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Locust 3M Ll 3Sl


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#1 Indoorsman

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Posted 25 November 2013 - 08:49 AM

Been having some fun w/this build, packs range AND punch*º



* for a locust
º up close

#2 Parappaman

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Posted 29 November 2013 - 12:55 PM

Take it to the next logical level.

#3 Mad Strike

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Posted 29 November 2013 - 01:29 PM

Try this one when you want to get close and steal some kills B)

Remember ; we are Locust , vultures that feed from the injured.

Edited by strikebrch, 29 November 2013 - 01:32 PM.


#4 Pyrrho

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Posted 29 November 2013 - 01:43 PM

My 3M build runs no AMS and 5xML. More range, more punch. Put Arty and Air in there and watch the 500+ damage rounds pour in.... if you know how to drop Air and Arty effectively.

Also, next time you go into "fast-forward" in your vid, perhaps a sound reduction or some intermission music?

B)

Edited by Pyrrho, 29 November 2013 - 01:44 PM.


#5 Mad Strike

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Posted 29 November 2013 - 01:57 PM

View PostPyrrho, on 29 November 2013 - 01:43 PM, said:

My 3M build runs no AMS and 5xML. More range, more punch. Put Arty and Air in there and watch the 500+ damage rounds pour in.... if you know how to drop Air and Arty effectively.

Also, next time you go into "fast-forward" in your vid, perhaps a sound reduction or some intermission music?

;)

hmmm....how about replacing the CT medium laser for a tag for extra XP and CBs?. Remember that they put those rewards on the latest patch B)

#6 Pyrrho

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Posted 29 November 2013 - 02:53 PM

I'd probably replace an arm laser instead, that way I can still shoot stuff in the event of catastrophic arm failure.

#7 Buckminster

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Posted 29 November 2013 - 07:08 PM

I've been running 4 ML (2 in each arm) and TAG, and have yet to run into a match where I only have my TAG. Usually if my arms are gone, the rest of the mech is going with it. B)





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