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What's Your K/d Ratio?
#121
Posted 02 December 2013 - 06:59 AM
#122
Posted 02 December 2013 - 06:24 PM
Wins / Losses 1,486 / 1,608
Kills / Death 1,654 / 1960
Kill / Death Ratio 0.84
Experience Points 1,751,255
Accumulative C-Bills Per Match 102,378.35
Avg XP Per Match 566.02
This is across 33 Mech variants (every class from Light to Assault), and I play 100% PUG.
I do wish there was an "Assist" breakdown, as I usually like to destroy a leg (if playing a light) or a Side Torso (if I'm playing a Heavy or Assault) and move on to the next target. I have many games with 0 kills, but 6 to 10 assists. However, I'd be the first to admit that I'm not a fantastic player, so that's not an excuse for my low scores - just a stat I'd be curious about.
#124
Posted 02 December 2013 - 11:29 PM
2.81 kill / death ratio
I roll in the DDC
#125
Posted 03 December 2013 - 01:55 AM
Win / Loose Ratio 1,24
Number of games close to 7000.
Most pugs and some 2-4 men.
Would be much higher if i hadnt mastered nearly every chassis in the game (Only Commando, Quickdraw, Dragon and Awesome missing).
What i dont get is that my Win /Loose Ratio was higher then 1,5 up until 2 Months. From one day to the other i started to get horrible loss streaks. Win / Loose Ratio is stable again since 2 weaks but much lower then before. Interesting that my other stats didnt change. Anyone noticed the same?
#126
Posted 04 December 2013 - 07:28 AM
Kills/Death 1,694/1,380
C-Bills 6,799,213
Wins / Losses 1,227 / 1,124
Kill / Death Ratio 1.23
I do pugging only and drop with 1-3 friends some evenings (15% of the games I'd say).
Got to say I am pretty proud of it as my K/D was around 0.6 when I first looked in my late NOOB-times.
My main goal these days is to get my Win/Loss-Ratio back to where it was, at around 1.3 - seems like I got a worse team player when I became a good killer but I gonna change that.
Edited by olpOmatEOOO, 04 December 2013 - 07:31 AM.
#127
Posted 04 December 2013 - 07:35 AM
That said:
Name Value MechWarrior Credits ********** Kills / Death 2,111 / 1,352 C-Bills ********** Experience Points ********** Wins / Losses 1,449 / 1,364 Kill / Death Ratio 1.56 Accumulative C-Bills Per Match ********** Avg. XP Per Match **********
#128
Posted 04 December 2013 - 06:17 PM
Sen, on 04 December 2013 - 07:35 AM, said:
Rather stupid, I will agree, but interesting to see every now and then.
![;)](https://static.mwomercs.com/forums/public/style_emoticons/default/tongue.png)
Take life less serious my friend, you live longer that way.... so long as you don't go into Joker territory anyways.
![:blink:](https://static.mwomercs.com/forums/public/style_emoticons/default/ph34r.png)
#129
Posted 04 December 2013 - 07:33 PM
Trashforged, on 02 December 2013 - 09:56 PM, said:
So you are a light. (IF you are not a light you are doing it wrong).
I recommend getting a couple of ER LL, ML, or some form of PPC (have to be careful with this one due to presence of other lights) and practice getting some kills.
Yes, you can help your team as a light and have rather horrendous K/D, but every really good light I've seen can do a ton of damage and kill people when they need to.
#131
Posted 05 December 2013 - 05:27 AM
![:D](https://static.mwomercs.com/forums/public/style_emoticons/default/tongue.png)
My overall K/D ratio is .31, which is better than it was originally in the first little time of my playing when my K/D ratio was at around .21.
This game can be tricky to get used to sometimes, and it took me time to get acclimated to things.
My best mech for KDR right now is the JM6-A, and I have a KDR of 1.64 on it running a LRM based setup on it.
#132
Posted 05 December 2013 - 06:03 AM
#133
Posted 05 December 2013 - 06:47 AM
I played my Misery in all but two of these matches, the other two matches were with a Commando
27 kills and 4 deaths. thats a KDR of 6.75
7 wins and 9 losses
![:D](https://static.mwomercs.com/forums/public/style_emoticons/default/sad.png)
Awesome KDR, lousy record..
Granted this is a case of "small sample size theater" and my W/L has been steadily rising over the last few months, but it shows that piling up a huge KDR doesn't necessarily translate to being a better player, which I would generally define as helping your team to win matches. At least in terms of any single given match.
#134
Posted 08 December 2013 - 07:48 PM
you want to join with in a fight.
You can be a good supporter with a very bad KDR,which everybody wants to team up with...
Edited by Redshirt enraged, 09 December 2013 - 03:32 PM.
#135
Posted 09 December 2013 - 12:03 PM
Redshirt enraged, on 08 December 2013 - 07:48 PM, said:
you want to join with in a fight.
You can be a good supporter with a very bad KDR,which everybody wants to team up with...
Hence no one slamming me over my K/D ratio after I posted it
![;)](https://static.mwomercs.com/forums/public/style_emoticons/default/wink.png)
#136
Posted 09 December 2013 - 12:10 PM
Moment Killer, on 23 November 2013 - 01:12 PM, said:
what do they only play 12 mans or something? I thought I had some good players in my unit....but jeez....thats just insane lol.
I really hope they seperate stats when they have community warfare and make them all public
![;)](https://static.mwomercs.com/forums/public/style_emoticons/default/smile.png)
Kill / Death Ratio 1.39
Wins / Losses 541 / 508
solo and 4 man teams.
Best Mech so far is the Atlas AS7-D, BJ-1(trial), and SDR-5k(trial) all at about 1.66 K/D.
Edited by RichAC, 09 December 2013 - 12:18 PM.
#137
Posted 09 December 2013 - 02:55 PM
Shar Wolf, on 09 December 2013 - 12:03 PM, said:
Hence no one slamming me over my K/D ratio after I posted it
![;)](https://static.mwomercs.com/forums/public/style_emoticons/default/wink.png)
Oh well,i should have know that it was a big misstake to post these stupid little numbers.
My last post just reflect my personal opinion.
But if you really think i have to explain myself for the stats i got or maybe dont,you are pretty wrong.
![:P](https://static.mwomercs.com/forums/public/style_emoticons/default/tongue.png)
Edited by Redshirt enraged, 09 December 2013 - 03:01 PM.
#138
Posted 09 December 2013 - 03:10 PM
![;)](https://static.mwomercs.com/forums/public/style_emoticons/default/ph34r.png)
#140
Posted 09 December 2013 - 05:07 PM
Redshirt enraged, on 09 December 2013 - 03:41 PM, said:
And i really hope they will make them not public,cause these stats are pretty useless.
well if they are useless whats the problem? Are you afraid it will drive players away? I mean i guess thats a valid concern. But In BF3 and quakelive, two other games i play they all show stats publicly, I've never seen anyone complaining about it. I think it makes it more interesting.
Like i've said previously, people will realize they are not alone. Sucky players will see other sucky players, pro players will see other pro players. When they have private matches maybe certain people will link up.
Edited by RichAC, 09 December 2013 - 05:22 PM.
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