Project Phoenix In-Game Badge, Other Comments
#21
Posted 25 November 2013 - 11:55 AM
#22
Posted 25 November 2013 - 12:03 PM
Still enjoying the game immensly after all this time.
#23
Posted 25 November 2013 - 12:18 PM
Garth Erlam, on 25 November 2013 - 09:01 AM, said:
Would have been cool to know this before.
NARCoMAN, on 25 November 2013 - 09:26 AM, said:
I like your sense of humour.
Edited by Thorn Hallis, 25 November 2013 - 12:22 PM.
#24
Posted 25 November 2013 - 12:18 PM
I do enjoy playing this game very much but every time I see something missing, broken or not-quite-right, the answer is usually "UI 2.0 this and that"
#25
Posted 25 November 2013 - 12:39 PM
Orbyrotslooc, on 25 November 2013 - 12:18 PM, said:
I do enjoy playing this game very much but every time I see something missing, broken or not-quite-right, the answer is usually "UI 2.0 this and that"
Good point.
PGI can't say It's Beta. But now they can say. "Its coming in UI2" which is the same thing,.
#26
Posted 25 November 2013 - 12:55 PM
Dawnstealer, on 25 November 2013 - 10:26 AM, said:
Caswallon, on 25 November 2013 - 10:33 AM, said:
Try shutting down and restarting your client. I can't recall where but I think I read somebody saying the same thing with a mastered Phoenix and a full restart of client fixed it.
I had the same issue with one of my Locusts. Just restart the game. It works for the daily XP reward showing on your mechs or not as well - i.e. If you are logged in when the daily reward refreshes, you have to log out and back in for it to show in your mech bay.
#27
Posted 25 November 2013 - 01:21 PM
#28
Posted 25 November 2013 - 01:30 PM
#29
Posted 25 November 2013 - 02:03 PM
JohnnyWayne, on 25 November 2013 - 09:45 AM, said:
With all due respect, you sir, are an *****. x)
Well, that is also the last thing i heard. After seeing the first build on the test servers, it was quite obvious that november wouldn't be doable. Atm I expect it to hit live servers in february, but it would be nice if I were wrong.
Btw, either way the community would flame about anything they get or they don't get. Example see above.
And what exactly have we got that we have flamed? Is it the glorious ghost heat?
#30
Posted 25 November 2013 - 02:18 PM
but it will still be the same game, but then with prettier screens,
so don't expect anything to change from a gameplay point of view.
But that said, for the Phoenix buyers this news is probably a little dissapointing...but...then again, we all are waiting for UI 2.0.., which they are working on for the last 6! months, really..6..months..maybe longer..for only a new client user interface...
But cheer up, the game is still the same, with or without ingame badges and/or UI2.0!
#32
Posted 25 November 2013 - 02:57 PM
Capt Jester, on 25 November 2013 - 01:21 PM, said:
Huh? You equip the one you want to earn favor with...
Edited by Cimarb, 25 November 2013 - 02:58 PM.
#33
Posted 25 November 2013 - 03:03 PM
To all the people scratching their heads about why this is such a big deal to some players: obviously, those players feel it's "adding insult to injury" at this point. As weeks go by without CW and UI 2.0, every small detail is increasingly annoying to those who are on the verge of quitting.
Me, I honestly don't care about this stuff. And I don't care too much about UI 2.0 either. I'm more concerned about keeping the game alive with new game modes and new maps. All the other stuff is just spice and cosmetics. Give me team deathmatch, give me asymmetrical game modes, give me new maps, and give me role warfare, if you want more money from me.
Just spent $175 on Star Citizen, by the way. The guys at CIG really know how to build a community and keep a good dialogue with the fans, IMO.
#34
Posted 25 November 2013 - 04:19 PM
#35
Posted 25 November 2013 - 04:28 PM
Well, I'm still curious about how UI 2.0 develops.
Right now I'm waiting for the next UI 2.0 public test. May it take place, when it's ready (some Russ twittered it might actually be soon ).
Edited by Kaeseblock, 25 November 2013 - 04:29 PM.
#36
Posted 25 November 2013 - 04:30 PM
#37
Posted 25 November 2013 - 05:17 PM
#38
Posted 25 November 2013 - 06:21 PM
Oh who am I kidding
#39
Posted 25 November 2013 - 07:30 PM
#40
Posted 25 November 2013 - 09:54 PM
Garth Erlam, on 25 November 2013 - 09:01 AM, said:
https://mwomercs.com...file/medallions
(Please be aware that, while you can choose multiple of the same medallion, your choice is final and cannot be reversed!)
Can someone explain what the meaning of this is technically? Is it a waste to do this, and/or a reason not to do this?
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