out the quickest way that you can kill each mech and aim for it when you face them (example: aim for the cockpit of a Catapult).