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Bishop Steiner/ Carrion Crows Art Collaboration


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#81 Bishop Steiner

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Posted 06 December 2013 - 07:12 PM

Posted Image

#82 Nathan Foxbane

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Posted 06 December 2013 - 09:59 PM

Why did I only just notice that you moved the large laser. I am not sure how I feel about that. On one hand it is good for MWO meta, on the other it differs greatly from the original.

#83 Bishop Steiner

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Posted 07 December 2013 - 10:04 AM

View PostNathan Foxbane, on 06 December 2013 - 09:59 PM, said:

Why did I only just notice that you moved the large laser. I am not sure how I feel about that. On one hand it is good for MWO meta, on the other it differs greatly from the original.

Carrion and I designed this as an MWO ready version.

#84 Carrioncrows

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Posted 07 December 2013 - 10:25 AM

View PostNathan Foxbane, on 06 December 2013 - 09:59 PM, said:

Why did I only just notice that you moved the large laser. I am not sure how I feel about that. On one hand it is good for MWO meta, on the other it differs greatly from the original.


I was playing a lot of my Tbolt. And I love me some T-bolt.

So I got to thinking how cool would it be to have an assault mech that would have the hitboxes of the Tbolt? Now I consider the Tbolt to have the best hitboxes in all of MWO. Massive arms, moderate side torso's and small ct.

The Amount of punishment this mech can take is simply amazing. So looking over at Sarna the one build that really fit the bill was the Zues.

We could build it short and squat and wide. To be the pre patch centurion of the assaults. You didn't necessarily carry a whole lot of weaponry, but you were tough as nails to bring down simply because you had to peel it like an onion. Go through the arms - > Side torso -> CT.

At best, our work will only end up being a inspiration for PGI to make the Zues in game, so we built it towards that goal and what Bishop and I envisioned a Zues would look like in MWO.

The Box launcher was a really big push on my end. I really wanted it in. I thought a arm mounted bay door would not only make the mech that much tougher (10% dmg rez when closed) but it would look really cool when it opened up almost like a hand, a thumb and two fingers.

The Energy weapons I wanted to treat the same way. Higher mount for the side torso and shoulder drawing some inspiration from this picture.

Posted Image

Overall is it a little off from the original TRO? Hell yeah.

It's Bishops and my version of a Zues and we should hope it would be different enough to claim as our own without just rehashing old lines but enough to take the essence making it easily recognizable.

Personally: I think we nailed it.

Edited by Carrioncrows, 07 December 2013 - 04:43 PM.


#85 BrokenDog

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Posted 07 December 2013 - 12:00 PM

ME WANT!! ME WANT ONE NOW!! :D NOW!! :)

#86 Carrioncrows

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Posted 09 December 2013 - 01:58 AM

Posted Image

Texturing is proceeding.

Slow going though as I paint, apply the texture look for distortion, adjust the UVmap to correct then go back repaint and refine.

#87 Funkin Disher

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Posted 09 December 2013 - 04:41 PM

Shut up and take my money!

#88 pbiggz

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Posted 09 December 2013 - 11:12 PM

I would pay a hefty sum to pilot a thunderbolt like that!

#89 Bishop Steiner

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Posted 10 December 2013 - 06:30 AM

View PostCarrioncrows, on 07 December 2013 - 10:25 AM, said:


I was playing a lot of my Tbolt. And I love me some T-bolt.

So I got to thinking how cool would it be to have an assault mech that would have the hitboxes of the Tbolt? Now I consider the Tbolt to have the best hitboxes in all of MWO. Massive arms, moderate side torso's and small ct.

The Amount of punishment this mech can take is simply amazing. So looking over at Sarna the one build that really fit the bill was the Zues.

We could build it short and squat and wide. To be the pre patch centurion of the assaults. You didn't necessarily carry a whole lot of weaponry, but you were tough as nails to bring down simply because you had to peel it like an onion. Go through the arms - > Side torso -> CT.

At best, our work will only end up being a inspiration for PGI to make the Zues in game, so we built it towards that goal and what Bishop and I envisioned a Zues would look like in MWO.

The Box launcher was a really big push on my end. I really wanted it in. I thought a arm mounted bay door would not only make the mech that much tougher (10% dmg rez when closed) but it would look really cool when it opened up almost like a hand, a thumb and two fingers.

The Energy weapons I wanted to treat the same way. Higher mount for the side torso and shoulder drawing some inspiration from this picture.

Posted Image

Overall is it a little off from the original TRO? Hell yeah.

It's Bishops and my version of a Zues and we should hope it would be different enough to claim as our own without just rehashing old lines but enough to take the essence making it easily recognizable.

Personally: I think we nailed it.

no offense to Matt Plog, who I like a lot, but that rendition of the Zeus never did it for me.

#90 pbiggz

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Posted 10 December 2013 - 10:36 AM

View Postpbiggz, on 09 December 2013 - 11:12 PM, said:

I would pay a hefty sum to pilot a thunderbolt like that!


Zeus*

sorry it was 2:00 am when i wrote that post. :lol:

#91 Bishop Steiner

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Posted 11 December 2013 - 10:16 PM

and a sketch i knocked out tonight
Posted Image

#92 BarHaid

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Posted 11 December 2013 - 10:30 PM

View PostBishop Steiner, on 11 December 2013 - 10:16 PM, said:

and a sketch i knocked out tonight
Posted Image
This makes me happy!

#93 Bishop Steiner

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Posted 11 December 2013 - 10:36 PM

View PostBarHaid, on 11 December 2013 - 10:30 PM, said:

This makes me happy!

Glad you approve. The 3025 TRO, while dated, was what got me drawing mechs oh those many years ago. And while I was not impressed with what Loose did int he 3058 TRO, I still dig the look and feel of a lot of that 3025 book-

#94 Bishop Steiner

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Posted 12 December 2013 - 08:49 AM

View PostMarack Drock, on 12 December 2013 - 07:59 AM, said:

AWESOME. I may switch to I.S. just to get one of these beuties.

It's the path to TRUE glory, brother. Join us! ;)

Besides if they ever make a Zeus IIC, I expect them to butcher the art like on most IICs, lol.

#95 Carrioncrows

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Posted 15 December 2013 - 05:46 AM

Project update.

So after both Bishop and I have completed our entries into the Pimp your mech contest it is back to business on the Zues. After discussion on the matter it was decided that we needed to redo the torso of the Zues itself as it was. A. too organic with odd placed angles and B. not MWO enough.

Here is the rebuilt torso

Posted Image
Posted Image

This is not only a bit cleaner giving a more machine look but also allows a much easier job of texturing

Now that it's done it's back to texturing and rendering the textures.

=)

-Crow

Edited by Carrioncrows, 15 December 2013 - 05:46 AM.


#96 NautilusCommand

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Posted 15 December 2013 - 09:23 PM

View PostCarrioncrows, on 15 December 2013 - 05:46 AM, said:

Project update.

So after both Bishop and I have completed our entries into the Pimp your mech contest it is back to business on the Zues. After discussion on the matter it was decided that we needed to redo the torso of the Zues itself as it was. A. too organic with odd placed angles and B. not MWO enough.

Here is the rebuilt torso

Posted Image
Posted Image

This is not only a bit cleaner giving a more machine look but also allows a much easier job of texturing

Now that it's done it's back to texturing and rendering the textures.

=)

-Crow

I have only one gripe; in your interpretation of BS's work you have made the PPC very long and thin like. Almost like an AC like weapon loosing the big focusing lens look, but other than that I'm liking the new torso. Indeed great co-op work you two.

#97 Bishop Steiner

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Posted 15 December 2013 - 10:46 PM

View PostNautilusCommand, on 15 December 2013 - 09:23 PM, said:

I have only one gripe; in your interpretation of BS's work you have made the PPC very long and thin like. Almost like an AC like weapon loosing the big focusing lens look, but other than that I'm liking the new torso. Indeed great co-op work you two.

actually, He is using the base 6S with the AC5 in that pic. Though, in truth, I hope that one ends up with the cylindrical launcher, and the box goes to the 6T with the PPC.

Edited by Bishop Steiner, 15 December 2013 - 10:46 PM.


#98 Tyberion

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Posted 06 January 2014 - 12:41 AM

I really like your Classic 6T Bishop.

Posted Image

Edited by Tyberion, 06 January 2014 - 12:42 AM.


#99 Bishop Steiner

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Posted 06 January 2014 - 12:55 AM

View PostTyberion, on 06 January 2014 - 12:41 AM, said:

I really like your Classic 6T Bishop.



thanks! I thought my proportions looked a little more "Assaulty" though the Zeus is probably tied with the Hatchetman fo rmy favorit eof Loose's original 3025 designs.

#100 Tyberion

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Posted 06 January 2014 - 03:10 AM

View PostBishop Steiner, on 06 January 2014 - 12:55 AM, said:

thanks! I thought my proportions looked a little more "Assaulty" though the Zeus is probably tied with the Hatchetman fo rmy favorit eof Loose's original 3025 designs.


Also I can't seem to stop coloring your stuff :ph34r:





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