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The "sad fact" is that the FASTEST way to get the game fixed is to play what you play, not follow the "flavour of the month" and weather through it when you constantly get roflstomped. Server data is the only empirical data and therefore the least questionable of all of the data. Changing the way you do things is the fastest way to take it away from the Devs.
To try to manipulate this data? Well, Devs know people do it and factor that into their deciphering of the server data.
Play how you play. Come to the forums and make logical posts about your game experiences pointing out both the benefits and drawbacks of what you have observed.
Not screenshots of roflstomps that could have happened for any reason. Not whining posts about how you get smashed all the time. Point out the strengths and drawbacks you observe. This gives Devs 2 reference points filtered through the same player to make some sense of the information they are receiving. Your motives also become clearer so they don't have to worry nearly as much about whether you are trying to manipulate the situation. They also can build up a bank of strengths and weaknesses to compare and contrast and find a logical and fitting way to improve what needs to be improved and tone down what needs to be toned down. Also to what extent.
This way Devs get a more complete and reliable view of what's actually going on to cross-reference and decipher server data with.
The truth, the whole truth and nothing but the truth.
Being honest is actually the best policy? Go figger.
Edited by Greyboots, 23 November 2013 - 04:54 PM.