

Ugh Launch Back To Mechlab
Started by Rumble Chicken, Nov 24 2013 11:06 AM
13 replies to this topic
#1
Posted 24 November 2013 - 11:06 AM
Sorry this is in the wrong place but I am not able to post in the issues forum go figure. The issue is launching and then it sends me back to mechlab,this is a bummer especially after a few wins. Sunday 11am eastern time btw
#2
Posted 08 December 2013 - 02:07 PM
Howdy,Again wrong place but I cant post ...who knows , anyways just busted a cicada in the head with alpha 2 seconds later im disconnected again who knows.. but that cicada was critted. and I was back to mechlab with my mech n limbo. ugh ugh
#3
Posted 08 December 2013 - 02:52 PM
This probably should be in the support forums.
However to the topic, I am experiencing the same thing. Drops back to the mech lab just before the drop or a very short time into it.
However to the topic, I am experiencing the same thing. Drops back to the mech lab just before the drop or a very short time into it.
#4
Posted 08 December 2013 - 04:03 PM
Mine is different I am dropped into game and playing.
#5
Posted 08 December 2013 - 04:07 PM
Not to mention but I will, my notifications are blocked so specific info to such problems I may not get..i guess.
#6
Posted 08 December 2013 - 04:23 PM
Just out of curiousity, what ISP do you guys have? I have the same problem.
#8
Posted 08 December 2013 - 07:41 PM
Did not get to play today but I do have TWC. Only big issue I ever have is black screens upon trying to Quit the Game from any method.
I do note TWC does seem to follow an odd route where running Traceroutes and / or PingPlotting to Toronto. They pass off the long haul here in NYC to some company aligned with Comcast I think and along that long haul route, it get ugly sometimes.
@Foust, tried Traceroute or PingPlotter? If not, try a test or two over a few days, see what you get.
I do note TWC does seem to follow an odd route where running Traceroutes and / or PingPlotting to Toronto. They pass off the long haul here in NYC to some company aligned with Comcast I think and along that long haul route, it get ugly sometimes.
@Foust, tried Traceroute or PingPlotter? If not, try a test or two over a few days, see what you get.
#9
Posted 08 December 2013 - 07:54 PM
its the game not the cable
#10
Posted 09 December 2013 - 07:11 AM
marcos6, on 08 December 2013 - 07:54 PM, said:
its the game not the cable
I don't feel that I have enough information to make that judgement.
@Merchant I did run a tracert last night. I did not notice anything glaringly wrong though. My experience last night was better than the previous evening. I had 2 drops to mechlab instead of 5+. I know another player in my town is having a similar issue on the same ISP, so I am leaning toward some routing issue....
#11
Posted 09 December 2013 - 08:31 AM
I have this problem. But I live in Russia and I have ping equals 250-270...
#12
Posted 09 December 2013 - 09:00 AM
Obviously I don't think anybody can say for certain if it's the ISP's problem or not, especially since the problems only started with the last patch.
But I do also have internet supplied by TWC.
But I do also have internet supplied by TWC.
#13
Posted 09 December 2013 - 03:50 PM
If it was isp...then ..why would it only disconnect mwo.. I don't believe its the game engine per se (as I do not have enough info for that judgment)
#14
Posted 11 December 2013 - 02:56 PM
you need feedback on something specific I will glad to oblige...
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